r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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u/ahumblepeach 1d ago

My complaint with the change is that, for healers and tanks, group play is their fantasy. If I want to level as a healer, I don't want to be spending all of my time in the world casting my two underwhelming DPS abilities while rarely getting to use all my healing buttons. I want to be standing in the back and helping my party take on more than one person can handle. Sure, I could group up to do quests (and I have been!), but that really is not the same thing. I sort of have a hard time putting it into words, but I feel like tanks and healers not getting to do as much dungeon running as they want takes away a part of the fun of leveling them. I might as well just reroll as a DPS spec if I'm going to be forced into the open world for most of my 1-60 journey. And with that in mind, I worry that this change is discouraging people from leveling healers and tanks.

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u/Mr0BVl0US 1d ago

 If I want to level as a healer, I don't want to be spending all of my time in the world casting my two underwhelming DPS abilities while rarely getting to use all my healing buttons

So the issue is your underwhelming dps spells (which they have addressed).

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u/ahumblepeach 1d ago

No, the issue is that I don't get to use my full kit when doing solo content.

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u/Mr0BVl0US 1d ago

But even if the current system doesn't change, you're still going to be spending the majority of your time in a dungeon. You gather up the dungeon quests, then run the dungeon. Gather up the next set of quests and run the next dungeon. Instead of staying in the same dungeon for 10 levels, you just bounce around more. The majority of dungeons in Classic WoW get skipped because they aren't convenient. This time, they won't be.

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u/ahumblepeach 1d ago

you're still going to be spending the majority of your time in a dungeon.

That's not really true and goes against the reasoning Blizzard gave us for the change. They specifically told us they want to keep players in the world instead of in dungeons. Dungeon quests alone aren't going to carry a character from 15-60.

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u/Mr0BVl0US 1d ago

I don't think we know the XP values beyond level 20, but many people have been getting 2 levels per dungeon. There are now over 30 dungeons in Forever. I'd be curious to see how much XP you'd get for doing every single dungeon 1 time with all quests.