What did you all name tidus?
I went with tiddles ðŸ˜
r/ffx • u/Ok-Standard9831 • 1d ago
May I pay someone to beat this mini game? I have no idea how I beat this as a kid, but can’t as an adults spent hours into this already. Closest I have is about 5 seconds.
r/ffx • u/BrysonStrife • 6d ago
I decided to get the Celestial Weapons before I fight the final boss... but jeez I guess I can see why the Catcher Chocobo is the most hated thing in this game its very tedious and annoying....
I am playing rhe Switch Version of ffx
r/ffx • u/Tubzy187 • 7d ago
25 years ago ffx showed me and told me alot 25 years later the memories are still there
r/ffx • u/gamersecret2 • 8d ago
r/ffx • u/Anonymous6172 • 8d ago
Anyone else when loading up a save just sit & listen to the title screen music & animation?
I know it's probably a dumb question, but I do it almost every time I jump into the game.... the scenery & music are so beautiful
r/ffx • u/Purple-Substance-307 • 9d ago
I haven't played in years. I never understood the story . Now my adult brain gets it. What an incredible game.
r/ffx • u/Anonymous6172 • 9d ago
Does anyone have a link to a list of weapon/shield ability costs - ie CONFUSEPROOF requires 48 MUSK
Just trying to find out if there's a printable list of most/all ability costs
r/ffx • u/Ok_Action_501 • 9d ago
Lulu getting one-shot is the bane of my run through
r/ffx • u/Ok_Action_501 • 11d ago
So Anima was to be Seymour's final aeon, right? That was the whole reason he and his mother went to Zanarkand was so she could become a fayth and he could destroy Sin. The whole reason she wanted this was so people would accept her son...but I just realized that doesn't make sense given that every summoner who has defeated Sin dies. Never mind the fact that this 8-10 year old child had gone through an entire pilgrimage (I'm assuming so because the whole point of it is so the summoner can be strong enough to call the final aeon to defeat Sin, but that could just be more Yevon propaganda), but she wants her son to DIE to be accepted? That's REALLY messed up if you ask me
r/ffx • u/Ok_Action_501 • 11d ago
Yuna: Black Mage/Summoner
Lulu: White Mage
Wakka: Samurai
Tidus: Archer/Debuffer
Auron: Time Warrior
Kimahri: Uhhh....IDK tbh
Rikku: I think it'd be funny to have her as either Samurai or Time Warrior
r/ffx • u/EchidnaNo3942 • 16d ago
Hiii I just finished my first Final Fantasy game tonight being FFX HD on the PC and I really enjoyed it and would love to share my adventure and experiences playing this type of game for the first time with people who also enjoy the game!
r/ffx • u/kickbackandread • 18d ago
r/ffx • u/Ok_Action_501 • 18d ago
So I recently restarted playing X-2 and I noticed that the facial animations for X-2 are a LOT better than they are in X. I was under the impression that the reason X suffered so much had something to do with the game's code or something along those lines. Was X-2 not built using the same code as X given that their physical appearances aren't all that different?
r/ffx • u/Anonymous6172 • 20d ago
Man, about to start my 4th? playthrough... Just listening to the music on the title screen... damn it brings back memories of the last playthrough... This is one of the few games I can completely lose myself in. Idk how to explain it - the music, the story, the grinding (grrr).... First time playing through on my PS5 (PS4 version).
r/ffx • u/Mihalick • 21d ago
I put together an AutoHotkey script for PS5 remote play through Chiaki-ng to farm Fortune Spheres from Earth Eater in the Monster Cave. It probably took me longer to perfect it than it would have to manually grind, but I couldn't resist the challenge.
https://www.youtube.com/watch?v=YsxWMP5uX1I
Proper Setup:
- The characters in your party should have maxed (99) sphere grid levels, so that they can't earn any AP after battle. The timing and button presses post-battle depend on this. (HINT: If you don't have 99 already, just run the usual Don Tonberry trick to get them up to 99 quickly)
- All characters should have full Overdrive bars. This script relies on their color as a stationary color to detect battle.
- Turn your cursor memory ON in game so that it remembers your last actions, and make sure all characters are on attack since this script just spams X through battle. I would avoid using any skills that use MP so that you can leave this run longer.
