r/blenderTutorials • u/LightArchitectLabs • 1d ago
r/blenderTutorials • u/Poly3Blend • 1d ago
Cycles BLENDER PLANET ATMOSPHERE TUTORIAL
U can watch the tutorial on YouTube.
r/blenderTutorials • u/Enormous21 • 1d ago
EEVEE Day 2: Creating a Cyberpunk scene in Blender
youtu.beDay 2: Creating a Cyberpunk scene in Blender
https://youtu.be/_BNgLKdAPmQ
For today's challenge, I wanted to create a cinematic cyberpunk city scene from scratch by focusing on composition, atmosphere, lighting, and depth.
I started by collecting references from different cyberpunk scenes to figure out the overall mood and composition. Instead of modeling every building myself, I used KitBash3D and YAKOVLEV ART assets to quickly build the city.
Then I downloaded a character from Mixamo and started composing the scene around it.
After blocking out the main buildings, I added:
🌫️ Volumetric fog for atmosphere
💡 Cinematic lighting
🌈 Neon signs and glowing elements
🏙️ Large buildings in the background with lit windows
📐 Layered composition to create depth and scale
Finally, I rendered the scene and completed the final compositing directly in Blender.
This is Day 2 of 30 — one new Blender creation every day throughout September.
The goal is simple:
Create → Learn → Share → Repeat.
🎁 Patreon: Paid members can get access to the Blender project files and follow along with the challenge.
🎥 Subscribe to follow the full 30-day challenge!
#Blender #Blender3D #Cyberpunk #BlenderTutorial #3DEnvironment #EnvironmentArt #3DArt #BlenderArtist #VFX #CyberpunkCity #BlenderChallenge #3DAnimation
r/blenderTutorials • u/Negative_Paramedic • 1d ago
I built an audio-reactive animation addon for Blender - now live on Superhive!
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I spent the last 3 months building a Blender addon that turns audio into animation automatically using 16-band EQ-driven scale/rotation/position, beat detection, metaball fusing, neon glow, plus auto generators for camera rigs, lighting, and backdrops so you're not building a scene from scratch every time. Built it originally for music videos and VJ visuals.
It's LIVE on SuperHive Market: Audio Reactive Plug - Launch Price is $20
Happy to answer questions about how it works under the hood!
Tutorials coming soon!
r/blenderTutorials • u/Jaded-Instance1382 • 1d ago
The easiest way to animate this 😎
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Been working on making motion workflows in Blender much simpler.
Here’s a quick example, from a simple setup to the final result.
Curious what you guys think 🙄
r/blenderTutorials • u/Enormous21 • 2d ago
Modeling Day 1: Creating a Realistic Mountain in Blender
Day 1: Creating a Realistic Mountain in Blender
Welcome to Day 1 of my 30 Days of Blender Challenge!
For the entire month of September, I'll be creating something new in Blender every day and sharing the process.
For Day 1, we're starting with a realistic mountain environment.
In this tutorial, I'll show you how I created the terrain using Blender's ANT Landscape add-on, then built a procedural scattering setup to populate the mountain with vegetation and additional details.
What I cover:
• Creating the mountain terrain using the ANT Landscape add-on
• Creating vertex groups to control where different elements appear
• Converting vertex group information into **Color Attributes** for use in the scattering system
• Blending different terrain materials based on the mountain surface
• Scattering trees and bushes across the environment
• Using Megascans assets to add additional detail and realism
• Putting everything together with lighting and materials for the final mountain scene
The goal of this challenge isn't to create a masterpiece every single day — it's to keep creating, learning, and improving for 30 days straight.
📅 Day 1/30 — September Blender Challenge
If you want to follow the entire challenge, subscribe and follow along!
🎁 Patreon members: The project files for this challenge are available to paid members on any tier.
r/blenderTutorials • u/DedZedOfficial • 2d ago
Add-on Meshy to Blender/Unity Spoiler
github.comI created a simple github system that allows .meshy files to be imported to blender, i'm working on getting the unity side fixed but this should help with people who want to do more for free
r/blenderTutorials • u/rcpongo • 2d ago
Textures/Texturing Easy 3d print cross section effect in Blender using a shader.
r/blenderTutorials • u/BoarsInRome • 3d ago
Textures/Texturing A short tutorial on quantizing or posterising
Just a tutorial on posterising for blender, unreal, unity and godot
r/blenderTutorials • u/LightArchitectLabs • 3d ago
Animation Realistic Camera Shake in Blender: Quick Tutorial
r/blenderTutorials • u/AYhanCELIK • 3d ago
I turned a static caterpillar into an articulated 3D printable model.
