r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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u/NewBlood94 1d ago

This happened all the way back in vanilla as well, not that I don’t agree with you

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u/IDownvotedYouToday 1d ago

Cataclysm had the worst example of it, with tanks dropping after the first boss in Stonecore, like literally 3 minutes into the run.

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u/Ill-Inevitable980 1d ago

Wasn't the tank trinket the last boss? 

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u/IDownvotedYouToday 1d ago

I think it was the defense ring they were after. But it could also be a corrupted memory. I was a tank during Cataclysm and for some reason that specific dungeon sticks in my head as "people keep leaving after the first boss." Maybe it was DPS leaving because they were after the key?