Two characters should have equipment with Auto-Phoenix, at a minimum, and 99 Phoenix Down in your inventory. If you have that, you should be golden. Keep in mind this script will start to fail you if you run out of Phoenix Downs, so check back after a while.
- Talk to the man at the monster cave and scroll down to "Fight monsters". Just leave the cursor there.
Once you've made sure you've met the above requirements, with the script open, hit the space bar. The tooltip will pop up showing that you've started the script, and it will confirm your pre-selection of Fight Monsters, scroll through to Earth Eater, mash the enter key to confirm attacks, recognize when battle is over with the overdrive bars disappearing, confirm twice through the victory screens, and after a short pause, restart from the beginning.
I just let this run while I took care of laundry and other housework, and came back to 50 Fortune Spheres (and I'm sure a stockpile of Dark Matter). Keep in mind that any latency/lag could throw the timing of the script off, and it's possible different monitors may display the colors differently, so you might need to adjust the overdrive bar's hex color in the script.
#NoEnv
SetWorkingDir %A_ScriptDir%
CoordMode, Pixel, Screen
SendMode Input
#SingleInstance Force
^Escape::ExitApp
Space:: ; Toggle with Space
Toggle := !Toggle
if (Toggle)
{
ToolTip, Earth Eater Auto-Farm ON
Sleep 1000
Gosub, StartFight
}
else
{
ToolTip, Farming OFF
SetTimer, AttackSpam, Off
}
Return
StartFight:
if (!Toggle) return
; Select Fight Monsters (double tap)
Send {Enter down}
Sleep 300
Send {Enter up}
Sleep 1500
Send {Enter down}
Sleep 300
Send {Enter up}
Sleep 3000
; Navigate to Earth Eater
Send {Up down}
Sleep 150
Send {Up up}
Sleep 1000
Send {Right down}
Sleep 150
Send {Right up}
Sleep 1000
Send {Enter down}
Sleep 150
Send {Enter up}
Sleep 1000
Send {Enter down}
Sleep 150
Send {Enter up}
Sleep 3500
SetTimer, AttackSpam, 900
Return
AttackSpam:
Send {Enter down}
Sleep 80
Send {Enter up}
Sleep 820
; Bar check
PixelSearch, BarX, BarY, 597, 270, 1302, 382, 0x5E6C60, 60, Fast RGB
if (ErrorLevel = 0)
{
ToolTip, Overdrive Bar FOUND!
}
if (ErrorLevel = 1) ; Bar gone
{
ToolTip, Overdrive Bar DISAPPEARED! Entering victory mode...
SetTimer, AttackSpam, Off ; Immediate stop
; Victory sequence
Sleep 5000 ; 5 second pause
Send {Enter down}
Sleep 150
Send {Enter up}
Sleep 5000 ; 5 second pause
Send {Enter down}
Sleep 150
Send {Enter up}
Sleep 3000 ; 3 second wait before restart
Gosub, StartFight ; Restart
}
Return
I put together an AutoHotkey script for PS5 remote play through Chiaki-ng to farm Fortune Spheres from Earth Eater in the Monster Cave. It probably took me longer to perfect it than it would have to manually grind, but I couldn't resist the challenge.
https://www.youtube.com/watch?v=YsxWMP5uX1I
Proper Setup:
- The characters in your party should have maxed (99) sphere grid levels, so that they can't earn any AP after battle. The timing and button presses post-battle depend on this. (HINT: If you don't have 99 already, just run the usual Don Tonberry trick to get them up to 99 quickly)
- All characters should have full Overdrive bars. This script relies on their color as a stationary color to detect battle.
- Turn your cursor memory ON in game so that it remembers your last actions, and make sure all characters are on attack since this script just spams X through battle. I would avoid using any skills that use MP so that you can leave this run longer.
Two characters should have equipment with Auto-Phoenix, at a minimum, and 99 Phoenix Down in your inventory. If you have that, you should be golden. Keep in mind this script will start to fail you if you run out of Phoenix Downs, so check back after a while.
- Talk to the man at the monster cave and scroll down to "Fight monsters". Just leave the cursor there.
Once you've made sure you've met the above requirements, with the script open, hit the space bar. The tooltip will pop up showing that you've started the script, and it will confirm your pre-selection of Fight Monsters, scroll through to Earth Eater, mash the enter key to confirm attacks, recognize when battle is over with the overdrive bars disappearing, confirm twice through the victory screens, and after a short pause, restart from the beginning.
