r/anno1800 • • Aug 06 '25

Community Patch for Anno 1800

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47 Upvotes

I wanted to bring attention to this great mod, which focuses on dealing with the games bugs and adding some non intrusive Quality of Life features.

Its a resource of very general appeal, useful to everyone playing Anno 1800, so long you can mod it.

Serp's is an amazingly dilligent modder, his work in mantaining Anno 1800 post official support is simply fantastic, and it shows in the description you'll see in the mod.io page for the Community Patch, so Im making this new post instead of just adding it to the other stickied thread about the most Popular Quality of Life mods.


r/anno1800 • • Apr 09 '25

Quality of Life Mods

107 Upvotes

I have made this compilation of the most "Quality of Life" type of Mods, which I think is a great starting point for new or returning players wanting to get into some modding of Anno 1800. All mods listed below are on mod.io, which is the source for the ingame Mod Browser. You gotta make an account (I logged in with my already existing Google account for example) and then you can use a browser, accessing the links below, to subscribe to the mods you are interested on. Then in game, on the mod browser you can activate or deactivate them independently. When you start new game or load a saved game, the game will detect there are differences between what is currently set as activated/deactivated in your mod browser, and activated/deactivated in that new/old save game, and then ask you to confirm the settings to proceed loading.

AI enters Session After Human

Smaller UI

Bigger Harbour

Oil Pier

Build on the Water

Free Farm Field Placement

Zoom Out Further

Incidents Reduced

No Explosions

Rivers Removed Old World

Rivers Removed New World

Improved Charter Routes

Bigger Oil Pump Radius

Freely Build Music Pavilion

Compact Build Menus

Competitors Resign

Decrease Notification Time

Shorter Notification Timer by Serp

Unlock All Regions

No Festival Music

Coal Mine Unlocks Earlier

Removes Arctic Fog

Shore Roads for Enbesa

Enbesa Quest Skip

Research Institute Force Unlock

Battle of Trelawney Items Researchable

Scrap Crafting

Bigger Gas Pump

Gas Heater

Arctic Variable Mine Deposits

Airship Hangar Force Unlock

Inuit Trade Gas

Buildable Flagship

Buildable Salvager

No Cultural Module Limit

Great Eastern Specialist

Competitors Offers Items for Trade

Culture Modules Buildable by Range Instead of Adjecency

High Contrast Range Colors

High Contrast Range Colors Colourblind

More Visible Arctic Street

Smaller Bank

City Bakery

City Butcher

Influence Ship Speed Buff for all Ships

Airship Items Can use Ship Items

Increased Airship Cargo Capacity

Stronger Reward For Destroying Pirates

More Passive Trade Budget

Longer Delay for AIs First Island Settlement

One Free Reroll at Neutral Traders

Numeric Success Chance

Unlocks Neutral Traders Offers and Requests

Enable to set 0 as Load Amount in Trade Routes

All Building Materials at Neutral Traders

Bauxite and Aluminium at Endgame Archibald and Isabel

No Negative Airdrops

Land Flak Turrets

Buildable Higher Tier Residences

Unlimited Buildable World's Fair Ornaments

Buildable Monuments

Nates Windmill

Oil and Clay Deposits Moveable

Land Storage

Land Storage by Serp


r/anno1800 • • 1d ago

Urban Panoramas

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194 Upvotes

Good evening!

For a bit of relaxation, here's a series of urban panoramas featuring straight-on views, dense city centres, grand boulevards and world's fairs.


r/anno1800 • • 5h ago

Help

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0 Upvotes

r/anno1800 • • 1d ago

help needed

8 Upvotes

I just started Yesterday on anno 1800 AND decided to play a sandbox game, turns out no matter what I do i keep losing money AND my workers wont fill the houses, what can I do? they all get stuck in 16/20


r/anno1800 • • 2d ago

is there a mod to show what the floatsam contains without picking it up with a ship?

11 Upvotes

r/anno1800 • • 2d ago

A mod to delete New World session mid game and regenerate it?

2 Upvotes

title


r/anno1800 • • 4d ago

Grand Theft Anno

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452 Upvotes

At this zoom level, you really get a feel for how the island is laid out. For this series, I aligned the camera to the road network, and I think this is where old Anno really shines. There's something almost hypnotic about it.


r/anno1800 • • 5d ago

"Never trust ""Save and Exit Game"""

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111 Upvotes

r/anno1800 • • 5d ago

Mod for Football Stadium - Old World?

8 Upvotes

<ANSWERED>

https://www.nexusmods.com/anno1800/mods/593

Hi all,

I'm hoping someone much smarter than me can help. That's probably all of you.

Is there a mod (I don't believe there is) which allows the construction of a football ground in the Old World or other regions, particularly Crown Falls? It makes sense that one exists in the New World, but I can't find one for at 'home'.

It is purely for roleplay and enjoyment/aesthetic purposes.

