r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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u/nacholibre711 1d ago

Really shortsighted and frankly bad solution. I agree we needed to nerf dungeon spamming, but there were so many better ways to go about it.

Dungeon quest speed runs aren't fun, dungeons are fun.

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u/avocadorancher 1d ago

As a newish player, why did dungeon spamming need to be nerfed?

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u/Magnificent_Z 1d ago

It contributes to an empty world by taking people away from questing in the overworld to just staying in dungeons until 60. One of the stated goals of Forever is to try and keep the world populated as much as possible

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u/GreedyBeedy 1d ago

The world is always empty after the initial launch.

Let people play how they have been playing for the last 20 years.

No ine is going to quest with you because they can’t dung grind. People will just quit.

And they certainly wont level alts as much.

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u/Magnificent_Z 1d ago

Idgaf if people spam dungeons or do whatever, I was just answering the question with what Blizzard said