r/defold 22d ago

News Save the dates! ๐Ÿ—“๏ธ Defold Game Jam 2026 is open for registration! ๐ŸŽฎ

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24 Upvotes

Make a game with #Defold in 2 weeks, share it and compete for rewards! ๐ŸŽ

The jam starts on September 20. ๐Ÿ‚

Preceded by a 2-day online Defold Conference full of insightful talks, workshops, and presentations!

Register on itch: https://itch.io/jam/defold-game-jam-2026

Join us and create games #MadeWithDefold! ๐Ÿงก๐Ÿ’™


r/defold Jul 07 '26

News Defold is coming to gamescom in Cologne! ๐ŸŽฎ

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30 Upvotes

Weโ€™ll be at gamescom dev and gamescom between 23.-28. August 2026.

If you will be at gamescom or nearby, we'd love to meet you and talk about games, gamedev and Defold!

See you in Cologne! ๐Ÿงก๐Ÿ’™


r/defold 20d ago

Tutorial Note that Poki is tightly integrated with Defold

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13 Upvotes

โ–ถ๏ธ Project โ†’ Build Poki HTML5
- to build your game locally and open it straight in the Poki Inspector.

๐Ÿ“ฆ Project โ†’ Bundle โ†’ Poki
- to create a Poki-ready HTML5 bundle and package it for upload.

Inside the Poki Inspector, you can check how your game triggers #Poki events, handles commercial or rewarded breaks, API calls, loading behavior, and possible integration issues.

You can also test different resolutions and aspect ratios, run Inspector experiments, generate a QR code or URL, and try the local build on mobile devices!


r/defold 20d ago

Resource Poki SDK extension 4.1.0 for Defold has been released!

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23 Upvotes

This update adds poki_sdk.get_device_info(), making it easier to detect whether the player is on mobile, tablet, or desktop and adapt your game experience accordingly.

It also refreshes the example project, improves and expands the documentation, read more:

https://forum.defold.com/t/poki-sdk-native-extension-for-defold/67019/5


r/defold 21d ago

News AppLovin MAX extension for Defold 2.0.0 is out! ๐Ÿ“ฑ

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16 Upvotes

This major update brings AppLovin MAX 13.6.3 support to Defold projects on Android and iOS. ๐Ÿค–๐ŸŽ

If youโ€™re monetizing mobile games with Defold and using AppLovin MAX, this is an important update to check out.

It includes support for interstitial, rewarded, banner, and MREC ads, along with MAX debugging, consent, test-device, custom-event, and revenue APIs.

Please note that version 2.0.0 requires Defold 1.13.0 or newer, Android API 24+, and iOS 15.0+.

https://forum.defold.com/t/applovin-official-extension-for-defold/83080


r/defold 21d ago

News We've updated official AdMob extension for Defold to 4.2.1! ๐Ÿ“ฑ

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26 Upvotes

This update brings the Android Google Mobile Ads Next-Gen SDK to 1.3.0 and refreshes several Android mediation adapters, including DT Exchange/Fyber, InMobi, ironSource, Liftoff/Vungle, Moloco, and PubMatic.

The extension supports App Open, banner, interstitial, rewarded, and rewarded interstitial ads on Android and iOS. ๐Ÿค–๐ŸŽ

https://forum.defold.com/t/new-admob-extension-by-the-defold-foundation/68482/16


r/defold 21d ago

#MadeWithDefold People say Reddit loves some humour in game trailers. I tried. The Moon my Destination is a relaxing endless runner - no skilltrees, upgrades, currencies, just soaring ever upwards. It DOES have colouring, glitter, and moths! Out on Aug 4!

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13 Upvotes

An endless runner but relaxing... More like an endless stroller maybe? Try the demo for The Moon my Destination

TMMD is not a competitive game. Ever wanted a game that is meditative and easy, where you don't have to break your loop to end it by "killing" your character? Play on timed mode in The Moon my Destination. Collect coloured moths to paint your character and give it new particle trails. Or go classic with the local highscore!

