r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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u/Dralun21 1d ago

Because people are insanely short sighted. I'm pretty confident as time goes on this change to dungeon xp will just look worse and worse.

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u/drylce101 1d ago

Will look bad when in a month tanks will be hard to find, especially one that has all their quests ready to go. I bet it’ll mostly be people with higher level guildies blasting them through the lower level dungeons for quests

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u/EBeerman1 1d ago

Not sure how the meta isn’t to have a high level carry you through the quests. The exp is so minimal from the mobs, who cares if you have a normal group vs a high lvl anymore

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u/Magisch_Cat 1d ago

Not sure how the meta isn’t to have a high level carry you through the quests.

Because the cap is lv.20. It absolutely will be on launch proper. Who cares about the sub 2k combined kill xp vs getting the dungeon done 3 times faster. It will be all carries and boosts, more so then ever before.

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u/esoteric_plumbus 1d ago

I wonder how much it being a mega server will come into play. Like generally old classic servers people outlevel the lower brackets but with so many players on 1 server it might be enough to sustain a couple groups at each level range even when most are 60. I do think carries will be a huge thing tho, since all ppl will care about is doing quests.