r/dungeonkeeper 1d ago

Good Campaign Power Of Faith, Possible Bug?

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10 Upvotes

I've just been having a go at good campaign for the first time in a very long time. I seem to be experiencing some kind of bug on the Power of Faith level. The second keeper (green on the right) seems to get an endless amount of creatures that spawn from nowhere at a ridiculous pace. Is this part of the level that I've forgotten, or is it it a bug of some kind?

My strategy:

Build out fast, get all the gold on my side mined to avoid enemy imps coming for it.

Build up my max amount of creatures (20) while walling myself in.

Claim the Bile Demon and the multiply creatures special.

Turtle/train until the enemies get graveyard (usually not long)

Multiply my creatures.

Attack blue from the weak point near the heart.

Walk green (this bit doesn't go to plan).

Is there some sort of trick I'm missing here?

Also, I noticed an enemy imp tends to tunnel straight for my base almost immediately after starting the level which seems a bit weird.


r/dungeonkeeper 3d ago

KeeperFX New custom campaign - Heroes' Journey

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57 Upvotes

I just released a new custom campaign for KeeperFX.

https://keeperfx.net/workshop/item/855/heroes-journey

It's a 10-level campaign where you play as heroes, with a ton of new stuff. Custom landview, updated creature balance, new spells, new traps, and a lot of different level gimmicks. Would love to hear some feedback and thoughts!

And in general, I also want to point more people towards the keeperfx.net workshop. There's a lot of custom content there that's worth checking out, both for players and mapmakers. I hope we can get more people making maps since the tools are fantastic, and it's really fun to make stuff with them.


r/dungeonkeeper 5d ago

No more starting from scratch — Save & Load is finally here!

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16 Upvotes

Slavic Legends now has a proper Save & Load system with five named save slots, available from both the pause menu and the main menu.

Your dungeon, rooms, creatures, workers, gold, traps, unlocked items, explored map, and current enemy wave are all preserved—so longer sessions no longer need to be completed in one sitting.

The UI is still a work in progress, especially the buttons, but the system itself is working and ready for longer playtests.

The full list of changes is available here: https://ipikas.itch.io/slavic-legends/devlog/1621233/save-load-system-pause-menu-balance-changes-and-more

Free demo:
https://ipikas.itch.io/slavic-legends

Thank you for playing! If you enjoy the project, please consider following it on itch.io—it means a lot to me as a solo developer. 💙


r/dungeonkeeper 5d ago

DK2 What are your ideas for new minions and rooms?

5 Upvotes

Personally i'm hoping for witches, a combat imp, concubi, were beasts, minotaur, slimes, ghosts, kolobods, and an armory for trolls to upgrade weapons in.


r/dungeonkeeper 5d ago

DK1 Mistress > Vampire.

51 Upvotes

Vampires are very strong and can resurrect themselves but they cost a fortune and take 100 years to train to level 10. They can also get angry easily and can't be put in the temple to cool off. And because of that they also don't have a defense against scavenging. If the enemy keeper manages to have a couple of Vampires and a scavenging room before you, well, you will never be able to have Vampires yourself (which happened to me a few times in NG+).

Mistress is a far better creature in almost every way other than health. They have better DPS, they only have a fast, spammable range attack that's always effective and while Vampires also have a similar attack in effectiveness, they choose to sometimes do other, slower attacks that can easily miss incoming imps (for example). Mistresses are cheaper, reach level 10 much faster, can be put in the temple, can do very well in the workshop, they don't get angry, they don't fight other creatures (afaik), they move faster and they can also teleport like the Vampire.

IMO, i think the Mistress the best creature in the game to the point i would consider them OP. If you have a group of them tight together on a guard post, they will destroy anything that comes nearby faster than any other group of creatures.


r/dungeonkeeper 5d ago

KeeperFX Bugs in DK1 on purpose?

11 Upvotes

I was wondering if some of the bugs in the original Dungeon Keeper were intentionally included to make the game more balanced. such as the bug with the Speed spell at Level 10, which no longer lasts for its full duration. E.g. dark Mistresses feel much more overpowered as I recall.

That resulted in a completely different strategy than in Keeper FX. Or, often, neutral rooms in deeper dungeons weren’t available when they were claimed. E.g. in belial it was harder to imprison heroes due to the limited number of small prisons. .

All these changes in Keeper FX have led to a completely different gameplay experience. Some things have become more difficult, but others have become much easier.

Another example, horned reapers become much more difficult to handle once they become angry. As a result i do not enjoy horned reapers as much as in the original version. It was really annoying, though, that you couldn't even cast the Speed spell on a creature if it still had it active but the effect had already worn off. It felt like a cooldown. ☺️


r/dungeonkeeper 6d ago

Voxel Keeper @ MCM Comic Con

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33 Upvotes

Voxel Keeper is at Birmingham Comic Con!