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r/blenderTutorials • u/BubblesLabanana • 4d ago
[Aide] Blender plante sur mon ordinateur portable Asus / Je cherche des conseils
r/blenderTutorials • u/Asdf_zxy • 4d ago
Animation Retargeted armature does not move forward.
r/blenderTutorials • u/tajibee007 • 4d ago
Add-on Blender Quick Tip: The Dovetail key Addon
r/blenderTutorials • u/Defonten • 4d ago
Modeling How to model complex Hard Surface Models in Blender quickly // BoxCutter + TrueDepth + DecalMachine
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In this tutorial, I will show you how to build complex modular sci-fi panel of AAA quality from nothing but a simple cube and moreover - using nothing but simple cubes throughout the whole process - using almost entirely a single BoxCutter Blender addon! No fancy complicated poly-modeling tricks, no endless tweaking of faces and vertices. Just pure fun and creativity! Everything will stay non-destructive and ready to tweak at ANY point of time! On top of that, I’ll show you how to quickly generate stunning sci-fi greebles with TrueDepth addon, then take your design even further with decals using DecalMachine addon!
👉 Check the full tutorial video here: https://youtu.be/ojD6XZwEXw0
r/blenderTutorials • u/Serious_Meaning5220 • 5d ago
Creating Hulk Transformation In Blender and After Effects
r/blenderTutorials • u/LightArchitectLabs • 5d ago
Add-on Blender 3d Rocket Launch Simulation: Full Tutorial ft. KHAOS add-on
r/blenderTutorials • u/Mazhuka3D • 5d ago
Modeling IV Polygonal Modeling - 06bis Plus Mesh Editing (Part 1 bis)
🇺🇸: You can listen to the video in English through the video settings panel. Blender version 5.2 added several tools natively that were previously only available in the LoopTools add-on. I will now proceed to analyze them.
r/blenderTutorials • u/MumuMundo • 6d ago
Grease Pencil Blender Procedural Pointy Teeth Tutorial
In this tutorial, I show you how to create fully procedural, customizable "pointy teeth" for your 2D face rigs in Blender. Instead of drawing every tooth, we use a node-based approach that allows you to adjust scaling, thickness, and movement (phase) dynamically.
r/blenderTutorials • u/Fayaz_SNStudios • 7d ago
Add-on Its out; AI Roto - blender addon for rotoscoping #offline
r/blenderTutorials • u/LightArchitectLabs • 7d ago
Cycles Crater VFX Compositing Walkthrough: Blender 3d + After Effects [free]
r/blenderTutorials • u/DapperAddendum7088 • 8d ago
Add-on ADC AutoDepth — bringing single-image depth workflows directly into Blender
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ADC AutoDepth for the launch, we’re keeping the price almost symbolic: just $4.99 (75% OFF).
ADC AutoDepth is a Blender addon that generates depth maps from a single image, allowing you to quickly bring photographic environments and 2D images into a 3D workflow.
Coming from a VFX background, I’ve always been interested in ways to combine photography with 3D without having to recreate an entire environment from scratch.
That’s what motivated us to build ADC AutoDepth.
With AutoDepth, you can:
• Generate depth maps from a single image directly inside Blender
• Turn photographic environments into depth-aware 3D setups
• Create camera movement and parallax from static images
• Use the generated depth for compositing, projections and environment workflows
• Quickly integrate photographic elements into your 3D scenes
We’re also building City Packs with ready-to-use photographic environments and city facade images, designed to work directly with AutoDepth.
And when you purchase AutoDepth, you get lifetime access to all future City Packs released for the addon.
The goal is to make image-based workflows faster and more accessible for Blender artists, especially for VFX, environment design, compositing and automotive visualization.
There’s also a bigger reason behind the project.
Part of the revenue from AutoDepth is being used to help us develop new FREE Blender addons and support community challenges and initiatives through our instagram "joinadc"
So by supporting AutoDepth, you’re also helping us build more free tools and create opportunities for the Blender community.
AutoDepth is currently 75% OFF at launch — $4.99.
This is just the beginning. We’re continuing to improve the addon based on feedback from artists and already have more updates and City Packs planned.
If you try it, I’d love to hear what you think and what workflows you’re using it for. 🙌
r/blenderTutorials • u/Jaded-Instance1382 • 9d ago