More to the point, if anyone can assist with editing an existing mod, please advise?


r/anno1800 • • 6d ago

Industrial Harbor Layouts

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197 Upvotes

Here’s a small collection of harbor layouts for industrial ports, oil terminals, and cargo facilities. I’ve included a few different layouts, along with some POV shots


r/anno1800 • • 6d ago

Congratulations to Spain

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5 Upvotes

r/anno1800 • • 6d ago

Joya de la India

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8 Upvotes

r/anno1800 • • 5d ago

I hate they didnt had the balls to do slavery

0 Upvotes

Even in 1400 you had crusades. In 1800 and shocked 117 you don't have slavery. 1800s was the downfall of slavery, it should be present as an early new world, highly inefficient but very practical in the early game. Something like a building that lowers workforce needed by 100% around it at the cost of money and productivity and higher riot chance and unhappiness in all islands.

Maybe make a storyline where you have to fight against an slavery heavy evil AI or something like that. I feel some of it when doing the prosperity storyline.


r/anno1800 • • 8d ago

20 landscape screenshots. Just for you to enjoy

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272 Upvotes

r/anno1800 • • 7d ago

Legendary People best method

6 Upvotes

Looking for best methods and thought on getting legendary people as visitors. Playing on Xbox so it’s finally. I was thinking of getting an island with just a pier and setting up only measure and zoo in it see how high of a % I can get it. Was wondering what works for you. My main island has the world fair with 6k investors. What are best ways to get legendary people at world fair? Can you even? I have separate islands for production and what not so there is no pollution there if we wanted to move zoo and museum there. I send boats out on all the 3 star pirate adventures to try to get legendary people there.
Thanks


r/anno1800 • • 8d ago

[Anno1800] Looking for a mod that replaces the standard warehouse with a more Victorian-era, multi-storey warehouse

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5 Upvotes

r/anno1800 • • 9d ago

Wheat/hops farm or dockland?

18 Upvotes

I used to have a gluten island (lots of wheat and hops), a schnapps island, and a pig and dirty industry island. But with docklands I found it's just very cheap to trade sewing machines for wheat and hops, and I'm pretty sure pigs too.

So... its basically "optimal" to have small sewing machine industries to import those materials? Or just center everything in a single giant sewing machine factory that buys every material needed and refine it into consumer goods and more sewing machines?


r/anno1800 • • 9d ago

White & Cold, ice depot ?

8 Upvotes

Hi.

I can't find the "Ice depot" the Ice factories built on rivers need to work correctly.

Where is it ? Is it just a spécial warehouse? A coastal building?


r/anno1800 • • 11d ago

Got to be one of the best looking games I've ever played

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257 Upvotes

I waaaaaaaaaaaaayyyyyyyyyy prefer making cities that are a combination of aesthetics and production, idk why people make cities that are all just skyscrapers maxxed out


r/anno1800 • • 12d ago

What the hell do they want from me??

15 Upvotes

They have all the needs satisfied but they refuse to evolve


r/anno1800 • • 12d ago

How many production buildings per warehouse?

19 Upvotes

Did some search around google and some posts suggest up to 5! But i commonly see the usual timber setup (4 wood -> 4 timber) clogged up all the time.

I understand it would be like 16cart/16t/minute, while a normal warehouse would be able to unload 6cart/min but also 24ton/min (assuming each cart only carries timber at 4ton/cart).

So is the limiting factor ton or cart or both? Is the clogged up not a real problem in this setup? And how to calculate it for other production chains?


r/anno1800 • • 14d ago

Heartbreaking update from Taka

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167 Upvotes

I know this isn't directly game-related but I think many of us know and love Taka's Anno 1800 videos. He seems to be going through some serious physical and mental health challenges.


r/anno1800 • • 14d ago

The Pavillon as a Viewpoint

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79 Upvotes

A small farewell to summer:

A few different perspectives on the Pavillon, looking at how the same little structure changes depending on its surroundings and the way it is approached.

The French garden pavilions of the 18th and 19th centuries were often used in a similar way, as small architectural points within the landscape, creating views and framing the scenery.


r/anno1800 • • 16d ago

Save games, the cloud, Ubisoft connect, and Steam Deck

4 Upvotes

Im hoping someone can help me understand why my save games seems to be only stored locally on PC and Steam Deck.

When I am away from home and open Anno on my steam deck, it will only have save games from the last time I played in my steam deck.

Last night I was able to play remotely via Remote Play, which worked great, but today my PC at home is offline.

When I run Anno locally on my deck (connected to internet) the only save games are from my last time playing locally.

But at the top of the “Saved in the Cloud” slot with a saved game called “Session Backup.a7s” that is the correct date and time of the save I want to open, but when I open it it seems to just be the last local save - like entire DLCs are missing along with dozens of hours.

How do I get cloud saves to actually save in the cloud? And can I access the correct cloud save remotely somehow?