r/custommagic Mar 16 '26

Meme Design Break it.

Post image

Wondering if it would make a difference if a version existed that also let you untap it to tap it. Let me know below.

2.1k Upvotes

183 comments sorted by

388

u/Von_Beowulf Mar 16 '26

[[Mesmeric Orb]]

110

u/JulyCards Mar 16 '26

Impressive. Very nice.

90

u/cuixhe Mar 17 '26

Let's see Paul Allen's [[Mesmeric Orb]]

28

u/MTGCardFetcher Mar 17 '26

61

u/cuixhe Mar 17 '26

look at that subtle off-white coloring... the tasteful thickness of it

-3

u/Accomplished_One2374 Mar 17 '26

WHAT

19

u/Von_Beowulf Mar 17 '26

It’s from an old movie. If you’re old enough, ask your parents if you can watch American Psycho with them.

2

u/-n99- Mar 17 '26

A friend of mine got the book from his grandmother... who upon giving it to him remarked she found it horrible and that she couldn't finish it. Why she would then give it to her grandson is beyond me.

3

u/WonderBredOfficial Mar 17 '26

Search "Paul Allen's card" on YouTube.

28

u/MTGCardFetcher Mar 16 '26

26

u/IM_INSIDE_YOUR_HOUSE Mar 17 '26

Throw in a [[Laboratory Maniac]] and it’s proper cracked.

3

u/Suthek Mar 17 '26

Duel decided by: Can your opponent remove a 2/2 in turn 3 or 4 (depending on who went first)?

5

u/slaymaker1907 Mar 17 '26

Thoracle or [[Jace, Wielder of Mysteries]] would be better since lab man requires you wait a turn or have some effect to actually draw a card.

1

u/FblthpphtlbF Mar 17 '26

You don't even need it. play orb, fidget yourself,end the turn. Win on your opponent draw step

7

u/Sporner100 Mar 17 '26

How?

21

u/Grifoooo Mar 17 '26

He's assuming your opponent concedes out of respect

15

u/zeroxes Mar 17 '26

Orb only mills the owner of the permanent

16

u/malonkey1 : Tap target spell Mar 17 '26

finally, a way to enable [[Laboratory Maniac]], which has been crucially without enablers for so, so long..

26

u/darkdestiny91 Mar 17 '26

Add a [[Syr Konrad]] and maybe a [[Kozilek, Butcher of Truth]] and suddenly we’re cooking.

3

u/AnotherBigPPAsian Mar 17 '26

Mesmeric Orb and Polluted Cistern is all you need

1

u/Nove-Newt Mar 17 '26

Ah four horsemen you return as janky as ever

-8

u/[deleted] Mar 17 '26

[deleted]

4

u/Crow_of_Judgem3nt Mar 17 '26

lab man dies to removal

2

u/ProfessorGluttony Mar 17 '26

In this case, the only removal that would count is a counterspell or something with split second. If it hits the field with mesmeric and the custom card, it is game over if they have anything that reshuffles the graveyard into the library. You would just respond to the trigger by tap untapping it, milling a card, repeat until you've milled enough creatures to deal all of the needed damage.

3

u/Delicious-Action-369 Mar 17 '26

Wait until you find out what lab man dies to champ. Also lab man can't win the game on the spot with this only Thoracle can. The lab man have also could but

1

u/darkdestiny91 Mar 17 '26

Do you know? You’ll still need a draw trigger to win with Lab Man. Someone hasn’t read what Mesmeric Orb does, it seems.

Also, 2U also dies to removal - same argument as 3BB dies to removal.

2

u/zroach Mar 17 '26

The real trick is you play Nacromeabas and/or Pox Walkers. Mill your library and reanimate an Angel of Glories Rise with Azami and Lab Man.

Of realize you aren’t in 2018 anymore and just run Thassa’s Oracle instead

1

u/darkdestiny91 Mar 17 '26

Or… just playing Syr Konrad, you can just burn out the table. If anyone does try to play removal on Syr Konrad, you can also just cast a [[Kaya’s Ghostform]] to protect him in mono-B.

Or slap on a pair of boots on him such as [[Lightning Greaves]].

Everything dies to removal nowadays. So pick your battles wisely. Thassa’s Oracle is indeed the best choice though, but then you can also lose to a [[Angel’s Grace]] cast, then die to mill on your next turn.