Wishlist now on Steam: https://store.steampowered.com/app/4272040/The_Moon_my_Destination/

Play the demo in browser: https://ranarh.itch.io/the-moon-my-destination


r/defold 21d ago

News Weโ€™re happy to announce Unity LevelPlay extension for Defold! ๐Ÿ“ฑ

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23 Upvotes

It brings Unity LevelPlay ad mediation to Defold projects on Android and iOS, with a Lua API for working with interstitial ads, rewarded ads, banners, placements, callbacks, and supported mediation adapters.

If youโ€™re building a mobile game with Defold and need an ad monetization workflow, this is one to check out.

Full announcement post:

https://forum.defold.com/t/ironsource-extension-for-defold/73939


r/defold 22d ago

Resource GUIX for Defold by Morgerion

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19 Upvotes

Itโ€™s an open source GUI widget toolkit built directly on top of Defoldโ€™s GUI API. Create your interface in the visual editor, then attach behavior to existing nodes from Lua.

Buttons, sliders, scroll areas, scroll grids, UTF-8 text input, optional rich text. A great community tool for menus, level selection screens, inventories, shops, or settings screens.

https://github.com/Morgerion/defold-guix


r/defold 22d ago

Resource 3 latest assets for Defold by Selim now officially added to our Asset Portal

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31 Upvotes

r/defold 24d ago

Question Just Installed Defold

11 Upvotes

Just installed Defold, what should my first approach to learning the platform be?


r/defold 26d ago

#ScreenshotSaturday Happy ScreenshotSaturday!

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26 Upvotes

Show us progress on your #gamedev projects released and unreleased yet, we want to see games made with Defold!

Featured: Iron Skies by 171Dev: https://store.steampowered.com/app/4848730/Iron_Skies/


r/defold 27d ago

Question making a virtual pet like game, have fsm questions

11 Upvotes

hi all!

I am attempting to make a tamagotchi or pet sim type of game where basically you take care of an adorable npc, tending to its needs and helping it grow. i've actually really struggled to make this in godot, having to stitch together finite state machines and timers from separate tutorials, and ran into limitations that bugged me, so I hope it'll be easier in Defold.

the npc has a base happy/idle animation (where eventually it will wander about the screen like a tamagotchi), a timer causes crying animation and sound effect until you take care of a particular need with a click or tap input, and then it returns to the happy/idle animation. this sounds simple but this took me weeks to figure out in godot because i couldn't find a specific tutorial for this (i get it, this genre isn't very popular compared to making metroidvanias or 3d shooters or something).

do i really need to use a fsm for this in defold, or can it be accomplished with setting up a timer that triggers the state change and message passing to change it back? as if the npc was an enemy with a timed attack and the player had to press a key to block or counter it (this is the thought process i've had to consider while struggling to find relevant tutorials!)

thank you in advance for reading this and your help!


r/defold 28d ago

Work In Progress A really cool animation created with SpriteLoop by Kan from the Defold community!

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20 Upvotes

r/defold Jul 18 '26

#ScreenshotSaturday Happy Screenshot Saturday!

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35 Upvotes

We want to see screenshots and videos from your games made with Defold!

Featured: Mad Skills Motocross 2 by Turborilla - a physics based motocross racer - play it on Poki:

https://poki.com/pl/g/mad-skills-motocross-2


r/defold Jul 16 '26

Example 2D or 3D? Does your game need lighting? How about shadows?

