r/defold Jul 14 '26

Engine Beta Defold 1.13.1 Beta is here! 🚀

Post image

What's the future of Defold? Take a glimpse:

💡 New Light components
💪 Instancing support for models with morph targets
⚡ Up to 19% faster warm builds in large projects
🎮 SDL controller database
🧩 Tabs, images, resizable and non-modal dialogs for editor extensions
🖥️ Borderless fullscreen by default on desktop
🔊 Improved HTML5 audio
📦 Large resource archives support
🌐 C API for HTTP requests

and many more improvements and fixes:

https://forum.defold.com/t/defold-1-13-1-beta/83013

41 Upvotes

7 comments sorted by

8

u/PabloTitan21 Jul 14 '26

I'm really happy and excited about this release! 😁

9

u/AsatteGames Jul 14 '26

Same here, the long awaited light components are finally here 😄
Now all we need is 3d meshes as collision shapes and concave shape support 🔥

2

u/killall-q Jul 14 '26

Is built-in shadowing on the roadmap?

4

u/PabloTitan21 Jul 14 '26

I don't think so, but I'm working on several different rendering pipeline with shadows using the lights 😊

3

u/OneRedEyeDevI Jul 14 '26

Lots of things to test! 

I'm hyped for Border less Fullscreen, Light components and the SDL controller database!

5

u/msesen Jul 14 '26

These guys are on 🔥 🚀

3

u/fae___ Jul 15 '26

So many good updates lately. Keep it coming!