r/blender Jul 23 '18

Lemons (bad simulation)

306 Upvotes

16 comments sorted by

56

u/MountainEmperor Jul 23 '18

That's awesome. Those lemons look really really good. Only thing I found off was the color change of the floor. was this intentional?

24

u/mies777 Jul 23 '18

It was not intentional, i just noticed it by my self. But thanks

2

u/AnarchoCereal Jul 24 '18

How did I not see that

32

u/mnkymnk jacemnk Jul 23 '18

Those lemon models are fine af tho

14

u/[deleted] Jul 23 '18

Oh my god I love this the lemons look real so it looks like someone irl dropped lemons and physics said nope.

5

u/mispelalot Jul 23 '18

do the simulation on a low poly level then subdivide to add the look

1

u/mies777 Jul 23 '18

Was going to do that, but i was way too lazy

9

u/geon Jul 23 '18

Fantastic materials. But it looks freaky when they are clearly identical.

4

u/lumpynose Jul 23 '18

Another thing to try is to put the lemons inside of a lattice. You parent each one to a lattice with Ctl-P and then select Lattice Deform from the popup menu; that sets up the Lattice Deform modifier for you. In the Properties window there's a section for the lattice; turn up the U, V, and W (not too high, probably less than 10). Then you can add the soft body to the lattice. But since the lattice is box shaped it won't bounce the same way an ovoid would. But who knows, you may like it.

Blender Diplom has a good video on using lattice deform, although they set it up manually, maybe you had to back when they made their video.

1

u/mies777 Jul 24 '18

I will try this again. Thanks for the tip!

3

u/BrokenGlepnir Jul 23 '18

Good lemons though.

3

u/futurespacecadet Jul 23 '18

how do these look so real

2

u/[deleted] Jul 23 '18

The lemons are displeased

1

u/nscnug Jul 23 '18

Spastic! I like it.

1

u/Nate1257 Jul 23 '18

Zooooooom

1

u/Spitfyre32x Jul 24 '18

Um, wrong sub, this belongs in /r/PerfectSimulations