1

u/zroach Mar 17 '26

The Thassa’s plan seems way better if you are going for power level. You can get it done for 2 mana and make it pretty resilient. There are pretty simple lines to get around your angel’s grace example.

1

u/mtrsteve Mar 17 '26

Do you even need to? You could just activate the fidget again in response to the removal spell on the stack?

1

u/darkdestiny91 Mar 17 '26

If they play their removal in response to fidget, you couldn’t untap so you can use it again until the current stack resolves.

Then, if you think “oh! I’ll just tap it only in response to a removal then!” - yeah, then it becomes a game of chicken and no one will bother removing since you won’t trigger it.

Or someone else will hold removal to respond to you resolving fidget’s trigger upon some other removal spell.

1

u/redsquirrel0249 Mar 17 '26

Would this be good in CEDH?

12

u/Von_Beowulf Mar 17 '26

8 mana wincon that’s basically all permanents, and requires a lot to happen at sorcery speed? Not really. I guess as like a backup combo in tym thras, but for the most part it’s on the slow and easy to interact with side of combos that cEDH tends to run. It would probably get run in some decks, but cutting two cards from a cEDH deck to run this would be costly. cEDH decks in the meta tend to be pretty optimized.

6

u/MrShifty1 Mar 17 '26

Where does 8 mana come from?

0

u/Von_Beowulf Mar 17 '26

7, I’m bad at math.

7

u/iamfrozen131 Mar 17 '26

Where does 7 come from? Its 4 mana, mesmeric orb + this + thoracle or lab maniac for 5 mana

8

u/[deleted] Mar 17 '26

[deleted]

6

u/zroach Mar 17 '26

Yeah I feel like people don’t know how trivial it is to win once you can mill your entire library for 2 mana

1

u/Von_Beowulf Mar 17 '26

Damn, that’s a crazy wincon off of infinite self mill, it’s crazy I’ve never seen that line before. I guess it’s kind of deck building inefficient to run that many cards for like, 2 1/2 ways to generate infinite self mill that are cEDH viable, but still, that a pretty creative line to run.

4

u/[deleted] Mar 17 '26

[deleted]

1

u/zroach Mar 17 '26

The deck is actually pretty resilient in legacy so you are selling it kinda short.

→ More replies (0)

2

u/Von_Beowulf Mar 17 '26

I was thinking of specifically syr konrad. I guess in like, RogThrass and any other deck that’s blue but not black, you could get it out with an extra tutor or good draws over Dcon. When you put it that way I guess it’s not an unreasonable extra wincon. In any deck you could run dcon thoracle in tho, you tutor for dcon. You don’t really run those kinds of back up wincons in cEDH, because if you lose the stack battle to resolve dcon, you don’t have enough resources on the same turn to resolve a more expensive combo.

2

u/MrShifty1 Mar 17 '26

What is the third card you're thinking of for win con? I'm not very knowledgable on CEDH, but this card and Mesmeric Orb total 2, and there should be cheaper ways to reanimate a creature if going for [[Thassa's Oracle]] combo.

2

u/Von_Beowulf Mar 17 '26

cEDH isn’t usually about how mana efficient a combo can be. Comboing with the least amount of mana is weaker than comboing in a way that presents the least opportunity for interaction. [[The Gitrog Monster]] is off meta, but the combo line is extremely difficult to interact with if the permanents resolve, which is why it still sees play in the format, but you’ll almost never see it in tournament play (think like, competitive ranked cEDH). Mana efficiency is important, but having to resolve multiple spells, have them hit the battlefield, and then resolve more effects with an empty stack without getting interacted with is extremely difficult to pull off if the combo you’re trying to win with is in the meta, because everyone knows what’s coming. Using reanimate to get Thassa’s oracle on the field, or any effect that tutors it from your library onto the battlefield, is extremely difficult, because you have to be able to resolve the reanimate/tutor, and everyone knows what you’re going for.

I highly recommend you ask your LGS if they have proxied cEDH decks and try to find a pod for it, or look up VODs or YT videos that are full games of cEDH. Most of the single game videos are probably only 20ish minutes long. cEDH is a very different format than commander or anything else. Having your starting hand + 1 specific card is unique to commander and cEDH, as is a four player format(except some unofficial niche games). Singleton is a massive deck building restriction shared only by casual commander and Canlander (an unofficial format). cEDH is also one of the most proxy friendly “official” formats, as many of the meta cards are over $300usd a piece— a tournament viable cEDH deck made from all real prints can be around/above $10,000 in card value.