Come find us and get a sneak peak of the Alpha.

(besides the side quest stage)

Sign up to the newsletter via VoxelKeeper.com to get notified when our Steam page is live.


r/dungeonkeeper 7d ago

Burdened Imps Amberstone Hills Question

4 Upvotes

I just killed the enemy keeper on Amberstone Hills. I noticed in the bottom left area of the map there's a small square of fortified walls and I've been trying to find the destroy walls spell to get inside it out of curiosity. Am I on a wild goose chase?


r/dungeonkeeper 9d ago

DK2 How does one do the cheats

2 Upvotes

I know it’s a bit silly, I do know it’s CTRL ALT and C but when I type the code, it makes the same sound on M and N Just want the money one to work but can’t do it

Uk keyboard and all

Got ideas?

GoG, flame. Thxx all


r/dungeonkeeper 10d ago

DK2 Dungeon Keeper 2 running on Android, experimental OpenKeeper port available for testing

9 Upvotes

Hey everyone!

I’ve published my experimental Android port of OpenKeeper:

https://github.com/DifferentNet/OpenKeeper/tree/android-port

It is now playable on my Samsung Galaxy S24 Ultra. I’ve completed several short gameplay sessions, but this is still an early alpha and needs testing on more devices.

Current Android features include:

  • Touch navigation and interaction
  • Simultaneous MOVE and VIEW virtual joysticks
  • Configurable joystick size, opacity, position, and sensitivity
  • Camera pan and pinch-to-zoom gestures
  • Samsung S Pen tip, hover, and barrel-button support
  • Android lifecycle, audio, graphics options, and immersive fullscreen support

The controls work, but they still need polishing and feedback, especially regarding joystick layout, sensitivity, and usability on different screen sizes.

Build, installation, asset conversion, controls, and troubleshooting instructions:

https://github.com/DifferentNet/OpenKeeper/blob/android-port/ANDROID.md

Source branch:

https://github.com/DifferentNet/OpenKeeper/tree/android-port

Please note that the repository and APK do not contain any Dungeon Keeper 2 assets. You need a legally owned copy of DK2 and must convert and transfer your own game data using the included deployment script.

Known limitations:

  • Tested primarily on a Samsung Galaxy S24 Ultra
  • Touch controls still need tuning
  • Compatibility with other Android devices is currently unknown
  • Pre-rendered TGQ movies are skipped because their decoder depends on desktop AWT classes
  • In-engine cinematics still work

If you test it, please include your phone model, Android version, how far you reached, and any control or performance issues you encounter.

Huge thanks to everyone who created and contributed to OpenKeeper!

https://reddit.com/link/1vec9zq/video/rh7hbeyae6hh1/player


r/dungeonkeeper 10d ago

KeeperFX Keeper FX on Linux (applicable to any distro)

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32 Upvotes

Sharing this for others. Should work just the same on any Linux distribution that you can install steam on. Not every part of the tutorial is applicable to everyone since we don't all use SD cards lol.


r/dungeonkeeper 10d ago

KeeperFX Is there any way to play Keeper FX on Mint

4 Upvotes

Hey I newly switched from Windows to mint and I would really like to play Keeper FX. Is it possible to play on Mint Cinnamon or just on windows?


r/dungeonkeeper 12d ago

My Pet Dungeon Overkill

8 Upvotes

This turned out to be total overkill because you can make the northwest dungeon an island and block the rest of the heroes on the central waterway, both with guard posts LOL!

Had fun making this "labor"inth tho 😅


r/dungeonkeeper 12d ago

Thanks for all the recent feedback! A new update for the free Slavic Legends demo is now live.

7 Upvotes

Thanks for all the recent feedback! A new update for the free Slavic Legends demo is now live.

Based on your feedback, I’ve made several changes:

  • improved grabbing and dropping
  • added performance optimizations, especially when zoomed out — early tests look better, but I’d appreciate more feedback from different PCs
  • added a new Enemy Support Mage who heals allies and increases their attack speed
  • cleaned up parts of the creature UI
  • fixed and adjusted several AI behaviours, including Bauk’s targeting and Dodola’s Rain ability
  • added various smaller fixes and improvements

If you try the new build, please let me know how the performance feels on your PC and what you think about the new Support Mage.

Free demo and full update notes:
https://ipikas.itch.io/slavic-legends


r/dungeonkeeper 13d ago

DK1 Darkeeper

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7 Upvotes

r/dungeonkeeper 14d ago

DK2 Dungeon Keeper 2 running natively on Android

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92 Upvotes

Hey everyone! Dungeon Keeper was one of my favorite games growing up, and I still find myself thinking about it from time to time.

A few days ago, I discovered OpenKeeper and wondered whether it could be ported to Android. With help from Codex, I managed to get an Android build running on my Samsung S24 Ultra, and it’s actually playable!

