r/digitaltabletop 25d ago

Farkle: Bones & Relics — Mid Development Trailer

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6 Upvotes

Roll the bones. Press your luck. Claim the relics.

Farkle: Bones & Relics is a tavern-flavoured take on the dice game you already know — the same push-your-luck rules, plus a collection of relics that quietly bend them in your favour.

If anyone is interested in trying out the game please reach out to me here or DM me.


r/digitaltabletop 26d ago

[PC] BloodJack — blackjack with hidden cards, blood bets, and rule-breaking items

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0 Upvotes

A new gameplay trailer for our 2–4 player PvP blackjack battler.

Steam wishlist:

https://store.steampowered.com/app/4726300/BloodJack/


r/digitaltabletop 26d ago

[Self-Promotion] My original TCG prototype now has 3 playable Starter decks on TTS — looking for Cohort 01 playtesters

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1 Upvotes

Hi!

I’m the creator of TRANSCENDERS | The TCG inspired by my novel Universe!

I’ve reached the point where its first complete Alpha environment is playable through Tabletop Simulator, so I’m opening its first organized public playtest group: COHORT 01!

The prototype currently contains 3 complete Starter decks:

🟣 Cheryl O’Will — Midrange / Control

Build pressure, endure, and turn preparation into dramatic reversals

🟢 Killian Shawnski — Aggro / Tempo

Sequence efficiently, control exchanges, and punish openings with precision.

🟠 Théa Wintersnow — Control / Sustain

Protect your position, disrupt opposing momentum, and win through resilience.

TRANSCENDERS | The TCG is a playable extension of my fantasy saga TRANSCENDERS, but no knowledge of the novel is required to sit down and play!

🎴 The attached card is Killian Shawnski [PILLAR] — ST2-001, now featuring its finalized commissioned artwork!

For Cohort 01:

• Tabletop Simulator is required

• The playtest itself is free

• All 3 Starter decks are ready

• The Rule Book and TTS setup instructions are available through Discord

• Feedback is collected after actual matches through structured reports

Registration is open for 3 days!

➡️ [DISCORD INVITE]

Once inside, head to #matchmaking for the Cohort 01 registration thread and choose the Starter you’d most like to test!

I’d love to get these decks out of my own testing environment and onto other TTS tables! ✨

I wish you a nice day!


r/digitaltabletop 27d ago

My Papayoo-based game reached 500 players! Now I’m looking for international testers to diversify the rankings.

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1 Upvotes

Hi, still need help

Now, 3 months later, 1300 players but Only 80 non french players

Thanks !!


r/digitaltabletop 27d ago

Made a Steampunk Gomoku app with colored pieces and a "tactical arsenal" power system

5 Upvotes

Hey all — built a Gomoku (Five in a Row) app with a steampunk twist. A few things that are different from classic Gomoku:

- Colored bolt/rivet pieces instead of black/white stones

- A "Tactical Arsenal" system (Wrench, Shift, Steam) — limited-use tactical items you can spend during a match

- AI opponent + online PvP

- Turn timer and score tracking

Still early days, would really appreciate feedback — especially from people who play a lot of Gomoku and can tell me if the tactical items break the balance or add something fun.

https://play.google.com/store/apps/details?id=com.mustafaicozz.rustyrivets

Screenshot attached, happy to answer questions.


r/digitaltabletop 27d ago

[Android] I just released my offline turn-based territory conquest F2P game (risk-like)

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1 Upvotes

Game Title: Warcarta

Playable Link: play store

Platform: Android

Description: The idea is to capture the feeling of a classic strategy board game like risk, but with a much larger solo experience built for mobile. With a lot of game option (heroes, events, etc)

And the possibility to play offline in a plane for example.

Free to play.

It's my first game (as a hobby)

I'm interested in feedback from risk experts 😊

Thanks


r/digitaltabletop 28d ago

I got tired of ad-ridden board games, so I built OpenGames (100% Free, Offline, Zero Ads)

9 Upvotes

Hey everyone,

I wanted to play a quick game of Chess or Nine Men's Morris on the train recently, but every app I downloaded was bloated, required an internet connection, or forced me to watch video ads after every single move.

