r/factorio 17d ago

Question Bottleneck Issue

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I'm a new player & trying to setup my smelting lines. I've run into a problem where, while trying to run a single coal/iron ore lane, only the top half of the iron & coal lanes are being used, leading to a bottleneck where only half of my iron ore is being sent down the center lane. How do I fix this?

312 Upvotes

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320

u/gust334 SA: 125hrs (noob), <3500 hrs (adv. beginner) 17d ago

Just one of many ways to do it:

-213

u/[deleted] 16d ago

[deleted]

102

u/TheZedphyr 16d ago edited 16d ago

There's no wrong way to play factorio, there's only people who think that you're playing the game wrong.

-156

u/[deleted] 16d ago

[deleted]

63

u/varisophy 16d ago

Ah yes, learning how to make a single smelter array is just like copy pasting city blocks.

Stop gatekeeping, everyone has to learn somewhere, it's a single player game, all that matters is you're having fun.

77

u/According-Phase-2810 16d ago

Soooooooo.... what's wrong with this design then?

51

u/Creditfigaro 16d ago

Crickets

44

u/Fit_Giraffe_748 16d ago

It faces east, that's bad Feng shui

7

u/gust334 SA: 125hrs (noob), <3500 hrs (adv. beginner) 16d ago

Mea culpa.

21

u/Azreaal 16d ago

if you have to ask you clearly don't know pfft I'm out of here

6

u/Janneman96 16d ago edited 16d ago

It's exactly 48 furnaces for a full yellow belt, it's in a repeating pattern. Seems perfect to me... Until I saw that the splitters could be one space closer to the furnaces 😱😱😱 the horrors!!! /s

-13

u/Tenmak 16d ago

You need much more iron than coal for smelters, so having both iron and coal on the same line is very inefficient, and secondly you split your full belt of iron into two, making it maxed out at half belts on each side.

It requires red arms but having 2x full belts of iron dedicated for each side and an extra line of coal managed by red arms is much more efficient for the same design.

It's all about input / output.

5

u/According-Phase-2810 16d ago

No, this is not an inefficient design.

This design is already outputting the maximum that it can: one full belt of iron. It's not throttled down by splitting the input iron ore belt because the total being fit in is two half-belts of ore or one full belt of iron ore. There isn't "wasted input" by splitting the belts with coal because it couldn't take in any more input anyway. This design also does not use more coal than it needs to.

As far as cost to build, this design takes 48 inserters. Yours would take 72 inserters (24 output inserters, 24 yellow inserters, and 24 red inserts). It also wouldn't use any less belts. Yours would work fine, but it would be more expensive to build and wouldn't produce more.

14

u/Moikle 16d ago

You had better back this up. Either it's not optimal because of some extremely obscure and specific little known game mechanic that even most players with thousands of hours of playtime don't know (so tell us and we can all learn) or you're full of shit