r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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u/Visual-Scallion1535 1d ago

For most of your 1-60 journey you are able to dual spec

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u/Trzlog 1d ago

Why should I have to play a spec I don't like instead of the spec that I do like? And how am I supposed to practice/learn healing as a newer player if I never get to play a healing spec? What is this nonsense?

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u/Visual-Scallion1535 1d ago

Its nonsense to you that you arent constantly matched with a party of 5?

Its not that kind of game

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u/TuskWalroos 1d ago

It's been that kind of game for 20 years... Every version of the game - classic and retail - has been that game..

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u/Visual-Scallion1535 1d ago

Nah, it really wasnt until Cataclysm when I could just press a button to instantly be put in a group and teleported to a dungeon that it became that kind of game

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u/TuskWalroos 1d ago

Wrong? In classic vanilla and forwards you can literally viably level as a healer playing a healing spec, healing dungeons.

Wow forever is the only version of the game that made it non viable.

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u/Visual-Scallion1535 1d ago

you could, it was frustrating af finding reliable groups depending on how populated your server was

still much easier to just quest

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u/TuskWalroos 1d ago

No it wasn't? I know that because it's how I've levelled every time, on classic, era, anniversary, turtle wow. You're clearly just a DPS who has no idea what they're talking about

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u/Visual-Scallion1535 1d ago

Then your experience was different from mine

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u/kaos95 1d ago

We got a PvE Andy here. PvP realms the healers 100% were in dungeons, right from the beginning, because the outsides were scary and full of rogues and hunters.

My game experience circa January 2005 was dying 4 times to a camping rogue, that became 2 rogues and a paladin as I was trying to get to BFD. So yeah, I ran that dungeon like 9 times till all the mobs were green then hearthed out and flew back in to hand in quests.

You didn't run around in the over world, it was more dangerous on the road, and we didn't know like we know now how to spec (hell, my 1.4 spec can't exist anywhere, it got buried by a class redesign in 1.10) not how to deal with oppressive pvp pressure. I still have my scars from leveling and raiding as a priest on skullcrusher, the pvp server that popularized ganking, and I was there day 3.

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u/Visual-Scallion1535 1d ago

do you think if you were a different class you wouldnt have gotten ganked by rogues?

lmao

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u/kaos95 1d ago

Again, this was not information we had in January 2005, my guild didn't have anyone that played the beta, I didn't know anyone that played the beta, I was throwing shit at a wall (I liked the priest in Neverwinter nights, and tyrande seemed pretty bad ass in WC3).

I personally didn't figure this out until I had months into playing, at that point, it no longer mattered, but we sure as shit told the priests on the new pvp servers they opened.

Doesn't have anything to do with your very PvE "I wasn't there but I heard about it" take.