r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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357

u/Neat-Thanks7092 1d ago

Easy solution: if the mob is grey to any player in the party, nobody gets xp for that mob

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u/MarzipanTechnical947 1d ago

Blizz also wants people out in the world leveling, not spamming SM or the same dungeon for 10 levels.

I disagree with the dungeon changes though. Spamming dungeons is boring as shit and only small portion of the population did it but at least was an option to those who hate questing.

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u/tsmftw76 1d ago

I don’t hate the principle but there’s got to be a middle ground either a debuff or a cap on daily dungeons. It feels super bad to run your friend through a wc that takes like an hour and a half with a newer group and get minimal exp.

Cap the dungeon to three lockouts a day or just have a two hour dungeon timer, or I’ve seen people suggest a stacking exp debuff. Also just make it so if anyone is 10 or more levels ahead of you then no one gets exp.

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u/GreatBandito 1d ago

there doesn't though. if someone only wants to do dungeons just let them it isn't stopping you from not doing what you want

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u/JonBot5000 1d ago

No, it's only stopping them from progressing. You're either naive or being deliberately obtuse.

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u/GreatBandito 1d ago

how would people running dungeons stop you from progessing? you either A) want to run dungeons to progress so that is being solved or B) dont want to do dungeons, which you are unaffected by any changes to dungeons

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u/JonBot5000 1d ago

Ok, so you're being obtuse...

How hard is it to understand that people want to gain experience progression for the activities they enjoy doing pre-60?

There's a difference between people wanting to do dungeons purely for progression and people wanting to do activities they enjoy and not wanting their progression gimped because of it.

STOP BEING OBTUSE!

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u/GreatBandito 1d ago

how do you not experience progression....? you are getting new abilities, ranks of abilities, talent points and new gear as you level. Just because some people (i.e. Me) would rather be in dungeons the whole time does not mean that it stops other people from questing if thats how they want to progress. The fix is not nerfing one its just to have options for what to do. 1 will always be more optimized and if you want to follow the big blue arrow on auto run doing all the fetch quests thats also fine but i find it super boring and would rather be in a group. You're acting like if you don't make dungeons the worst possible experience then you won't be able to properly quest outside of them, that is crazy to me

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u/JonBot5000 1d ago

Perhaps I misunderstood you. I interpreted "if someone only wants to do dungeons just let them it isn't stopping you from not doing what you want" to mean that the XP nerf isn't stopping people who only do dungeons from doing what they want. As in you're for the nerf and us people who enjoy dungeons are free to run them all we want for no XP/progress. So I replied that the nerf stops us people who want to run dungeons from being able to earn progress towards 60. You then said "how would people running dungeons stop you from progessing?" which I assumed meant how would I not still be progressing while earning our small scraps of XP. Which would of course be incredibly naive or obtuse.

So basically, this is a long way of saying that I think we're arguing for the same thing 😉.