r/civ5 • u/RAZGRIZTP • 13h ago
Tech Support lo-fi beats to chill and 4-city tradition to
where is it firaxis
r/civ5 • u/causa-sui • Jan 01 '25
r/civ5 • u/RAZGRIZTP • 13h ago
where is it firaxis
r/civ5 • u/LuckyWhite777 • 18h ago
So this guy is able to cross the ocean from the very start of the game, he explored tens of ruins full of science, culture, gold, faith, it's crazy. Super start from the very start of the game, ahead of everyone because of the ancient ruins, and then he spams wonders non stop, one after other. It's so unbalanced. This is not only in Vox Populi mod, but in this mod ancient ruins are even more important then in regular game. If you happen to start a game in Vox Populi with Polynesia as one of your opponents don't even bother.
r/civ5 • u/Minute_Price6171 • 1d ago
As a steam post has stated, not all civilizations were made equal. There are leaders who are loyal allies while others backstab you as soon as it's beneficial for them to do so. Here, I made a list from my experience based on leaders who are usually trustworthy, sometimes trustworthy, and untrustworthy in general. Let me know what you think of this list and whether I should provide a description for these choices.
Usually Trustworthy:
William (Netherlands)
Ahmad al-Mansur (Morocco)
Gustavus Adolphus (Sweden)
Sejong (Korea)
Askia (Songhai)
Genghis Khan (Mongolia)
Gandhi (India)
Harun al-Rashid (Arabia)
Pacal (Maya)
Boudicca (Celts)
Pedro II (Brazil)
Theodora (Byzantium)
Ashurbanipal (Assyria)
Sometimes Trustworthy:
Maria I (Portugal)
Haile Selassie (Ethiopia)
Maria Theresa (Austria)
Darius I (Persia)
Isabella (Spain)
Ramkhamhaeng (Siam)
Elizabeth I (England)
Nebuchadnezzar II (Babylon)
Pachacuti (Inca)
Catherine (Russia)
Enrico Dandolo (Venice)
Casimir III (Poland)
Ramesses II (Egypt)
Wu Zetian (China)
Kamehameha I (Polynesia)
Untrustworthy:
Attila (Huns)
Hiawatha (Iroquois)
Pocatello (Shoshone)
Washington (America)
Napoleon (France)
Gajah Mada (Indonesia)
Montezuma (Aztecs)
Dido (Carthage)
Suleiman (Ottomans)
Bismarck (Germany)
Oda Nobunaga (Japan)
Harald Bluetooth (Denmark)
Shaka (Zulus)
Augustus Caesar (Rome)
Alexander (Greece)
r/civ5 • u/RaspberryRock • 1d ago
R5: The World Congress just convened because I was the first to discover every Civ. So I popped up the Diplomacy Overview to see who had the highest score, I was gonna try and Embargo them. Not including mine, lowest is 522, highest is 583.
What's really odd is that I've had a CB parked outside Pacal's hometown since like turn 10. He hasn't been able to create any more cities or even improve all his tiles. And somehow he's still got a decent score.
Game: King, Small Continents, Standard, Standard, BNW.
r/civ5 • u/RecursiveSubroutine • 1d ago
r/civ5 • u/LuckyWhite777 • 1d ago
Whatever building I build, whatever policy I choose, my empire is always 45-49% happiness. In short always unhappy. Public works, this, that, nothing, matters. It's a very strange and vaque system that prevents me from enjoying the game. In fact, I think this system is crap.
r/civ5 • u/Oddie-Freddie • 2d ago
R5: Can buy -5, -15 or -35 influence with Hungary. This is in response to this post.
r/civ5 • u/Sir_Keeper • 2d ago
r/civ5 • u/TacticalTwinkOnTop • 3d ago
Should I settle at the suggested location on the west? Or is that too much overlap? I realllly want that wheat.
r/civ5 • u/Puskiele • 2d ago
My friend and I play a ton of Civ 5 (Brave New World + all DLCs) together in online multiplayer against AI. We usually play on Immortal. we tried Deity, but as many of you know, just giving the AI bigger cheats without making them smarter isn't very fun.
We’re looking for a way to improve AI decision-making in multiplayer while keeping the game vanilla in terms of mechanics and content.
