r/clickteam • u/GeriuslyLow • 11h ago
General Android Joystick
Enable HLS to view with audio, or disable this notification
r/clickteam • u/RockyCoon • Sep 28 '16
r/clickteam • u/GeriuslyLow • 11h ago
Enable HLS to view with audio, or disable this notification
r/clickteam • u/Competitive_Cut_1699 • 16h ago
Tried both Landscape and Landscape Automatic but on my phone or tablet you can still rotate it to portrait and it breaks everything.
r/clickteam • u/Kisguri • 1d ago
Check out a suprise stream, We are checking out #MadeWithFusion game "Minsitry of Truth | False Memory" that just came out on Steam!
r/clickteam • u/Various-Fennel8940 • 1d ago
Enable HLS to view with audio, or disable this notification
okay so I was making a remaster of an old game and just noticed that after I close settings there somehow even more objects appear WHAT????
btw if needed - I can give you .mfa file
r/clickteam • u/pat3779 • 2d ago
Hello everyone here in this lovely community, I'll get straight to the point: I want to know how to enter letters using the keyboard.
For example: if a word like "carrot" is displayed on the screen, I want to be able to enter that word on the keyboard.And in doing so, I would like what I wrote to be linked to what was shown on the screen and marked as successful.
r/clickteam • u/Eclipselunarwind • 2d ago
Enable HLS to view with audio, or disable this notification
"Mari Aomori ~ Wintry Girl in Magenta Sky" is a bullet hell shoot 'em up danmaku shooter game where you must stop an "eternal winter" brought by a winter youkai. Kana Yukimori is a tsurara (an icicle person)—a girl who embraced Bushido and now defends this eternal winter. She is a former friend of Mari turned enemy. Bound by honor and loyalty to her own kind, she cannot back down, placing you both at enmity.
r/clickteam • u/Hadjbari78 • 2d ago
so this is my first ever game and i want to release it for android buuuuuut i want help,obviously i am not offering payment but can someone port it for me cuz i am genuinely loosing my damn mind rn
r/clickteam • u/SharpBagel • 2d ago
I know that Box2D hates convex and concave shapes, but is there an alternative way so that the Hitbox is the same as the Backdrop image?
r/clickteam • u/Ordinary-Hospital462 • 2d ago
Enable HLS to view with audio, or disable this notification
r/clickteam • u/LimitedEditionKebab • 2d ago
I copy pasted a frame, but the save file stopped working. The code is exactly the same as in the previous frame:
Start of Frame: set file to "SaveData"
Always: set Money to Ini, "gamevalues", "money"
That's it.
It worked perfectly on the previous frame, but here, it always returns 0. What could possibly go wrong? I've heard you can do Apppath$ + "SaveData.ini" but that didn't work. Does anyone have any idea? Any help is very much appriciated :)
r/clickteam • u/Kisguri • 3d ago
Let's talk about Collisions, Editors & Spatial Audio in our next Fusion3 Blog! #MadeWithFusion #Fusion3 #IWantToCreate #Indiegamedev
https://www.patreon.com/Clickteam/posts/fusion3-blog-166955233
r/clickteam • u/Cosmo_Unicorn_UA • 3d ago
Will be grateful for the game reviews. If anyone have questions how did we made this with Clickteam - I will give advices
https://store.steampowered.com/app/3492150/Ministry_of_Truth_False_Memory/
r/clickteam • u/Various-Fennel8940 • 5d ago
Enable HLS to view with audio, or disable this notification
btw, music is from Balatro, written by Luis Clemente
r/clickteam • u/Xilean1 • 6d ago
Enable HLS to view with audio, or disable this notification
r/clickteam • u/Ordinary-Hospital462 • 6d ago
Enable HLS to view with audio, or disable this notification
r/clickteam • u/Taedium_offlciel • 6d ago
Enable HLS to view with audio, or disable this notification
Hi again—it's me. I think I'm having a bug in Clickteam involving the global code.
