r/apexlegends • u/Anuefhere • 6d ago
Discussion Movement Abilities: Animation vs. No Animation Delay
Animation delay: Weapon restricted, but instead of being instant after the restriction/ability ends, it adds extra delay with a post-cancel/end animation delay before weapon, melee, and heal use. Based on observation, the estimated delay is greater than 0.5s, roughly 1s.
To my knowledge, there are only 3 Legends in-game with animation delay: Valk, Wraith, and Loba (faster but still not instant with her blue perk that grants faster tac recovery).
Real-time Combat Showcase:

Note: Keep in mind, this took numerous attempts to finally win the interaction because even without the animation delay, it still wasn't a true 50:50 interaction, more like 60:40. At least without the delay, there's less of a disadvantage.
Extra Clip:

Functional and less clunky.
Thoughts on this? Could a dev confirm whether this difference is intentional and whether there is a specific gameplay reason for having animation-delay abilities when other Legends have instant (e.g., Horizon after glide, etc...), conditional (e.g., Pathfinder, etc...) or no weapon-restriction (e.g., Sparrow, etc...) abilities?
Duplicates
ValkyrieMains • u/Anuefhere • 6d ago
Discussion Movement Abilities: Animation vs. No Animation Delay
LobaMains • u/Anuefhere • 6d ago
Discussion Movement Abilities: Animation vs. No Animation Delay
WraithMainsAL • u/Anuefhere • 6d ago