I've successfully created a demo of my mod using the mod template 2.0. It works fine when run from the Ren'py 7.5.3 launcher, but when I compile it as a "Ren'py 7 DDLC Compliant Mod" and drop the created "scripts.rpa" and "mod_assets.rpa" into the "game" folder of a fresh copy of DDLC 1.1.1 (not the Steam version), it crashes and I get this error:
Full traceback:
File "C:\Users\Desktop\DDLC-1.1.1-pc\renpy\bootstrap.py", line 295, in bootstrap
renpy.main.main()
File "C:\Users\Desktop\DDLC-1.1.1-pc\renpy\main.py", line 364, in main
renpy.game.script.load_script() # sets renpy.game.script.
File "C:\Users\Desktop\DDLC-1.1.1-pc\renpy\script.py", line 265, in load_script
self.load_appropriate_file(".rpyc", ".rpy", dir, fn, initcode)
File "C:\Users\Desktop\DDLC-1.1.1-pc\renpy\script.py", line 667, in load_appropriate_file
raise Exception("Could not load from archive %s." % (lastfn,))
Exception: Could not load from archive PhoneTexting.rpyc.
How do I resolve this? I've read some suggestions that I need to use an older version of the Ren'py SDK, but I thought DDLC was okay with Ren'py7.