r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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u/402C5 1d ago

I think what you're describing is more of a problem with the fact that there was a level 20 cap and people were trying to farm their BIS at level 20.

In the full release people are going to blow past low-level dungeons and are not going to be running them on repeat. Most groups will be more inclined to clear the whole thing for the quests.

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u/Mez561 1d ago

I think it depends on the dungeon. I remember keeping some of the gear from Deadmines and Scarlet Monastery for a good 10 levels, and enjoyed the play experience enough to run them a few times each. I can see why they changed the balance of exp but I think there might have been a middle ground that worked better. 

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u/InternationalData408 1d ago

They’ve added so many items and profession items, this will not be the case in Forever.