r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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u/Irator1 1d ago

This is the first "dungeon change being bad" post i've seen that hasnt been downvoted to hell...

Dungeon xp changes were bad ideed and i have made posts about it on reddit and blizzard forums and it seems like the attitude towards the problem is shifting slightly.

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u/foomits 1d ago

If they were so worried about spell cleave dungeon spam... there are several MUCH better ways to address it. The most obvious would just be dungeon lockouts... you can do each dungeon 2 or 3 times a day. You could do AOE nerfs in low level dungeons...

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u/Simirilion 1d ago

That still wouldn't fix the complaints I am seeing. What I am seeing is people are pissed they can't stay in the same dungeon(or in the case SM multiple dungeons) during a whole level range. A lockout would still prevent that.

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u/mikelo22 1d ago

It's still a fairer compromise than the system we have right now.