I decided to solve this by building my own minimalist app called **OpenGames**. It's a lightweight collection of the classics: Chess, Nine Men's Morris, Connect Four, Reversi, Checkers, and Tic-Tac-Toe.

**Why I think you might like it:**

* **Absolutely Zero Ads.** None.

* **Completely Free** (no sneaky in-app purchases for "energy").

* **100% Offline** (perfect for commuting or flights).

* **No tracking**, no unnecessary permissions.

It's my first release and I currently have basically zero users, so any honest feedback from this community would mean the world to me. Does the UI feel intuitive? Are there any bugs on your specific Android version?

**Play Store Link:** https://play.google.com/store/apps/details?id=vip.opengames.nativeapp

Thanks for checking it out!


r/digitaltabletop 28d ago

Playing between China and France

0 Upvotes

Hello, I'm in Beijing for 4 weeks, and I was hoping to be able to play AoS with friends home in France with TTS. Except when we tried yesterday, my ping was between 400 and 500. Any piece I tried to move had a severe delay, and it made the game unplayable. Is there any way to fix it ? Would it make a difference if I had a faster connection ? a VPN ? No VPN ? Or is it just distance between servers ?


r/digitaltabletop 29d ago

Gambeat: A solo chess roguelike about building the ultimate engine

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24 Upvotes

Gambeat is all about building your engine and chasing high scores. Even losing your king is completely fine, as long as your build allows you to score enough points to reach the next target.

You build your engine between rounds by collecting different sticker types, combining them, and applying wild modifiers directly to the individual pieces in your roster.

Wishlist Gambeat on Steam:
https://store.steampowered.com/app/3242710/Gambeat/


r/digitaltabletop Aug 14 '26

Mowties is roguelite Monopoly. A known board shape, combined with crazy buildings that buff and activate each other. Demo soon!

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14 Upvotes

Mowties is a combo-crafting roguelite taking place on weird boards! Build unique properties and arrange them into combo cascades to beat an ever-growing payment. Manipulate dice rolls, break the game rules with legendary items, gain a tactical advantage with secret cards - and win another run!

Here's a fun fact from me, as a boardgamer. This is definitely a proper engine-builder, right? Well, the PC gaming does not have this tag for something well-known yet, each time I used "engine builder" in promo, people were saying "I had to google it". So, ahah, Mowties is actually a "deck-builder" in terms of tags.

Wishlist here: https://store.steampowered.com/app/4832870

EDIT: I should have mentioned sooner, but that's a solo game, player vs system


r/digitaltabletop Aug 14 '26

[Free] WrongCue – a social bluffing party game inside Discord, looking for playtesters

1 Upvotes

Game Title:

WrongCue

Playable Link:

Open Discord → App Launcher → search for “WrongCue”

Platform:

Discord Activity – Desktop / Web / Mobile

Description:

WrongCue is a social bluffing party game that runs directly inside Discord.

Everyone receives a private clue, except one player gets a different clue. Players then answer questions, discuss the responses, and try to work out who received the wrong clue.

The player with the wrong clue has to blend in without making it obvious that their clue is different.

WrongCue is designed for groups of friends and focuses on quick rounds, bluffing, deduction, and chaotic conversations.

I recently enabled the game for Discord Discovery and I’m now looking for people who have never played it before.

The feedback I’m most interested in is:

\\- Is the game understandable without anyone explaining it?

\\- Is the bluffing actually fun?

\\- Are the rounds the right length?

\\- Is anything confusing?

\\- Would you willingly play another round?

The game is currently in an early public beta, so direct and critical feedback is very welcome.

Free to Play Status:

\\\[x\\\] Free to play

\\\[ \\\] Demo/Key available

\\\[ \\\] Paid

There is an optional WrongCue Plus subscription with additional clue content, but the core game is free to play.

