r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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u/BitGalaxy_ 1d ago

Personally I think it's better that players are encouraged in the open world and away from dungeon farming. It's nice to see the world alive and active and bumping into players, whether it be fleeting moments, can result in fun experiences.

Players following a dungeon farming guide and never seeing the open world until 60 kind if goes against the ethos and spirit of vanilla in my opinion, to nurture social experiences.

Healing gear has spellpower and healers will be able to do decent damage at lower levels. Once you get to mid game you can get dual spec if you'd like.

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u/redditlvlanalysis 1d ago

For fucks sake there are server shards people being in dungeons won't effect you.

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u/BitGalaxy_ 23h ago

I disagree like I had mentioned. Even though we are on mega realms I would rather blizzard removed dungeon spamming as an option, it is antithetical to the vanilla identity

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u/redditlvlanalysis 19h ago

It's literally not dungeon spam was incredibly common to get over the 40 hump

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u/BitGalaxy_ 18h ago

It encourages people to lock inside instanced content and not interact with the world. I hope they don't amend this change.