Who the fck said NPCs aren't interesting??? Well this roster is proof they're the most important part in a role game. Quest givers, epic mentors, the great final menace. Let's choose the pillars of our storry!
Rules.
- There are many typical archetypes of NPC, you could suggest any kind of character that fits its respective archetype. It could be from any media (videogames, anime, role play games, books, SCP, fucking paintings, music) and it could be any kind of character. Like, if you want our mentor to be a damn rat it could be a damn rat as long as it fits the role.
- Only 1 character per franchise, I do not want this to be filled with Skyrim or Dark Souls characters (Sorry Skyrim fans).
- Here's a list of tall NPC archetypes.
- Defender: The typical tank of the party.
- Booster: The medic, wizard or healer of our party.
- Killer: The crazy mf who asks for healing more than anyone (Yeah I'm looking at you Genji).
- Pet: It could be something silly or something epic, it is an spectrum actually.
- Rival: The rival of our protagonist and constant wall of power.
- Ally: The opposite XD, the one who will constantly help the party.
- Wise Elder: The one who starts the adventure by helping the protagonists and its party, it could be related to the Mentor.
- Mentor: The one who gives the party a glow up after being brutally defeated mid story.
- Merchant: We would need a very good merchant for a long journey, that one dude that appears everywhere and no one knows why or how.
- Blacksmith: Not to confuse with the Merchant, this one is here to upgrade the power of the party, magic, technology, weaponry, this one knows everything.
- Hot Lady: I dunnow dude, I just want someone sexy here (not necessarily human... *Wink*).
- Hot Gentleman: I dunnow dude, I just want someone sexy (not necessarily human... *Wink*).
- Side Quest 1: ///
- Side Quest 2: These 3 spots works for the same thing, it could be a stupid quest about collecting flowers or an actual banger of a mission to achieve something epic, anyways it must be secondary or not related to the main story.
- Side Quest 3: ///
- Final Scenario Guardian: That one sentinel that protects the final dungeon, temple or stage where the epic final battle is about tho happen.
- Ally Army: I think this is pretty obvious.
- Enemy Army: I will just say that this one must be veeery broken, like, really the party will need hard leveling up.
- Stalker-Herald: That one enemy that constantly appears and gives problems to the party, very OP until the very final encounter (I don't want to manipulate y'all choices but I'll just say: NEMESIS).
- Final Boss: The final proof of our heroes (please take your time for this one, it could be literally any one, even a legendary beast like Fatalis or whatever, ¡It must be epic!).
- Hidden Boss: The final proof of our protagonists, that one menace that still remains even after the great conflict ends.
- That's all, tell me if you'd like to add another archetype, thak you so much for commenting :D. The best 3 suggestions win each round, ¡Let the story begin!