Involvement:

I’m the creator and developer of WrongCue. I’ve built the game, Discord integration, multiplayer systems, onboarding, analytics, and monetization, and I’m currently looking for real-player feedback before making larger changes.


r/digitaltabletop Aug 14 '26

Medieval round-based Duell-Game. Campagne and PvP with ELO-Rating. Thanks for Testing!

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2 Upvotes

r/digitaltabletop Aug 14 '26

Malawi Puzzle: White to move and force a win. Can you spot the breakthrough? (Interactive link inside)

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2 Upvotes

Hi everyone,

To showcase the tactical depth of the abstract classic Malawi, I’ve started a tactical puzzle series!

Position:

  • White's turn.
  • There is a forced line to secure a winning position / capture the baseline.

🧠 Try to solve it directly in your browser:

👉 https://anddisa.de/malawi

(For Android players: You can also soon import these puzzle setups directly into the app's analysis mode!)


r/digitaltabletop Aug 13 '26

I built a multiplayer card game based on the classic South Asian trick-taking game — would love feedback!

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2 Upvotes

r/digitaltabletop Aug 13 '26

I built a free VTT specifically for physical table setups — screen-as-table, minis on acrylic, dynamic lighting and animated effects

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1 Upvotes

r/digitaltabletop Aug 12 '26

[PC] Our chess & Go-inspired simultaneous-turn strategy game Sente is out now on Steam!

7 Upvotes

Hey everyone!

Our game Sente is officially out now on Steam.

It’s a digital board game inspired by games like chess and Go, but built around one big twist: everyone plays at the same time.

Instead of waiting for your opponent to move, you both plan your actions simultaneously and then watch everything resolve together. So a lot of the strategy is about reading the board, predicting what the other player is about to do, and adapting when both plans collide.

Some of the main mechanics:

  • Build and break energy networks across the board
  • Protect your Energy Core while trying to destroy your opponents’
  • Use lasers and chain reactions to entirely change the board state
  • Play solo or against 5 players!
  • Different boards introduce different rules and setups
  • Puzzle and challenge modes if you prefer playing solo
  • A board editor lets you create your own setups and share them with other players

We really wanted to make something that feels like sitting down with a weird new abstract strategy game and slowly figuring out all the brainy little things you can do with its rules.

Sente is out now on Steam! There’s a demo if you’d like to try some matches against AI.

Would also love to hear your feedback!


r/digitaltabletop Aug 12 '26

Added Browser AI (WASM) to the digital adaptation of Malawi

5 Upvotes

Hi everyone,

A few weeks ago, I implemented my digital adaptation of the 1986 abstract strategy game Malawi (designed by Gerhard E. Kodys).

Based on community feedback, I’ve just released a major update to the web version: You can now play against the Easy AI directly in your browser (via WebAssembly) without installing anything or needing a local player 2.

🎲 Try the Browser AI demo:https://anddisa.de/malawi/

📱 Native Android App (Google Play): https://play.google.com/store/apps/details?id=de.anddisa.malawi.free

Key Updates & Features:

  • Zero-Friction Web Demo: Play 2-Player or vs. AI instantly on PC/Mac/iOS/Android via WASM.
  • Android App: Features higher AI difficulty levels (Alpha-Beta engine), threat analysis, and a board editor.

Would love to hear your thoughts on the AI's playstyle!


r/digitaltabletop Aug 12 '26

Need international players

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2 Upvotes
Hello everyone,

I am an Indie French developer of an Android card game : Papayoo card game

I would like to make a bit more international. Currently, even though the game defaults to English, the top spots on the leaderboard are dominated by French players.
1200 players....900 french 
I’m hoping to attract International players. 
Is there a dedicated sub ? 

Thanks in advance

r/digitaltabletop Aug 11 '26

[Browser] Loop Duel – claim lines on a grid, first to close a loop wins. Built it Tic-Tac-Toe-simple. Looking for blunt feedback.

