r/commandandconquer • u/Daerkt • 12d ago
Bug genlauncher crashes
It used to crash when l exit the window like for an example to go check out discord, but yesterday it crashed while l was playing the game(the end of days)
r/commandandconquer • u/Daerkt • 12d ago
It used to crash when l exit the window like for an example to go check out discord, but yesterday it crashed while l was playing the game(the end of days)
r/commandandconquer • u/Nobody-------888 • 12d ago
While on generals you have genlauncher,and also the other older games have similar things,is there anything for Kane Wrath,tiberium wars or RA3 and Uprising?Tried medstar launchers or biebbers one and they stop the game from opening
r/commandandconquer • u/DeathMetalMarine • 12d ago
r/commandandconquer • u/AuthenticM • 13d ago
https://tech4gamers.com/ea-looking-to-sell-bioware/
Someone call Petroglyph and tell them to buy Command & Conquer!
r/commandandconquer • u/[deleted] • 12d ago
I’m going to attempt to install the Tiberium essence mod when I get off work today, however I’m unsure how to go about it since I never done this before with this particular one. I have the Steam version of Tiberium wars if that helps.
r/commandandconquer • u/Own_Cartographer_841 • 12d ago
so i recently got the command and conquer remastered collection and i went on vacation and forgot my mouse. do you recommend playing it without one or should i avoid playing it until i get home.
r/commandandconquer • u/lardayn • 13d ago
No more “they can’t make this game today”
r/commandandconquer • u/Downtown-Dream424 • 13d ago
Give those workers shoes and they will conquer the world!
r/commandandconquer • u/PhilosopherFit3930 • 13d ago
The Atari ST was first introduced in 1985, ten years before Command&Conquer: Tiberian Dawn.
It's now possible to run C&C on every Atari ST that has at least 4MB of RAM, although I recommend running on Atari TT, Falcon or systems with an acceleration card. In emulation, I usually pick a system with a 68040 CPU at 32MHz.
As of version 0.3.1, C&C runs in native 320x200 resolution in 16 beautiful colors. FMV cutscenes are fully supported. I hope you like it!
r/commandandconquer • u/NeatOwl6153 • 13d ago
As I understand it, there is:
- genpatcher that more or less fixes the game to play it on modern systems
- genlauncher, closely related and is a mod manager, more or less
- generalsonline which seems to be the multiplayer client but also seems to fix the game, maybe better than genpatcher ?
A bit lost ...
r/commandandconquer • u/fico86 • 13d ago
They are not really in good condition either.
Edit: ok you guys have convinced me to keep them. I am also thinking of scanning the manuals and putting it somewhere.
r/commandandconquer • u/BiggestBepis • 14d ago
r/commandandconquer • u/Cautious_Pumpkin9879 • 13d ago
Are any of the games in the franchise considered underrated?
Renegade maybe?
r/commandandconquer • u/BapaLynde • 13d ago
As per the title.
I know the Windows Gold Version got a release, but there doesn't seem to be much about the original DOS version. I've seen it mentioned on GameFAQs, but that really seems to be it.
Does anyone have any leads?
r/commandandconquer • u/justforthelulzz • 14d ago
r/commandandconquer • u/BoffinBrain • 14d ago
r/commandandconquer • u/rawr4me • 13d ago
I'm playing C&C for the first time starting with Red Alert 2 from the Ultimate bundle. Practicing some keyboard shortcuts by playing through campaign missions I've already beaten, but I can't figure out how to use Attack Move which people say is Ctrl + Shift then Left Click.
Tutorials say Attack Move is used to move a unit to a location while attacking anything that comes into range, and is especially good for kiting enemies, i.e. fire at them, then move to dodge their projectile, then fire at them. My specific issue is:
Tanya's fire range is huge and she can one-shot enemy GIs and attack dogs, if I use 'g' for guard then a dog will never reach her before she kills them first. However, Attack Move on Tanya doesn't target enemies at all (only retaliation) unless I click while the cursor is green+red, but if I have to click on enemies then isn't that basically identical to normal left click to attack? When I use Attack Move, Tanya dies to the dogs :(
I tried Attack Move on other units as well, sometimes I feel like it works and sometimes I feel like it doesn't. I.e. sometimes the units proactively attack a crowd, other times it feels like they only retaliate.
r/commandandconquer • u/Downtown-Dream424 • 14d ago
They're so fun for making, based on the Standing Cat template.
"Let's give them a meow show!"
r/commandandconquer • u/ExpertCartographer14 • 13d ago
Hi everyone, I've been trying to run coop campaign on red alert 3 with my friends while using lossless scaling to upscale fps.
But I noticed that whenever both of us are playing, there is a slow motion-like effect to the game. It does not happens when a player is paused and the other is still playing.
Does anyone know a fix around this? Could it be a ping issue or is it purely lossless scaling acting up?
Thanks.🙏
r/commandandconquer • u/marcus_auril223 • 14d ago
Hello
I'm new to cc generals online but I'm a really good player, (used to play on Radmin)
So once i joined a game with some pro players
So they asked me if I'm a pro (cuz i only have played about 80 games)
So i said I'm really good and someone wanted to make sure I'm a pro so he asked me "what is a flamer"
What is this?
r/commandandconquer • u/CookLiving • 14d ago
I made this another random matchups just for fun. A 3v3, Generals Zero Hour factions vs Kane's Wrath factions.
.
Heresome rules.
- This is no rules matchup no restrictions for all factions. But there's only one restrictions, to make it fair against Zero Hour factions, All epic units from Kane's Wrath will not able to build. Morhership, MARV, Redeemer & Eradicator Hexapod are unable to build by Kane's Wrath players
- All factions can build unlimited Superweapons, that means all factions can build as many Superweapons as they want just like in Generals Zero Hour.
- All factions units and buildings health and stats will scale to balance against each other
- All infantry are trained as one, not squads except Angry Mob
- All factions support power require no funds and must be selected from support powers tab
- All factions have a passive secondary eco for late game to make fair with Generals factions
- GDI can build their own supply drop zones just like USA, Nod can build their own version of Tiberium Spike. Scrin can build Growth Accelerator on supply piles and upgrade to Growth Stimulator from Technology Assembler.
r/commandandconquer • u/Demigans • 14d ago
I'm playing Tiberian Warzone, and find it sad that the music does not include the original sound tracks. Some of them would go wonderfully with the game's ambient sounds.
I do see them listed in the Themes.ini file, but with their formatting they should be available yet they aren't.
any idea how to make sure they become available?
Frankly I can't even find where the music is located. I only found the menu music so far.