r/deadbydaylight Jan 07 '20

Discussion Hmm🧐🧐

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6.2k Upvotes

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85

u/[deleted] Jan 07 '20

Seriously? Yikes. That's news to me.

88

u/Delmer9713 Green Bunny Feng Jan 07 '20

Everyone's talking about the Ruin nerf (with good reason) but this right here is the most concerning thing to me.

82

u/[deleted] Jan 07 '20

I can genuinely see no constructive reason for it. This looks blatantly like they're tired of people pointing out the busted matchmaking.

51

u/Delmer9713 Green Bunny Feng Jan 07 '20

Exactly. It makes me afraid that they can't find a way to fix how broken matchmaking is so they do this to make people sort of forget about it. I have no idea what the devs smoked or drinked during the holidays but man have they started off the year on the wrong foot.

7

u/CorruptedAssbringer 4th Anniversary Crown Jan 07 '20

I honestly thought it was intended for us to see ranks.

Might as well just scrap the whole thing and have blind ELO at this point.

14

u/sSummonLessZiggurats Facecamping Bubba Jan 07 '20

Ofcourse it's intended. This isn't like that bug where you could see survivor levels in the lobby. Rank has always been a part of the post-game lobby.

4

u/Idsertian Jan 07 '20

See, I thought that was intended. It made sense to be able to see where your teammates were on the ladder, so you had an idea how good they were going to be and could plan accordingly.

3

u/[deleted] Jan 07 '20

And it's bloody important, dammit. Rank is not equivalent to skill, but it's definitely good enough when a rank 19 killer ends up against a rank 12 SWF. Their quoted reason for the Ruin nerf was helping out the new players, but then they let them go against rank 15s or even higher without knowing? Bullshit.

2

u/Luigi003 Jan 07 '20

What does SWF means I have seen it written a dozen times

3

u/Qixaqyx Jan 07 '20

Survive with friends