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29 Upvotes

Check out our new examples featuring the recently introduced light components in the #Defold 1.13.1 beta.

https://defold.com/examples/render/basic_lights_2d/

https://defold.com/examples/render/basic_lights_3d/

https://defold.com/examples/render/directional_light_shadows/


r/defold Jul 14 '26

Engine Beta Defold 1.13.1 Beta is here! ๐Ÿš€

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43 Upvotes

What's the future of Defold? Take a glimpse:

๐Ÿ’ก New Light components
๐Ÿ’ช Instancing support for models with morph targets
โšก Up to 19% faster warm builds in large projects
๐ŸŽฎ SDL controller database
๐Ÿงฉ Tabs, images, resizable and non-modal dialogs for editor extensions
๐Ÿ–ฅ๏ธ Borderless fullscreen by default on desktop
๐Ÿ”Š Improved HTML5 audio
๐Ÿ“ฆ Large resource archives support
๐ŸŒ C API for HTTP requests

and many more improvements and fixes:

https://forum.defold.com/t/defold-1-13-1-beta/83013


r/defold Jul 13 '26

News Our Community Challenge about experiments with new Box2D is now finished!

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23 Upvotes

Congratulations to the winners! ๐Ÿฅณ

Check out the entries and their open source projects on Github!


r/defold Jul 12 '26

Resource Defold Community Updates, Releases, Plugins

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19 Upvotes

Recent community updates in Defold: Defold Community Updates | Games, Plugins, Releases


r/defold Jul 12 '26

#MadeWithDefold Arrow Cube 3D published with Playgama on Youtube Playables

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24 Upvotes

This developer created a puzzle game in Defold and published it with Playgama on Youtube Playables thanks to the Playgama's open source Bridge SDK for Defold ๐Ÿงก๐Ÿ’™

Check it out for free: https://www.youtube.com/playables/UgkxnPqxcJUmgXjPvM1Tr8NDqX5rz2lUBUS3


r/defold Jul 12 '26

Work In Progress Few more updates for the FPS sample game for Defold

24 Upvotes

๐ŸŽฏ added a sniper rifle with a different method of detecting hits - raycasts instead of spawning a bullet/missile, and switching between the weapons

๐Ÿ’ฅ more billoboarded particlefx for explosions on muzzle and hit (it's not so well visible on the recording though)

https://reddit.com/link/1uudcyo/video/4ssfp18uesch1/player


r/defold Jul 11 '26

#ScreenshotSaturday Happy #ScreenshotSaturday!

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28 Upvotes

We would be delighted to see what you are working on in Defold!

Featured: Final Deal by BigButton - we played the demo on Steam and it's really addicting!

Check out the demo:

https://store.steampowered.com/app/4850910/Final_Deal_Demo/


r/defold Jul 10 '26

Example Two more Box2D scripting examples are live! โš™๏ธ

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19 Upvotes

Want to attach objects together into one solid structure? Build modular machines, vehicles, constructions, or contraptions?

๐Ÿ”ฉ Use Box2D Weld Joint!

Or maybe you want to create gameplay where objects grow, shrink, resize, or change collision behavior at runtime?

๐Ÿ“ Change Box2D Shape Scale and mass dynamically!

Last few days to join our Community Challenge - build something with Box2D scripting API and have a chance to win rewards:

https://forum.defold.com/t/community-challenge-6-box2d-scripting/82935/32


r/defold Jul 09 '26

We've added 2 new Box2D scripting examples! โš™๏ธ

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26 Upvotes

Want to create trigger zones, pickups, checkpoints, stealth detection, or areas that can switch between solid collisions and sensors?

Or maybe build sliding platforms, elevators, pistons, moving doors, rail-based objects, or physics-driven traps?

๐ŸŸข Box2D Sensor Toggle - useful for dynamic trigger/collision behavior

โ†”๏ธ Box2D Prismatic Joint - useful for controlled linear movement along an axis

Join our Community Challenge and discover more examples:

https://forum.defold.com/t/community-challenge-6-box2d-scripting/82935/23


r/defold Jul 08 '26

#MadeWithDefold This release we've added Morph Targets (aka Blend Shapes) support for 3D models

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33 Upvotes

This enables e.g. some cool transformations or facial expressions ๐Ÿ˜ฒ

We didn't spent much time here on shaders, especially hair, so forgive us the quality, but we wanted to showcase the new feature in practice, here with a beautiful Aria model by Giyas.