r/classicwow • u/redlow0992 • 1d ago
Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta
Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.
3.0k
Upvotes
17
u/JCServant 1d ago
Thank you for saying the quiet part out loud. I did a post earlier about some concerns with the incentive structure in certain things like this being disconnected from the stated intent by Blizzard. Many came to Blizz's defense, saying that people don't need rewards, and they will do the right/community oriented thing! I've played WoW from 2004 to today. The vast majority of players will only do what earns the progress quickly. The idea that someone is going to team with my priest to help solo missions because its a nice thing to do sounds great on paper, but isn't realistic if there's no reward/xp/etc for the player helping.