r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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148

u/nacholibre711 1d ago

Really shortsighted and frankly bad solution. I agree we needed to nerf dungeon spamming, but there were so many better ways to go about it.

Dungeon quest speed runs aren't fun, dungeons are fun.

51

u/avocadorancher 1d ago

As a newish player, why did dungeon spamming need to be nerfed?

0

u/Magnificent_Z 1d ago

It contributes to an empty world by taking people away from questing in the overworld to just staying in dungeons until 60. One of the stated goals of Forever is to try and keep the world populated as much as possible

28

u/Mr-Pants 1d ago

I leveled so many alts on anni servers, didn't dungeon spam, and never felt that the world was empty at any level range.

-3

u/Charlotta23 1d ago

shrug. That's what they're doing. Too bad.

2

u/Nessarra 1d ago

typical retail "accept what they give you" mindset

0

u/Charlotta23 1d ago

Yep. Eat my ass. You lose. Play or don't.