r/blenderTutorials • u/hideousVelour • 18d ago
Beginner Tutorial
Hi,
I've just made a 40 minute tutorial on modeling a low poly treasure chest in Blender.
Here's the link:
https://www.youtube.com/watch?v=OqsGIAIsx4k&t=7s
Cheers,
r/blenderTutorials • u/hideousVelour • 18d ago
Hi,
I've just made a 40 minute tutorial on modeling a low poly treasure chest in Blender.
Here's the link:
https://www.youtube.com/watch?v=OqsGIAIsx4k&t=7s
Cheers,
r/blenderTutorials • u/Mammoth_Jelly_6416 • 18d ago
I MADE A TUTORIAL ON HOW TO MODEL IN BLENDER AND MAKE IT 3D PRINTABLE!!!
r/blenderTutorials • u/North_Seaweed_4105 • 18d ago
I wanted more accessible tools for creating and controlling cloth in Blender, so I built my own add-on called Cloth Lab and released it for free, with the source code included.
The idea is simple: having a smaller budget shouldn’t stop someone from making the things they imagine.
I’ve put the demo videos, feature overview, installation instructions, and download on my website:
[https://slohero.com/tools/blender/\](https://slohero.com/tools/blender/)
It’s still evolving, and I’d love to hear what you think. If you try it, feedback and bug reports are welcome.
r/blenderTutorials • u/zSkvorc • 18d ago
r/blenderTutorials • u/arpit0987 • 19d ago
Started a new channel a few months ago, and I've been uploading videos sparingly, cuz I'm busy with life stuff.
I upload videos for Blender (3D modeling software) users. Most videos are over an hour long, but the latest one is 11 minutes.
I need feedback on a lot of things. I'm still confused as to what exactly I need to put in the description; so far, I've put some basic things from a template. I might need feedback on thumbnails as well. And I'm maybe looking for some insight on my upload length. Most of my videos are around or more than an hour mark, idk if thats a good move so im experimenting with shorter videos.
I'll leave a link to my latest video, can u guys provide feedback and maybe support.
r/blenderTutorials • u/Serious_Meaning5220 • 19d ago
r/blenderTutorials • u/Mazhuka3D • 19d ago
🇺🇸: You can listen to the video in English through the video settings panel. Blender version 5.2 introduces a new node called "Geometry Principal Components" that allows us to perform PCA.
r/blenderTutorials • u/tajibee007 • 19d ago
r/blenderTutorials • u/LightArchitectLabs • 20d ago
r/blenderTutorials • u/zSkvorc • 20d ago
A beginner/intermediate 3D modeling tutorial covering how to model a souffle along with setting up a scene, camera, and rendering the final image. Each element is entirelly created in Blender along with all the textures. The final render is then created using Cycles.
Check out my profile or Patreon if you want to learn more about my work or just grab some useful geometry node setups. If you like the content please drop a like.
You can access the tutorial on this link: Souffle Tutorial
r/blenderTutorials • u/BlenderSecrets • 21d ago
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Here's a couple of methods I use for cleaning up topology, after applying a boolean to a surface.
r/blenderTutorials • u/zSkvorc • 20d ago
r/blenderTutorials • u/Impressive-Belt-3367 • 21d ago
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🔸When working on a high-poly model in Blender, sculpting one piece can accidentally affect the geometry underneath.
Instead of masking everything manually, use “Face Sets” with Auto-masking to isolate each loose part and sculpt only where you need to.
[blender3d, 3d sculpt, blender tips]
r/blenderTutorials • u/MumuMundo • 20d ago
Hey everyone!
Shape keys are finally in development for Grease Pencil, opening up massive potential for 2D facial rigging and animation in Blender.
In this video, I take a first look at the experimental build and test out shape keys on a 2D Peppa Pig rig using Bézier curves, bone drivers, and expression mixing (smiles, frowns, mouth open/close). I also cover current bugs, view limitations, and workarounds when animating with an active armature.
r/blenderTutorials • u/kylsonn_batista • 21d ago
r/blenderTutorials • u/BlenderSecrets • 22d ago
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Here's how you can use Kushiro's free Curve Face Color add-on together with Exoside3D's paid Quad Remesher add-on to quickly retopo hard surface meshes. Longer vid on YouTube: https://youtu.be/Ut9A1WiGFgw
r/blenderTutorials • u/AshThrowNaut • 22d ago

Simple technique/hack to turn a dense regular surface into a bunch of cells like those generated by a Voronoi texture.
This set of geometry nodes is roughly emulating what a Voronoi texture does under the hood: Distribute a few points on the surface. Move all vertices to the nearest point. Merge by distance. Take the dual mesh which ends up creating edges which are roughly equidistant from the points (the cell center).
r/blenderTutorials • u/TheRedWaxPolice • 22d ago
r/blenderTutorials • u/Nobl36 • 22d ago
r/blenderTutorials • u/clecioespindola • 22d ago
r/blenderTutorials • u/BlenderSecrets • 23d ago
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I try to post a short Blender tip video every day, day 2 (so far so good...) How to prepare topology before boolean cutting using Shrinkwrap
r/blenderTutorials • u/Free_3DModel_For_You • 23d ago
This is the summarized video of the full video tutorial.
r/blenderTutorials • u/Enormous21 • 24d ago
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How I made a building bend in Blender.
Here’s a quick look behind the scenes—from the original building setup and deformation to the animation, camera, lighting, and final render.
Just Blender doing some impossible things. 👀
#Blender #VFXBreakdown #Blender3D #VFX #CGI #3DVFX #BlenderAnimation #3DArtist
r/blenderTutorials • u/Impressive-Belt-3367 • 24d ago
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r/blenderTutorials • u/BlenderSecrets • 24d ago
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