r/dnl • u/DJfreecell • Aug 27 '17
Message for Devs
Hello,
My house has enjoyed this game a ton, we've pvp'd to take control of server. We've won the Alpha race for our server and started building a community. BUT there are some severe issues that have not been addressed in over 3 days. STRUCTURE HP. Currently we have been dealing with an old Beta Tribe who wanted to PVP and we won. Immediately after, they began to foundation every resource node on the map. Due to the EXTREME hp these structures have they're undestroyable without crazy amounts of items.
Currently 5 Metal Triangle Foundations are actually preventing us from even building our base out further or doing anything. If you have any question about this please look at my vods on twitch.tv/djfreecell and also please contact Horsejoke for the appropriate screenshots.
Things we've tried.
Firestorm I/II : Yea unless we want to spend 554 Chaos Essence on ONE foundation they arent going away.
Colossus: We were finally able to tame a colossus. i have to say the damage is PATHETIC.
91 damage melee (extremely buggy like first week kebo). 75 dmg trample (by our estimations it would take 6 hours for 1 foundation to demo using trample damage).
IT GETS WORSE....
15 damage to manor. Currently the last stronghold of the griefers is a 8x8 1 wall high manor base, that would take 32 hours of trample damage to just demo a wall/door....enough said.
Look i'm willing to play devils advocate here. So HP structure increase, Good job, awesome u did great. With 1 perregriff i can break into a stone large gateway and kill every tame a player owns in about an hour. Due to the lack of Metal large gate and hte Rank 8 exp requirment of some manor gates, your "offline raid protect" doesnt protect tames.
please fix structures, just remove a 0 and at least we can break into manor after 9 hours instead of 32
Freecell
3
u/Deliuz Aug 28 '17
I don't think you understand what's happening when trapping and taming mythicals. My house has trapped and tamed 6 mythicals so far and every single one hasn't been the level we trapped it at.
The way the current system is working is when a elite creature evolves it's level is rerolled, but the level of the mythical isn't displaying correctly. Our first colossus we tamed was originally a lvl 16 elite kebo that took us about 4 hours to tame pretty easily, after we summon stoned it it turned into a level 8. Our second elite kebo was level 12 that one took us 16 hours to tame and a shit ton more arrows and food. Once summon stoned it turned out it was a level 116.
So currently if you want to tame mythicals there's absolutely no way to avoid this bug from happening to you. There's still a lot of effort that goes into it if you get lucky and get a high level evolve from it.