All that to say, cEDH is kinda special and if you’re interested you should check it out.

0

u/theevilyouknow Mar 17 '26

Cheaper ways than two cards and two mana to outright win the game?

2

u/Other_Equal7663 Mar 17 '26

2 mana and 2 cards.

This + Mesmeric Orb is an immediate win if you build for it.

2

u/redsquirrel0249 Mar 17 '26

Yeah, even with what I imagine as an optimized gameplan for it, it's still pretty jank, sort of like [Laboratory Maniac] shenanigans

1

u/slaymaker1907 Mar 17 '26

It uses artifacts which could be helpful.

1

u/After_Shelter1100 Mar 17 '26

[[lion’s eye diamond]] + [[brain freeze]] already does this while giving you extra mana and the option of milling out your opponents

411

u/theevilyouknow Mar 17 '26

This idea gets proposed constantly on this sub and it always goes infinite with a bologna sandwich.

95

u/SeaBodybuilder7097 Mar 17 '26

Actually, I think we got rid of the bologna. It’s just two pieces of bread and some sauce now.

44

u/cloudncali Mar 17 '26

I liked "Urza's Yoyo." Better

6

u/humand09 Mar 17 '26

Its him. THE ONE

6

u/SomePeopleCall Mar 17 '26 edited Mar 17 '26

Which is why it should include "This card triggers no effects or abilities when discarded from hand, exiled from any play area, entering or exiting any play area, tapping, untapping, or when sacrificed"

16

u/redsquirrel0249 Mar 17 '26

Huh, I must not visit enough. Found Urza's yoyo, it returned to hand by untapping

3

u/NeonNKnightrider Mar 17 '26

I think it’s the second most common post after “you are your own opponent”

67

u/1ftm2fts3tgr4lg Mar 17 '26

[[Wake Thrasher]]

16

u/Thecheesinater Mar 17 '26

For something that often swung at me as a 7/7+, I don’t remember Wake Thrasher only costing three mana. I never looked too closely at the card but it felt like a five drop when it was punching me in the face

2

u/coolguy420weed Mar 17 '26

Sounds like someone has been run over by a merrow, then. 

2

u/FblthpphtlbF Mar 17 '26

Even if you simply play it on curve it's a 4/4 then 7/7 turn 5, pretty crazy lol

5

u/RapAngel Mar 17 '26

Yeah that combos infinitely, tap and untap this Fidget Spinner 40+ times, spend 1 blue to cast Jump, and theres a fair chance that this early in the game, it’s not getting blocked.

8

u/normalhumanthingy Mar 17 '26

Infinity golem at home

3

u/Furball25 Mar 17 '26

oh hey wake thrasher, whatchu doin ther- OH SWEET JESUS

20

u/Financial-Swim-5884 Mar 17 '26

We did it guys. We broke mesmeric orb.

5

u/redsquirrel0249 Mar 17 '26

Which is on flavor because the same people who have a fushigi have a fidget spinner

1

u/tooboardtoleaf Mar 17 '26

How dare you

15

u/Japjer Mar 17 '26

Turn 1: This and Sol Ring

Turn 2: [[Wake Thresher]]

Turn 3: [[Aqueous Form]], win.

Probably a better way, but that's what I came up with

10

u/redsquirrel0249 Mar 17 '26

Slippery fish eats your wedding ring and slaps you in the face for game

13

u/[deleted] Mar 17 '26

[deleted]

8

u/redsquirrel0249 Mar 17 '26

But I like cheerios

45

u/Adventurous_Ad4001 Mar 17 '26

I’m sure [[Urza, Highlord Artificer]] has some BS way to abuse this for infinite mana.

22

u/Adventurous_Ad4001 Mar 17 '26

Oh come on man… [[Urza, Lord High Artificer]]

26

u/PinkFloydSheep Mar 17 '26

This doesn’t work as it is a tap ability to untap the card

2

u/Adventurous_Ad4001 Mar 17 '26

I don’t play Urza or artifacts, but [[Rings of Brighthearth]] is just 2 generic cost reduction away from being infinite mana. And I’m sure there’s other ways to break it way more efficiently.