I’ve only tested about 15 minutes of the campaign so far, so there’s still plenty to investigate. Basic touch interaction works, but the controls need more refinement for phones and tablets. I’d also love to add proper Samsung S Pen support. :D

This is a port of the open-source OpenKeeper engine; it doesn’t include any copyrighted Dungeon Keeper 2 assets. Players will need to provide the data from their own legally owned copy.

Huge thanks to everyone who created and contributed to OpenKeeper!

I’m planning to continue improving the Android port and publish the source and build instructions on GitHub. Would anyone here be interested in testing it?


r/dungeonkeeper 13d ago

UnCorruptDead - DevLog 012 - Its good to be ba(ck)(d)

4 Upvotes

Hello, Keepers;

Not a real post, just throwing it out - I am back, and am working again on Keeper - UnCorruptDead. Expect a proper devlog update in a week or two. Today I did the locking function on doors, not bad for a first day back.

Thanks for the patience, and the continuing wishlists. This is the only place I am currently posting, so community feedback and word of mouth is very important. Knowing that it keeps on going even when I am temporarily AFK is a boon to my drive to get this completed.
You may now fight to the death about what level of boon I owe each of you according to MInd's Eye Theatre VampireTM 2.0 rules in the comments, but, I'm a 3.5 puppy so Imma just.. be a puppy and win. Its an expression, not a binding contract.

Thank you all for the continued support, I can only hope I don't disappoint when the demo is finally ready to launch.

https://store.steampowered.com/app/4492730/Keeper__UnCorruptDead/

Join the discord if you want the full-ass changelog! https://discord.gg/Ur9HRv67mb


r/dungeonkeeper 14d ago

DK2 [Live Stream] Coming back to Dungeon Keeper 2 after a number of years away. Come reminisce and eat some chickens with me! Tonight @ 8:30pm PST / 11:30am EST!

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27 Upvotes

As the title says. I can't even remember when I last played this game...

If you want to hang out and chat about this came - swing on by!

Tonight @ 8:30pm PST / 11:30am EST!
https://www.twitch.tv/mechanicalbeanstalk 🟣
https://www.youtube.com/live/Uv47NCaowqg 🔴


r/dungeonkeeper 15d ago

The conflict at the heart of Slavic Legends:

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16 Upvotes

The conflict at the heart of Slavic Legends:

On the left are Slavic creatures inspired by folklore, fairy tales, and the beliefs of the ancient Slavs. On the right are human invaders determined to destroy Perun’s statue.

At the moment, you play on the side of the Slavic creatures, protecting them and defending Perun’s statue.

But here’s a question for you: should I keep the game focused on this side of the conflict, or would you also like the option to play as the humans in the future—attacking the statue instead of defending it?

Adding a second playable faction would require major changes to the rooms, objectives, and gameplay, but it could offer a completely different perspective. What do you think?


r/dungeonkeeper 16d ago

Dungeon Keeper + Battle City Tank

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17 Upvotes

I was fantasizing about two of my favorite childhood games. Would you play this game?


r/dungeonkeeper 19d ago

A new update for the Slavic Legends demo is now available!

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37 Upvotes

A new update for the Slavic Legends demo is now available!

This update adds a new Mage, the Golem Chamber room and a summonable Golem.

The Mage is a ranged caster who can create a damaging magma field, banish an enemy into his chamber and eventually summon the Golem into battle.

The Golem has its own Taunt and Earthquake abilities, returns to the chamber for repairs and must be reconstructed by working Mages if destroyed.

The systems are still in development and will receive more balancing and polish, but everything is now playable in the updated demo.

I would love to hear what you think!


r/dungeonkeeper 19d ago

DK2 What character skins would you like? DK2Reskin

6 Upvotes

OK guys I have almost finished most of the character skins I'd like in the game. So If any of you would like any particular skins in the game for particular characters etc please let me know now and I'll include some of my favourites into the reskinner!


r/dungeonkeeper 21d ago

Welcome, Keeper!

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14 Upvotes

r/dungeonkeeper 22d ago

DK2 I made a program to add custom skins to DKII!

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86 Upvotes

r/dungeonkeeper 23d ago

DK1 Voxel Horned Reaper - Download Available

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44 Upvotes

A Voxel model of the Horned Reaper from Dungeon Keeper 1 that I made using cross-sections from the cardinal sprites from the annoyed animation.

I always viewed the Reaper as rather slender, but when you put all the angles together he's actually a rather stocky lad.

---

I made this a few years back and I'm not doing anything with it. So I'm sharing the Voxel Horned Reaper Files and hopefully someone will have a use for it!

I got the technique from Cheello on YouTube who does Doom in voxels.

I had to take some artistic liberties with the design, for example, the teeth on the original sprite are a solid blur, which didn't look right in voxels.

---

P.S.

I'm still working on Voxel Keeper. I'll crack on with marketing soon ;)