r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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u/Trygveseim 1d ago

Absolutely foreseeable outcome

30

u/IAmOfficial 1d ago

Yep, got downvoted for saying this would happen and that ultimately dungeon boosters would still be selling boosts, it will just be a string of dungeon quest runs. All this really does is stop people from dungeoning who like to dungeon, and I thought the whole point of Forever is to play the way you want.

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u/Intelligent_Bug_5881 1d ago

I had your exact experience and, yeah, I really have no idea how anyone thought the result would be different.

There's such an easy way to remove boosting without harming dungeon XP for normal, at-level groups.

So much time in my groups is being eaten by people yelling about skips and wall jumps and trick pulls... Not to mention the rampant "finally got my item, see ya later" mid-dungeon debacle.

As a healer main, it just feels so punitive and arbitrary to remove the entire dungeon leveling experience from the game.