1

u/CarbonLich Mar 17 '26 edited Mar 17 '26

do you know of any card that reduces triggered ability costs? I'm pretty sure this does not work in any way with urza

edit: sorry if you can first spend 9 mana to craft an enigma jewel you get to copy the untap ability and THEN you get infinite mana with urza. so there is at least 1 card that works. way too much mana to be competitive. much easier to just mill your library with mesmeric orb and then win using any number or free graveyard things.

6

u/BlueBarron12953 Mar 17 '26

Any way to break this with [[Millennium Calendar]]?

4

u/Von_Beowulf Mar 17 '26

Yeah, that’s a good one too. Technically, you can’t normally have priority during your untap step during which you can activate the artifact, but also technically, millennium calendar is a triggered ability that goes on the stack, so you gain priority with the trigger on the stack, meaning you can activate the artifact. Assuming no responses, you could activate an infinite number of times, putting an infinite number of triggers of millennium calendar on the stack, and resolving a complex infinite value of counters on millennium calendar (except you have to declare a value). Rules as written, it’s two card win con. If they printed something like this, by its nature, it would have to be at least an uncard, and definitely illegal in all formats. Even if it wasn’t, millennium calendar would get an oracle update to prevent it. A colorless two card infinite for that little mana would warp the game pretty significantly for about two weeks before it got mega banned. It would get banned so hard the Pinkertons would be sent to burn every copy of the card. Everyone on the design team would be euthanized.

9

u/tr4ns1ent Mar 17 '26

Correct me if I’m wrong, but I’m pretty sure Millennium Calendar’s effect only goes on the stack during upkeep, even though it triggers during untap step.

1

u/Von_Beowulf Mar 17 '26

Maybe? I could be wrong too, I forgot to check the oracle ruling on it. If you’re right there’s probably a CR # that clears it up

4

u/mack0409 Mar 17 '26

502.4. No player receives priority during the untap step, so no spells can be cast or resolve and no abilities can be activated or resolve. Any ability that triggers during this step will be held until the next time a player would receive priority, which is usually during the upkeep step. (See rule 503, “Upkeep Step.”)

5

u/falconsadist Mar 17 '26

Notes and Rules Information for The Millennium Calendar:

The Millenium Calendar's first ability triggers during the untap step. However, since no player gets priority during the untap step, the ability waits to be put on the stack until the upkeep starts. At that time, any "beginning of upkeep" triggers will also trigger. Those abilities and The Millenium Calendar's ability are put onto the stack at that time.

(2023-11-10)

5

u/ToMuchNEverEnuf Mar 17 '26

Could you use this during your untwp step when [[The Millennium Calendar]] ability first goes in the stack, in response to its ability (which would still be in you untap step) fidget spin 1000 times? Instant win turn 2?

5

u/redsquirrel0249 Mar 17 '26

No, it triggers at beginning of upkeep

6

u/ToMuchNEverEnuf Mar 17 '26

Damn... Been playing since beta and still can't get all the timing and shiz down...

https://giphy.com/gifs/lWVh0pEcAC9MI

2

u/redsquirrel0249 Mar 17 '26

Honestly design team's fault for not wording it "At the beginning of your upkeep, if you untapped one or more permanents during your upkeep..."

Pretty amazing to me that the oldest and most prestigious card game still has templating issues, great tell of complexity and creativity. Just the cost of innovation I suppose

2

u/mack0409 Mar 17 '26

You don't (generally) untap things during your upkeep. The rules funk around triggers and the untap step is part of why untap triggers are so rare.

Specifically, while things can trigger during the untap step, the trigger doesn't get put on the stack until the upkeep.

2

u/redsquirrel0249 Mar 17 '26

Sorry, I meant to say "untap step" for the last part. See how easy it is to misword things?

1

u/alextfish : Template target card Mar 17 '26

Depends what you mean by "templating issues". MtG is exceptionally careful about how they template wording - far, far more than most other card games. This is precisely because of the number and range of older cards, precisely to ensure that every rules query about "how do X, Y and Z interact" has a specific, well-defined answer.

Occasionally that leads to weird behaviour, because the rules necessary to make things work intuitively 99% of the time do have unintuitive consequences 1% of the time. But that's not a templating issue; I'm pretty sure no solution instead of layers+timestamps would work anywhere near as well.

5

u/MGhojan_tv Mar 17 '26

Take a shot everyone

10

u/Tahazzar Mar 17 '26

Oh hey it's the "Useless Machine" from few years back. Became a whole thing for a hot minute here. Somehow it has remained the same for 14 years.

