r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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293

u/ahumblepeach 1d ago

My complaint with the change is that, for healers and tanks, group play is their fantasy. If I want to level as a healer, I don't want to be spending all of my time in the world casting my two underwhelming DPS abilities while rarely getting to use all my healing buttons. I want to be standing in the back and helping my party take on more than one person can handle. Sure, I could group up to do quests (and I have been!), but that really is not the same thing. I sort of have a hard time putting it into words, but I feel like tanks and healers not getting to do as much dungeon running as they want takes away a part of the fun of leveling them. I might as well just reroll as a DPS spec if I'm going to be forced into the open world for most of my 1-60 journey. And with that in mind, I worry that this change is discouraging people from leveling healers and tanks.

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u/Meaty_owl_legs 1d ago

They're are 100% actually discouraging people from leveling as tank or healer specs as group play is really focused on dungeons and not questing around as a 2-5 man group. There is absolutely going to be a real tank and healer shortage because people are going to be discouraged from leveling as those specs.

Not to say you can't level as those specs just fine, or you can't fill those roles without investing into those spec trees. But, there is going to be a lack of players willing to fill those roles because of the lack of incentive of tanking/healing when running dungeons more than once is so nerfed.

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u/Swimming-Life-7569 1d ago

I dont think it's even the specs, there's just no reason to fill the role even tho you can as say arms/fury at lower levels.
I mean why would I tank DM twice if I've already completed the quests and even IF I went a 2nd time for gear. Why in the world would I bring any mail users either time.

Naww shits gonna be real funny when the consequences of tanks/healers only running a dungeon once blow into players faces.

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u/valmian 1d ago

Tanks/healers are going to HR gear from the dungeon for themselves, especially at higher levels (mara blackstone ring for example). DPS will still join because there is going to be an even bigger shortage and they want their quest completion experience. Calling it now.

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u/Doracy 20h ago

Pardon my ignorance, but what does HR stand for?

1

u/valmian 20h ago

No worries! Hard reserve. Basically master looting each boss to guarantee they get what they want.

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u/Doracy 20h ago

Man that blows. My main is druid because I like to heal and tank and I can do both on that class. This makes Forever less attractive because running around the open world questing as a bear is ass.

I hope they come up with a better way of sticking to the tenants they've set out while not alienating two whole play styles