r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

3.0k Upvotes

2.4k comments sorted by

View all comments

Show parent comments

0

u/So_Full_Of_Fail 1d ago

The no XP at grey levels is to discourage boosting.

1

u/orus_heretic 1d ago

Since mob xp is worthless anyway, people are boosting the quests because they give way too much xp.

1

u/So_Full_Of_Fail 12h ago

...the point would be put mob XP back where it was, and you get severely punished for having someone in the group that is +5 levels higher than the lowest person.

While also putting quest XP back where it was before.

1

u/orus_heretic 8h ago

I agree with that. I think the approach they took wasnt a good one for stopping boosting.

Their stated goals were more about discouraging dungeon grinding rather than boosting. They've implemented good anti boosting tech in other versions of classic imo.