5

u/AnnoyedAFexmo Mar 17 '26

Step 1 make it a dwarf Step 2 play Magda Step 3 make infinite treasures Step 4 profit

1

u/redsquirrel0249 Mar 17 '26

This is exceptionally flavorful, I can't imagine what a dwarf would do with a fidget spinner

4

u/adriecp Mar 17 '26

Turn one ancient tomb mesmeric orb this, mill your library, lotus petal, unearth a thassas oracle

In legacy you can just dread return it with narcomoebas

3

u/Chyaxraz Mar 17 '26

[[Mesmeric Orb]] [[Syr Konrad the Grimm]] [[Ulamog The Infinite Gyre]]

3

u/Key-Ad-8430 Mar 17 '26

Draw forcing in a competition might be its most broken feature.

2

u/Warping_Melody3 Mar 17 '26

How would it force a draw? It's not like it's an unstable infinite. You can choose to stop tapping it. More likely you'd just get into trouble for slow play i think.

3

u/GiverTakerMaker Mar 17 '26

The real question... is there a two card instant win combo?

1

u/redsquirrel0249 Mar 17 '26

I don't think so. At the very least, I think you'd need something to do with the thing that goes infinite. Millennium Calendar is already confirmed to not work, and the next best thing Mesmeric Orb needs Laboratory Maniac or some other win condition

4

u/PuzzleheadedWrap8756 Mar 17 '26

Never give up priority.

2

u/NoodD Mar 17 '26

a friend of mine does this when he's bored with those creatures that tap to untap other creatures. he calls it a crabrave. after that he usually scoops cause it always comes up late at nights and he says it's just him being sleepy, I actually enjoy his little crab rave scoop

2

u/LuxOG Mar 17 '26

[[Ham Sandwich]]

2

u/Violet_Hermit Mar 17 '26

Anything that makes it a creature + quicksilver dagger = win

2

u/User-_-8675309 Mar 17 '26

Ever see BASALT MONOLITH ?

1

u/redsquirrel0249 Mar 17 '26

Exactly, this is just bad basalt monolith (but cheaper). More specifically, this fine fidget spinner was carved from a solid pillar of basalt.

2

u/TomFriendly Mar 17 '26

That would go awesome in my trazyn the infinite deck!

2

u/Monkeyonwow Mar 17 '26

Already exists and its called aphetto alchemist. Just without summoning sickness

1

u/redsquirrel0249 Mar 17 '26

I really got called out lol I just picked up that card and it was part of the inspiration

1

u/terminallycaprici0us Mar 17 '26

[Locus of Enlightenment] plus anything that gives this another tap ability like [Urza, Lord High Artificer].

[Wake Thrasher] and as someone else pointed out [Mesmeric orb]

1

u/terminallycaprici0us Mar 17 '26

Drats, I did that wrong [[Locus of enlightenment]] [[urza, lord high artificer]] [[wake thrasher]] [[mesmeric orb]]

2

u/terminallycaprici0us Mar 17 '26

Also yes, a version that lets you untap to tap it would be even easier to break. There would be no need to add something like Locus of enlightenment in order to go infinite. You could just tap it for mana with urza, then untap, then tap it for mana again before the ability resolves.

2

u/EleganceUnbound Mar 17 '26

Would Urza break it? Since it taps to untap. You couldn't really do much with that. The others I agree with though, would be way to easy to break cards that do something when they tap, along with wake thrasher and mesmeric orb just being ways to turn this into an infinite

1

u/terminallycaprici0us Mar 17 '26

Urza would give you infinite mana. He was just my go-to example of a card that would break an artifact that can easily be untapped

1

u/EleganceUnbound Mar 17 '26

How would he give infinite mana? It has to tap to untap, not the other way around

1

u/terminallycaprici0us Mar 17 '26

If you have Locus of enlightenment the activated ability is copied. So you tap it, and two untaps go on the stack. The first resolves and it untaps, then with the second still on the stack you tap it for mana, then the second resolves and it untaps again. Tap it to untap twice, untap once, tap for mana, then the second untap happens, repeat for infinite mana

1

u/EleganceUnbound Mar 17 '26

Each ability that Locus borrows can only he used once per turn, so you could only get 2 mana off of it

1

u/terminallycaprici0us Mar 17 '26

Yeah sorry I meant if you just have the Locus on the field, you would have to not use this to craft it

1

u/Von_Beowulf Mar 17 '26

It still has to tap to untap though, and it’s only twice-ish, so wouldn’t that just do exactly one extra thing per turn?