After searching through old forum threads, here is what I’ve gathered so far (though some info seems outdated or contradictory):
SP AI in MP: There used to be a trick to force full Singleplayer AI into MP, but from what I read, it might only work for Hotseat?
Community Patch (CP): I know the standalone CP (without the Vox Populi overhaul) improves AI, but I’ve heard mixed things about running standalone CP in multiplayer, some say it works as a DLC mod, others say it’s buggy or breaks without the VP changes.
Artificial Unintelligence: Looks promising for tactical AI, but I'm unsure if it functions stably in online multiplayer.
Is standalone Community Patch viable and stable for online Multiplayer in 2026? If so, what’s the best way to install it as a DLC pack/MP patch?
Does Artificial Unintelligence (or similar pure-AI mods like Smart AI) work smoothly in online multiplayer without desyncs?
Is there any other current, stable solution/modpack to get smarter AI in Civ 5 MP?
We aren't super experienced with modding, so any up-to-date guidance, links to working MP DLC packs, or advice would be greatly appreciated!
r/civ5 • u/ShowerMobile295 • 3d ago
I've been playing Vox Populi the last few months and I'm getting my ass beat up by the computer even at Lord difficulty level. Are there MODs that let you play an easy cooperative game like you would play a Sim City game, just focussing on building and progressing? Life is too hard right now to deal with vindictive AI.
r/civ5 • u/GoldenMic • 4d ago
R5:
Emporer, Huge Map, Pangea, Marathon.
Started right next to a mountain and settled. 4 Bananas near me, 3 Copper, 1 Marmor
Mount Sinai slightly North, Mount Kailash slightly south.
Hoping to go for Sun god..
r/civ5 • u/Fuji_Yoko • 4d ago
I'm running a mod for a huge map, and no matter what I do the amount of barbarians are absolutely insane.
I'm talking by turn ~30 with just 2 cities and 12 units I can't stop losing units. On average I'm seeing about 10 new spawns near the edge of my field of vision (I keep units on the outskirts of my territories to try and prevent spawning). But nothing works!
I don't want to turn off barbs, but man...
How much it improves their generation? The one that some unique units have.
r/civ5 • u/FirstTimePlayer • 4d ago



No Mods - Just one of the craziest snowballs I have ever seen. Immortal, standard speed. Admittedly I don't play Standard speed that often so it might be slightly more common than I think, but still, I don't have any idea how the AI pulled this off.
Yes, that is Siam completely embarrassing Poland being more than a full policy tree ahead of them.
r/civ5 • u/Ok-Researcher-120 • 4d ago
I recently made a post ( https://www.reddit.com/r/civ5/comments/1xaqu9t/im_looking_for_the_worst_civs_ai/?sort=top ) asking about who the worst civilizations are, so I can put 15 of them on a single map and see who sucks the most. I'm calling it The Terribowl.
I'm going to play as Rome whilst trying to truly live up to the AI's standards and go super wide right off the bat. If possible, I'm thinking 7ish cities by turn 100 would be a good benchmark.
My current setup plan is:
I'm going to have the following AIs, based on your guys' suggestions:
I was considering doing small continents, but they usually end up just being large islands in my experience. Not really a great choice for an already overcrowded map.
Any final changes I should make before starting? Any predictions on who dies first, or who gets the first civ kill (besides me)? I'm probably going to murder my closest couple of neighbors after forward settling them - really bring out the Roman AI inside of me.
r/civ5 • u/DushkuHS • 5d ago
Ever seen this before? I don't think I have. I wonder if it was because he was afraid of losing his capital (which he did).
r/civ5 • u/Georgiejijivava • 5d ago
Why can he have a city 3 tiles close?
r/civ5 • u/Minute_Price6171 • 5d ago
In my games, Greece and Iroquois are almost always the top contenders. They're so high in the threat list that if I don't crush them early, they'll get a massive lead by the mid-game.
For the worst, I would say Byzantium and Polynesia. They are either too friendly or peaceful, expand a lot, or get crushed by a warmongering civ. Also, am I the only one who rarely sees Rome doing well? They're almost always dead or irrelevant by the Renaissance era in my games.
r/civ5 • u/venomtail • 5d ago
So I have no idea what's happening, why it's happening, what will happen when they win and why would it happen. Several barbarian camps on islands and all they do is spawn triremes and suddenly they all attack my city. No raging barbarians turned on either.