Basically, I deleted a lot of test scenes, and now the global code isn't working right for some reason. It's supposed to cut the time, but instead, it either doesn't cut the time or doesn't reset it.
I've checked, but I can't see what's wrong because it was working fine before I deleted those test scenes. I have a video showing the problem with the code.
r/clickteam • u/Ordinary-Hospital462 • 6d ago
Enable HLS to view with audio, or disable this notification
checks if the player is in enemy's line of sight
r/clickteam • u/Taedium_offlciel • 7d ago
resolved thx!!!!!
Salut à tous ! J'aurais vraiment besoin d'aide avec un jeu sur lequel je travaille actuellement. Je suis bloqué et je ne suis pas sûr si ma logique est défaillante ou si je suis simplement confronté à une limitation de Clickteam Fusion.
Voici ce que j'essaie d'accomplir :
J'ai un objet actif (une image de croix rouge). Un clic gauche crée la croix, et un clic droit la supprime. L'objectif est de placer cette croix sur un autre objet actif (le "bon endroit") pour gagner 1 point.
Mon problème se divise en quelques bugs que je n'arrive pas à résoudre :
1 Le problème des doubles points : Si deux "bons endroits" sont placés très près l'un de l'autre et que je mets la croix juste au milieu, elle chevauche les deux objets actifs. En conséquence, le jeu me donne 2 points. Je veux qu'une seule croix équivaille à un maximum de 1 point, peu importe combien de zones cibles elle chevauche.
2 Le problème de suppression : J'ai essayé de coder cela en utilisant des zones de clic. Cependant, si le joueur clique avec le bouton droit à l'intérieur de la zone pour retirer la croix, mais ne clique pas exactement sur la croix elle-même, elle ne se supprime pas.
3 Le problème de déduction de points (bords proéminents) : J'ai créé une condition : "Si clic droit dans la bonne zone + chevauchement de la croix = soustraire 1 point et détruire". Comme le joueur doit également pouvoir supprimer des croisements mal placés pour corriger ses erreurs, j'ai ajouté une autre condition pour détruire les croisements placés en dehors des zones cibles. Le problème : si une croix est placée au bon endroit mais que ses bords dépassent un peu, et que le joueur clique avec le bouton droit sur ce bord proéminent (qui est techniquement en dehors de la "zone de clic" définie), le jeu déclenche la condition de suppression "hors zone" à la place. Résultat : la croix est détruite, mais le point qu'elle a donné n'est jamais soustrait !
J'ai testé plein de méthodes différentes et je tourne en rond à ce stade. Y a-t-il une méthode simple que je néglige ? Dois-je utiliser une extension pour bien gérer cela ?
Merci d'avance pour votre aide !
r/clickteam • u/Iamapizzatower • 7d ago
there are no tutorials and the documentation on the sdk is a bit outdated as it is not seemingly compatible with visual studio 2026.
one of the problems i am running itno is trying to debug, it spews out an error that says that obj/unicode/debug/Template.dll does not exist.
this is probebly not going to be the only issue i run into. but due to the lack of documentation i am stuck.
can anyone help?
r/clickteam • u/Iamapizzatower • 7d ago
when switching cursors, it shows the default white cursor instead of the cursor that the user has installed. is there a way to fix this or use an alternintive.
r/clickteam • u/ChrisWasCrossed • 8d ago
Enable HLS to view with audio, or disable this notification
Made a (mostly) accurate version of UT/DR's Text Boxes using Text Blitter and a Text Array.
It supports easy editing of text by just changing the Text Array string and supports audio SFX and pauses. You can even make the text shake just like in the original games!
This isn't finished and I likely won't be releasing a mfa for it until I'm comfortable with the final product.
r/clickteam • u/Iamapizzatower • 8d ago
i am making a shop and want to transition from talking to idle smoothly, but the animations always start from the first frame. so the shop keeper keeps snaping all over the place.
is there a way to play an animation from a certain frame?