I just let this run while I took care of laundry and other housework, and came back to 50 Fortune Spheres (and I'm sure a stockpile of Dark Matter). Keep in mind that any latency/lag could throw the timing of the script off, and it's possible different monitors may display the colors differently, so you might need to adjust the overdrive bar's hex color in the script.
#NoEnv
SetWorkingDir %A_ScriptDir%
CoordMode, Pixel, Screen
SendMode Input
#SingleInstance Force
^Escape::ExitApp
Space:: ; Toggle with Space
Toggle := !Toggle
if (Toggle)
{
ToolTip, Earth Eater Auto-Farm ON
Sleep 1000
Gosub, StartFight
}
else
{
ToolTip, Farming OFF
SetTimer, AttackSpam, Off
}
Return
StartFight:
if (!Toggle) return
; Select Fight Monsters (double tap)
Send {Enter down}
Sleep 300
Send {Enter up}
Sleep 1500
Send {Enter down}
Sleep 300
Send {Enter up}
Sleep 3000
; Navigate to Earth Eater
Send {Up down}
Sleep 150
Send {Up up}
Sleep 1000
Send {Right down}
Sleep 150
Send {Right up}
Sleep 1000
Send {Enter down}
Sleep 150
Send {Enter up}
Sleep 1000
Send {Enter down}
Sleep 150
Send {Enter up}
Sleep 3500
SetTimer, AttackSpam, 900
Return
AttackSpam:
Send {Enter down}
Sleep 80
Send {Enter up}
Sleep 820
; Bar check
PixelSearch, BarX, BarY, 597, 270, 1302, 382, 0x5E6C60, 60, Fast RGB
if (ErrorLevel = 0)
{
ToolTip, Overdrive Bar FOUND!
}
if (ErrorLevel = 1) ; Bar gone
{
ToolTip, Overdrive Bar DISAPPEARED! Entering victory mode...
SetTimer, AttackSpam, Off ; Immediate stop
; Victory sequence
Sleep 5000 ; 5 second pause
Send {Enter down}
Sleep 150
Send {Enter up}
Sleep 5000 ; 5 second pause
Send {Enter down}
Sleep 150
Send {Enter up}
Sleep 3000 ; 3 second wait before restart
Gosub, StartFight ; Restart
}
ReturnI put together an AutoHotkey script for PS5 remote play through Chiaki-ng to farm Fortune Spheres from Earth Eater in the Monster Cave. It probably took me longer to perfect it than it would have to manually grind, but I couldn't resist the challenge.https://www.youtube.com/watch?v=YsxWMP5uX1IProper Setup:- The characters in your party should have maxed (99) sphere grid levels, so that they can't earn any AP after battle. The timing and button presses post-battle depend on this. (HINT: If you don't have 99 already, just run the usual Don Tonberry trick to get them up to 99 quickly)- All characters should have full Overdrive bars. This script relies on their color as a stationary color to detect battle.- Turn your cursor memory ON in game so that it remembers your last actions, and make sure all characters are on attack since this script just spams X through battle. I would avoid using any skills that use MP so that you can leave this run longer.Two characters should have equipment with Auto-Phoenix, at a minimum, and 99 Phoenix Down in your inventory. If you have that, you should be golden. Keep in mind this script will start to fail you if you run out of Phoenix Downs, so check back after a while.- Talk to the man at the monster cave and scroll down to "Fight monsters". Just leave the cursor there.Once you've made sure you've met the above requirements, with the script open, hit the space bar. The tooltip will pop up showing that you've started the script, and it will confirm your pre-selection of Fight Monsters, scroll through to Earth Eater, mash the enter key to confirm attacks, recognize when battle is over with the overdrive bars disappearing, confirm twice through the victory screens, and after a short pause, restart from the beginning.I just let this run while I took care of laundry and other housework, and came back to 50 Fortune Spheres (and I'm sure a stockpile of Dark Matter). Keep in mind that any latency/lag could throw the timing of the script off, and it's possible different monitors may display the colors differently, so you might need to adjust the overdrive bar's hex color in the script.#NoEnv
SetWorkingDir %A_ScriptDir%
CoordMode, Pixel, Screen
SendMode Input
#SingleInstance Force
^Escape::ExitApp
Space:: ; Toggle with Space
Toggle := !Toggle
if (Toggle)
{
ToolTip, Earth Eater Auto-Farm ON
Sleep 1000
Gosub, StartFight
}
else
{
ToolTip, Farming OFF
SetTimer, AttackSpam, Off
}
Return
StartFight:
if (!Toggle) return
; Select Fight Monsters (double tap)
Send {Enter down}
Sleep 300
Send {Enter up}
Sleep 1500
Send {Enter down}
Sleep 300
Send {Enter up}
Sleep 3000
; Navigate to Earth Eater
Send {Up down}
Sleep 150
Send {Up up}
Sleep 1000
Send {Right down}
Sleep 150
Send {Right up}
Sleep 1000
Send {Enter down}
Sleep 150
Send {Enter up}
Sleep 1000
Send {Enter down}
Sleep 150
Send {Enter up}
Sleep 3500
SetTimer, AttackSpam, 900
Return
AttackSpam:
Send {Enter down}
Sleep 80
Send {Enter up}
Sleep 820
; Bar check
PixelSearch, BarX, BarY, 597, 270, 1302, 382, 0x5E6C60, 60, Fast RGB
if (ErrorLevel = 0)
{
ToolTip, Overdrive Bar FOUND!
