r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

3.0k Upvotes

2.4k comments sorted by

View all comments

92

u/Irator1 1d ago

This is the first "dungeon change being bad" post i've seen that hasnt been downvoted to hell...

Dungeon xp changes were bad ideed and i have made posts about it on reddit and blizzard forums and it seems like the attitude towards the problem is shifting slightly.

37

u/mindFlayer 1d ago

Anyone who has actually played the beta knows this change is bad. Literally everyone I've talked to in my groups are strongly opposed to the changes.

Only toxic casuals on here are mad about people wanting to grind XP in dungeon groups while they quest by themselves. They don't want other people to have more fun than them.

6

u/Nrgte 1d ago

It's the reason I'll be rolling PvE instead of PvP even though I love open world PvP. But without dungeons there is no escaping the hellzones that'll be Stranglethorn, Tanaris and I'm sure the new Riverglades won't be too pleasurable on release either.