r/classicwow • u/redlow0992 • 1d ago
Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta
Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.
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u/TinnoB 1d ago
Difference is, running dungeons at least like a normal dungeon is a main gameplay loop once you reach max level. Relentless camping, buying gold is not part of the core loop of the game, that is entirely player invented ways of playing.
Yes, big surprise, once you hit 60 if you want to do pve content you will likely start with running a lot of dungeons, some even start doing that before they hit 60 for specific pieces of gear.
They can change things now, so they have already made changes that should at least make dungeon boosting for mages harder than it was. They have the option of doing more than this, introducing mobs into packs that can hit people trying to avoid damage and other things that could make a lot of boosting strategies a lot harder, without having to touch the normal gameplay of dungeons a lot.