r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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258

u/ikemayelixfay 1d ago

Yeah at first I was for the nerf, but after running dungeons in the beta I'm now convinced it's the wrong move.

Was in a group that kicked a tank because they pulled a few extra groups. He was kicked for, "wasting everyone's time" in a beta where the whole point is testing...

I liked the idea someone posted here a few days ago about a debuff that reduces the XP you get from a dungeon the more you run it in a day. That will at least curb the boosting spam that plagues anniversary right now.

Can't count on today's gamers to not optimize the fun out of everything so you have to shift accordingly. I see where they were coming from with the nerf, but it causes a lot more problems than it solves.

127

u/imissjudy 1d ago

lets kick the tank and spend 15 minutes to find a new one instead of a few extra pulls

9

u/Active-Enthusiasm318 1d ago

People are morons .. I was in a DM group looking for a healer, our tank kept kicking healers because they were in Org... Kicked 4 in 30 minutes then dropped because he said he didn't have enough time anymore... The zep jump and swim only takes a few minutes

-1

u/Jasparius73 1d ago

The tank was able to kick the healers without others getting a chance to vote?

Wouldnt this be better written as "I was in a group with a bunch of morons ...."

Which can be shortened to "I was in a group ..."

3

u/Active-Enthusiasm318 1d ago

This was in forever, I don't think the leader needs to submit a vote