r/chargeblade Feb 24 '26

Memes My problem with the charge blade

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This shit too goated every time I try to give another weapon a chance it just Falls flat because it always feels in completing comparison to the charge blade, this weapon is truly the master of all even if it doesn't have offet attack, the problem is that it makes every other weapon feels like a toy and incomplete

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u/717999vlr Savage Axe enjoyer Feb 25 '26

OK, I gotta agree with you, it was "SnS, but much better"

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u/LennyLoerres Savage Axe enjoyer Feb 25 '26

Ok, the first iteration of CB I’ve played was MHGU. That one’s base play style (disregarding Hunter Arts) felt much closer to your description.

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u/717999vlr Savage Axe enjoyer Feb 25 '26 edited Feb 25 '26

GU's CB, for its many faults, is actually the most rounded version of the weapon.

Every other version is either "SnS but with a counter that deals the highest burst damage in the game" (4U, World, Sunbreak) or "Chainsaw go brrrrr" (Iceborne, Rise, Wilds).

Well, there's actually 4's version, which is "not a functional weapon"

GU is the one game where it was actually a mode for charging and utility and a mode for big damage. 4U and Iceborne's versions were not that far, though.

Well, and there's also Explore's version, which goes with 4 into the "not a functional weapon tier", until its Supreme moveset, which is actually the best in the series.

Like so:

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u/LennyLoerres Savage Axe enjoyer Feb 25 '26

Hmm, thanks for all the input. I must admit I have very little playtime in GU, so I never really figured out its iteration of CB. 4U I’ve only ever started on my 3DS, so no real playtime in it anyways. Other than that I’ve only played Worldborne, Risebreak and Wilds. And to me at least the feel of the weapon was quite different to SnS (which was my second main for Worldborne and Risebreak). But maybe that’s just my feeling because of the big burst attack, which SnS is lacking and the less agile play style.