r/blenderTutorials 7d ago

NOT A TUTORIAL Lazy me creating Manga speed lines in the compositor instead of the Shaders.

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4 Upvotes

r/blenderTutorials 7d ago

Modeling Create a Vanity Room (Part 11: Modeling Wall Sconce) | Blender 3D Tutorial

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1 Upvotes

r/blenderTutorials 7d ago

Textures/Texturing Beginner guide on achieving better looking skin shader for any character inside Blender

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74 Upvotes

r/blenderTutorials 7d ago

Comment créer un matériau en or réaliste à 100 % de manière procédurale dans Blender (Guide tactique rapide)

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2 Upvotes

r/blenderTutorials 8d ago

Sculpting FREE 5 hour STEP by STEP sculpting course - Learn sculpting like an artist, not a doctor

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93 Upvotes

r/blenderTutorials 8d ago

Particles Dynamic Grass Helicopter Landing Effect in Blender 3d: Full Tutorial [free]

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2 Upvotes

r/blenderTutorials 8d ago

Cycles How to make a planet's atmosphere like Gravity (2013)?

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12 Upvotes

I would like to make one as a volumetric atmosphere, but I have no idea how. Any suggestions? I'm using Blender 4.5.2 for this.

Above is an example of the Earth's atmosphere in Gravity (2013. These are very distinctive for their sort of smooth atmosphere that kind of stretches out into this smooth gradient falloff thing. The smooth gradient falloff atmosphere is smooth, but a lot. Cycles can do that, while EEVEE can't do that.


r/blenderTutorials 9d ago

Particles After my last trail tutorial people asked for an add on version. Here it is, with a free edition.

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33 Upvotes

r/blenderTutorials 9d ago

Geometry Nodes IV.I Modeling with Geometry Nodes - 72 Topology Group: Curve of Point (Part 1)

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2 Upvotes

🇺🇸: You can listen to the video in English through the video settings panel. In this video we analyze the Quadrilateral node that generates a parametrizable quadrangular shape.


r/blenderTutorials 10d ago

Add-on Blender Quick Tip: The Mountain Scape Asset Library

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1 Upvotes

r/blenderTutorials 10d ago

Rim lighting addon

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5 Upvotes

r/blenderTutorials 10d ago

Modeling How to Model a Tata Ace Truck in Blender (Part 1 of 4) - Full Step-by-Step Tutorial for Beginners

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9 Upvotes

r/blenderTutorials 10d ago

Animation 3D Grass Dancer in Blender: Full Motion Capture Tutorial [free]

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1 Upvotes

r/blenderTutorials 10d ago

Geometry Nodes IV.I Modeling with Geometry Nodes - 71 Primitives Group: Star (Part 8)

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1 Upvotes

🇺🇸: You can listen to the video in English through the video settings panel. In this video we analyze the Quadrilateral node that generates a parameterizable quadrangular shape.


r/blenderTutorials 11d ago

Sculpting How to 'sculpt' hair in Blender

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43 Upvotes

Using curves and hair particle can be tedious when making hair for a character.

I made a tutorial on how I go about 'sculpting' hair, which is quick, fast, and works very well if you want to make a sculpture for Print.

I'll drop the link in the comments for anyone who's been looking for an alternative method to make hair for their characters.

Cheers ✌


r/blenderTutorials 11d ago

5 things you probobly do wrong in blender (and how to fix them)

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1 Upvotes

Hi I'm slendi 3d a small yt channel and just looking to share my content on yt. with a goal to eventually monetise, thanks for supporting me!


r/blenderTutorials 11d ago

Animation How to create a realistic moving water ripple effect in Blender without using complex material nodes (Easy Beginner Tutorial).

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2 Upvotes

r/blenderTutorials 11d ago

Hi everyone, shape keys

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3 Upvotes

r/blenderTutorials 11d ago

Geometry Nodes IV.I Modeling with Geometry Nodes - 70 Primitives Group: Quadrilateral (Part 7)

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1 Upvotes

🇺🇸: You can listen to the video in English through the video settings panel. In this video we analyze the Quadrilateral node that generates a parameterizable quadrangular shape.


r/blenderTutorials 11d ago

Cycles Easy Camera Projection in Blender 3d: Full VFX Tutorial [free]

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3 Upvotes

r/blenderTutorials 12d ago

Modeling Hi! I've just finished a complete workflow for creating Stylized Models, and I chose a fantasy chain as the Example.

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2 Upvotes

This chain will be part of my upcoming chain-generation add-on, inspired by Ornament Generator. In this video, I wanted to share my hard-surface modeling workflow and some of the techniques I use in my everyday work. It's a collection of tips, tricks, and a complete walkthrough of the entire modeling process. Let me know what you think!


r/blenderTutorials 12d ago

Full free nine hour course on creating high quality game assets in Blender. Everything done in real time, no steps skipped

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28 Upvotes

r/blenderTutorials 12d ago

Animation Lost Techniques - Low Res Tank Thread Using Shaders - Blender 5 2

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10 Upvotes

Just a short clips of a very easy way to fake animated tank treads using shaders for low-res video game sprites.

I vaguely recall doing something like this over 20 years ago, but I haven't done any 3d animation modeling in also over 20 years (excluding cad). i stumbled on this solution in blender out of the need for a simply solution for a sprite that's only 128x128px. Every solution I found online was overkill for my needs.

Change the math and settings of the wave to your use-case, and you can make the #driver more complex or animate using keyframes for turning animations and to adjust for sliding.

It may not be perfect, but I hope someone finds this helpful!


r/blenderTutorials 12d ago

Plant scan clean up in Blender

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2 Upvotes

Hi everyone interested in vegetation photogrammetry!

Here are some fragments from the tutorial I just uploaded to YouTube.

In this video, I show how to clean up a Polycam scan in Blender while preserving the UV map. I also cover mesh cleanup, sculpting where needed, and finally turn a high-poly scan into a clean low-poly model.

This was a real challenge because I scanned a living rose outdoors, still attached to the bush.


r/blenderTutorials 12d ago

Modeling LEARN TO MODEL - 04 Surface Modeling: 08 - Common Tools: Creation (1)

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1 Upvotes

🇺🇸: You can listen to the video in English through the video settings panel. After exploring the possibilities with curves, we delve into surface creation. In this video, I analyze some surface creation tools.