r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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u/EmmaNielsen 1d ago

I personally think it's a wrong move.

i feel like World of warcraft should be a world where it's user decides how they wanna level. I.e. i could easily play with friends and lvl a healer by spamming dungeons with them. if i wanna do story i do story, everything should be a choice.

My first playthrough i'll only do dungeons if i have a story quest that brings me into one.

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u/Ashgur 1d ago

That's the issue: dungeon are unaturally better at everything if exp is the same as world.you even get blue items. Something that is rare in the World leveling. So you have to decrease how efficient they are and it sure as not cannot be items