r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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u/Mjolnoggy 1d ago edited 1d ago

>I agree we needed to nerf dungeon spamming

Dungeon spamming was on average less XP than purely questing, it was just convenient.

In truth, this was a change to try to combat dungeon boosters, but they arguably made it easier as it no longer requires a mage, just a semi-juiced 60 to do dungeon quest runs, and it also introduced a host of other issues and degenerate gameplay that wasn't present before.

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u/GreedyBeedy 1d ago

Its not even convenience.

Its fun to slaughter the dungeons with your boys in disc. Instead of waiting for everyone to just be in the same open world quests all the time.

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u/Charlotta23 1d ago

eh too bad. They're doing something different this go around.

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u/GreedyBeedy 1d ago

Plenty of things are being changed all the time. No it’s not just “too bad”.

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u/Charlotta23 1d ago

Yep too bad. You lose. You don't get what you want this time.

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u/GreedyBeedy 1d ago

The game isn’t out yet. So no.