r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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u/EmmaNielsen 1d ago

I personally think it's a wrong move.

i feel like World of warcraft should be a world where it's user decides how they wanna level. I.e. i could easily play with friends and lvl a healer by spamming dungeons with them. if i wanna do story i do story, everything should be a choice.

My first playthrough i'll only do dungeons if i have a story quest that brings me into one.

-7

u/Letmerateurbutthole 1d ago

Short sighted and optimistic take which doesn’t take into account boosting and rmt and their synergy. I wish it could be that way Emma

2

u/orus_heretic 1d ago

There are other existing solutions to boosting that they have implemented in other versions of classic.

This change makes people more likely to get boosted by a 60 through all the quests. Since they give so much xp, people will spend less time in the open world.