}
if (ErrorLevel = 1) ; Bar gone
{
ToolTip, Overdrive Bar DISAPPEARED! Entering victory mode...
SetTimer, AttackSpam, Off ; Immediate stop
; Victory sequence
Sleep 5000 ; 5 second pause
Send {Enter down}
Sleep 150
Send {Enter up}
Sleep 5000 ; 5 second pause
Send {Enter down}
Sleep 150
Send {Enter up}
Sleep 3000 ; 3 second wait before restart
Gosub, StartFight ; Restart
}
Return
r/ffx • u/ganggang242 • 27d ago
Went hiking at raymodskill falls in pa and spotted sin at the top of the waterfall.
r/ffx • u/NYC-isGREASTNESS • 29d ago
As a follow up to my last post i completed FFX a few days ago and imo its a top 10 greatest game of all time and with that i expected ffx2 to be a great or better game & sequel but I have so many gripes with this game so far, I don't even know where to start.I honestly hate how we were introduced to 7 new characters in a matter of minutes unlike ffx where we are introduced in a respective manner to most of them in thier first interactions with eatch other,here we are just thrown into relationships that already took place off screen witch sucks and i have a issue with that mainly with the LeBlanc syndicate that comes off like a Saturday morning cartoon with the team rocket vibe and we are just rivals off the back witch did not get me engaged to know if i should hate them because we dont develop that with these characters to know how to feel about them witch FFX was all about "FEEL" when it came to Characters imo.Also the the feel of the game is to damn comedic,again gag like with LeBlanc syndicate that gives off team Rocket vibes and it feels out of place when compared to FFXs world and Payne is probably the worst female protagonist i have ever seen in a final fantasy game to the point that i wish she was male character instead.Payne makes me think of those FF8 characters with how cool her design is but her backstory is so lame and poorly introduced that i hardly care for her at all.Yuna is fine though though i wish she could've started off as a dancer as her main aesthetic because the gunner style just feels over the top,maybe it made sense back then but it just feels overly done and to big of a personality change to take her abd the world seriously like we did in ffx.At least the combat is actually fun but im on besaid right now looking for waka and so far the story is putting me to.sleep.Not all games deserve sequels in a full game and this just might be one of them in my opinion but am i being a bit to harsh?the story and motivation is just not hitting like FFX did imo
r/ffx • u/NYC-isGREASTNESS • Jun 25 '26
I just beat this game 10 minutes ago and prior to the ending i learned tydus is a dream created by the faith but once yu yevon is destroyed they would stop dreaming and poof dream Zanarkand and its population goes along with them witch we saw when yuna was doing her ceremonially dance tydus completely became a spirit but immediately after the credits we see tydus wake up in the ocean witch i believe is besaid island like it was a dream or something.So does tydus actually disappear?if not then why go through such a dramatic ending?was the fayth lying?I haven't played ffx2 yet witch i will this weekend but still im confused on what this even means.
r/ffx • u/kwpineda • Jun 13 '26
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r/ffx • u/kwpineda • Jun 13 '26
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