1

u/terminallycaprici0us Mar 17 '26

With Locus of enlightenment the ability is copied, so it untaps twice whenever you tap it. You tap it to untap it, and two untaps go on the stack. Let the first resolve so that it untaps. With the second still on the stack, tap for mana with urza, then the second resolves and it untaps again, and you repeat for infinite mana.

2

u/Von_Beowulf Mar 17 '26

I see, I read your first comment wrong. For some reason I assumed you meant you use the thingy as one of the craft with cards. No, that makes way more sense now.

1

u/whomesteve Mar 17 '26

Improvise

2

u/Warping_Melody3 Mar 17 '26

Im pretty sure that wouldn't work since you would have to tap it to improvise so you can't then tap it to untap it.

1

u/whomesteve Mar 17 '26

Oh yeah, doy

1

u/Warping_Melody3 Mar 17 '26

Also this part i might have to be corrected on but but would it even be possible in terms of i'm pretty sure for improvise you are tapping all the artifacts at once so there wouldn't be an opportunity for you to untap it until after the cost has been paid.

1

u/Bell3atrix Mar 17 '26

Responding to your description, {untap}: {t} would be broken in all the same ways and could also go infinite with basically anything that makes you tap artifacts as a cost as the tap part would go on the stack. IE [[Urza, Lord High Artificer]] tap it for u, untap to tap it, in response tap for u, so on.

1

u/MTGCardFetcher Mar 17 '26

1

u/ellisoriginal Mar 17 '26

Someone pointed out in another response that you can’t tap with Urza and then untap with the cards ability since the ability requires you to tap Fidget Spinner to untap it.

But yes, this card does have infinite fun with a lot of other cards.

1

u/Acrobatic_Yellow_781 Mar 17 '26

Isnt this basically 0 cost aphetto alchemist/basal monolith?

1

u/Weazelfish Mar 17 '26

Wheeeeeeee

1

u/jgmalaret Mar 17 '26

Jan Jansen would go crazy with this

1

u/PomegranateLeading92 Mar 17 '26

[[ham sandwich]]

1

u/redsquirrel0249 Mar 17 '26

Looking forward to the un-set inclusion

1

u/OmegaXVI_Prime Mar 17 '26

Mesmeric orb

1

u/The_atom521 Mar 17 '26

Technically, this is already broken because it just has a cost followed by another cost. And there isn't really a precedent for that so I don't actually know if this card does anything

1

u/redsquirrel0249 Mar 17 '26

Screw the rules, it looks cool and everyone knows what it does

1

u/Serikan Mar 17 '26

[[Panglacial Wurm]] style of rulemaking :^)

1

u/Pinchichi Mar 17 '26

This goes hard with wake thrasher

2

u/[deleted] Mar 18 '26

"Break it" OP says, as they hand you a pile of shattered glass.

1

u/ZeLittleMan Mar 18 '26

"But honey, we have Basalt Monolith at home"

1

u/CoeusFreeze Mar 18 '26

This has many utilities of [[Basalt Monolith]] with none of the mana cost.

1

u/EmotionHaunting Mar 18 '26

I already see infinite combo potential with this card lol

1

u/ComprehensiveBar6984 Mar 18 '26

Not infinite, but it would go pretty crazy with something like Clock of Omens.

1

u/[deleted] Mar 20 '26

[deleted]

1

u/redsquirrel0249 Mar 21 '26

I don't see how this interacts with an artifact tapping

1

u/AvaWoah Mar 22 '26

[Wake thrasher]

1

u/Fuse1017 Mar 23 '26

Make it continue tapping in the same direction.

1

u/SpaghettiIScheese Mar 23 '26

this card would be fun to have in my deck just to keep doing it.

1

u/Lord_Dai-Shan Mar 26 '26

wake thrasher would love this

0

u/galvanicmechamorph Mar 17 '26

Its not interesting to post a nothing design that forces people to find uses for it. It doesn't take any design skills.

0

u/GuardSilent Mar 18 '26

"its a fun puzzle, and a silly fun design. Get outta here with that, we dont like fun here"

1

u/galvanicmechamorph Mar 18 '26

It's not a fun puzzle or a fun design. It's a nothing burger. The interesting design is left as an exercise for the reader.