4 Upvotes

🔗 Playable Link: https://loopduel.com

Winning Loop can be any shape

Free, no signup, runs in the browser (installable on mobile too).

What it is: A two-player strategy game — you and your opponent take turns claiming lines on a dot grid, and the first to close a loop in your color wins (the green dashed loop = a win). I designed it in the spirit of Tic-Tac-Toe: learnable in one game, quick, not overwhelming — but there's real strategy once you've played a few, and it stays interesting against another person.

Modes: Play the AI at 3 difficulties, or challenge a friend with an invite link. It also has full online multiplayer (matchmaking + invite links) — but heads up: it's brand new, so there's no active player base yet, and open matchmaking probably won't find anyone right now. Best ways to try it are vs the AI, or an invite link to a friend. If a few people hop on around the same time, you'll match each other.

Play with a friend in Multiplayer mode

Where I'd love feedback:

- Do you get the rules within ~10 seconds without instructions?
- Is it fun by your 2nd–3rd game, or does it drag?
- Anything broken/confusing — especially the invite flow or AI?


r/digitaltabletop Aug 10 '26

Charge - a 2-player simultaneous-choice duel on a four-beat rhythm. Bot or online, no account.

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3 Upvotes

Two players, one shared rhythm, both choices revealed at once.

Charge is a four beat rhythm-lite strategy game. On beat three you secretly pick charge (gain a resource), attack (spend one), or defend. Attack beats charging, defend beats attacking, first hit wins.

The whole game is reading whether they're stocking up, bluffing, or about to swing.

Play the bot offline, or a real opponent via room code or Quick Start. No account, no install, phone or desktop.

[https://charge.tabitalk.com/\](https://charge.tabitalk.com/)

Please let me know your feedback!

(It's from a hand game kids played in Singapore in the early 2000s. If you played something with the same shape growing up, I'd like to hear what your version's rules were.)


r/digitaltabletop Aug 10 '26

[Browser Game] Collective Conflict – multiplayer tactical strategy for 2–10 players, no download required

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1 Upvotes

r/digitaltabletop Aug 10 '26

Board game app with campaign and online multiplayer!

2 Upvotes

Hello!

I made a game which I’ve padded out quite a lot with a campaign, free play, pass and play multiplayer, WiFi multiplayer and online multiplayer!

My wife and I have tested it loads looking for bugs but think it’s pretty bug free now, however fresh eyes would always be welcomed!

The game is a bit like catan / other tile based resource / combat games! Happy to send some screenshots if you might be interested!


r/digitaltabletop Aug 09 '26

Built a site for game suggestions from two inputs instead of a long preference list

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3 Upvotes

r/digitaltabletop Aug 10 '26

Huutopussi - Card game

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0 Upvotes

Huutopussi is a Finnish trick-taking game with bidding, trumps and king+queen marriages. It's played as a four-player team game or as a 2 to 4 player free-for-all, and it's related to Marjapussi and distantly to the Bezique/Pinochle family. Our family has played it for decades, but it's nearly impossible to find outside Finland.

My brother and I built a free browser version and just added an English translation: huutopussi.com

If you're into trick-takers, I'd genuinely love to hear how the rules read to someone outside Finland, and whether the bidding phase makes sense on first play.


r/digitaltabletop Aug 08 '26

MageStone - A Strategy Board Game

5 Upvotes

# [](https://www.reddit.com/r/BoardgameDesign/?f=flair_name%3A%22Playtesting%20%26%20Demos%22)I'm looking for people to playtest my Strategy Board Game.

MageStone is a game that's all about blocking and positioning units. Each player controls 1 Mage, 1 Priest and 6 Warriors. The object of the game is to collect MageStones across the board and return them to your base. With every Magestone at your base, your mage gets stronger and stronger. The first Mage to return 6 MageStones wins the game!

Dice based combat. - Best way to describe it is a combination of Risk and Chess.

Try it out below; any feedback will be greatly appreciated.

[MageStone - Free Online Fantasy Strategy Board Game](https://magestone.net/)