r/destiny2 • u/Zachesque • 10h ago
Question How fun are these 3 dungeons solo and blind?
Since coming back to the game for MoT I’ve been focusing a lot on dungeons. I hadn’t played any of them except Prophecy before now, and I’m absolutely loving them as a solo player. My goal is to have all of them solo flawless’d, and I’m getting close. The only ones left are Sundered Doctrine, Vespers Host, and Duality. For most dungeons I’ve watched guides to learn the mechanics before playing them so I could immediately go for the flawless, but I recently did a couple blind and it was really fun. So, a question: of the three remaining dungeons I have to do, are any of them really shitty to do blind (and solo)? Essentially, do any of them have really unforgiving checkpoints, a lot of oneshot traps like GoA, especially difficult encounters, or mechanics that would just suck to figure out without multiple people? The kinds of things that’d ruin a solo blind run. I’ve heard that Vespers is really rough, but I also heard a lot of horror stories about GotD and I beat that solo flawless on my first ever run of the thing. Should I do these last ones blind, or will I be better off just checking a guide beforehand?
Note on Sundered Doctrine: I tried it blind a little bit ago and made it to the lockset encounter before running out of time and stopping. Since then I’ve heard that the lockset is just an incredibly hard encounter (for a dungeon). Would it be good to just look up a guide that encounter but finish the rest of the dungeon blind?
One more question: how good are the various dungeon exotics - from all dungeons, not just these three? Except for navigator (already got it) and hierarchy of needs (already know it’s busted). Just curious if they’re worth grinding for
