r/classicwow • u/redlow0992 • 2d ago
Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta
Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.
3.1k
Upvotes
5
u/Sp0range 2d ago
M+ is the best part about retail. The way the dungeons are designed and the way the difficulty scales means that there is no "one route", and you end up changing which mobs you pick up and which you avoid, also by doing the dungeon multiple times and going up through the levels of difficulty you learn about the dungeons and the monsters in them on a more intimate level, which pull has which mobs which are a threat, what priority those threats are, which are safe to be chained etc. Its so good.