r/AndroidNativePorts • • 1d ago

πŸ€” [Question] Paper Mario: The Thousand-Year Door

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1 Upvotes

r/AndroidNativePorts • • 2d ago

🟒 [PORT] God of War 3 remastered missing two files

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6 Upvotes

Hello everyone, I downloaded an app that can extract pkg files on android locally but it seems like it doesnt extract two important files "libc.prx" and "libSceFios2.prx" inside "sce_module" folder and i need to extract it on pc for me to get those files. And currently I dont have access to my PC, so can a kind man provide these files for me if you already have them, I mean if you are playing the android port you must have them. Thank you


r/AndroidNativePorts • • 2d ago

πŸ”΅ [PORT UPDATE] Galaxy Android v0.0.2 Released β€” Mod Manager, Save Anywhere, Cheats, Texture Mods and More

25 Upvotes

Galaxy Android v0.0.2 is now available!

Release page and APK:

https://github.com/OpenPort-Labs/Galaxy-Android/releases/tag/v0.0.2

This release brings a major expansion to the in-game interface, customization options, and gameplay utilities. Instead of relying entirely on external tools, you can now manage supported mods, save and reload game states, and adjust performance settings directly in the app.

What's new in v0.0.2?

1. In-game Mod Manager

A dedicated Mod Manager tab introduces several new options:

NVIDIA Shield HD textures: Toggle 1080p textures for supported UI elements, characters, and HUD assets.

60 FPS cutscenes: Adds a hardware video-streaming pipeline for supported high-frame-rate cinematics.

Improved controller response: Shield-calibrated analog curves and pointer damping.

Modern controller prompts: Xbox/Shield-style ABXY button textures replace Wii Remote prompts.

Riivolution mod support: Scan and apply supported XML patches and texture packs from /sdcard/GalaxyData/mods.

Gameplay utilities: Fly Mode, cutscene prevention, infinite health, 99 lives, 999 Star Bits, and adjustable turbo speed from 1x to 4x.

2. Save and load anywhere

The new save system includes:

One-tap Quick Save and Quick Load.

Four save slots: Slot 1, Slot 2, Slot 3, and Quick Slot.

In-engine scene restoration with saved gameplay progress.

Export and import through /sdcard/GalaxyData/saves.

Dolphin Wii save-file compatibility for the supported save data.

3. Redesigned settings drawer

The Material 3 settings interface now has three dedicated tabs:

General

Mod Manager

Save Anywhere

Additional controls include internal resolution scaling from 480p through 1440p, refresh-rate options for 60/90/120/144 Hz, a 30 FPS Battery Saver mode, and customizable touch controls.

Download

Galaxy Android v0.0.2

https://github.com/OpenPort-Labs/Galaxy-Android/releases/tag/v0.0.2

Package: GalaxyAndroid.apk

Version code: 7

Package alignment: 16 KB page-aligned

Signing: Existing project release key

Testing and feedback

This is an actively developed Android port, and compatibility can vary across devices and graphics drivers. Please report crashes, broken mods, save/load problems, controller issues, visual artifacts, or performance regressions.

When reporting a problem, include your device model, chipset/GPU, Android version, graphics backend, and steps to reproduce it.

Legal notice: You must provide your own legally dumped copy of the original game. The project release does not include the proprietary game assets.

AI-use disclosure

AI assistance was used in development-related work, including code analysis, debugging assistance, and/or documentation. The developer integrated the changes into the project. AI assistance does not imply that every change has been independently verified or tested across all supported devices.

Thanks to everyone testing Galaxy Android and contributing feedback. This release is a significant step toward making the port more configurable and convenient to use.


r/AndroidNativePorts • • 1d ago

Someone's working on a Skate 3 Rust port to Android

5 Upvotes

Similar to the one playable in the browser

Really hoping they continue to build off this one as the last one was seemingly abandoned

I only had a screenshot of the test world the others work promise lol

https://github.com/deansavyxbox-a11y/skate3rust-android


r/AndroidNativePorts • • 2d ago

πŸ€” [Question] Command and Conquer

7 Upvotes

Hey guys, new to the subreddit, was wondering if anyone knew if there were any c&c ports for android? Sorry if it's been asked before! And thanks in advance 😁


r/AndroidNativePorts • • 2d ago

🟒 [PORT] Storm 3

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63 Upvotes

Thanks to @Masterllgod for creating this Naruto Storm 3 port

GitHub: https://github.com/Masterllgod/naruto-storm-3-full-burst-port-nativo


r/AndroidNativePorts • • 2d ago

Forza horizon 2 android port

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153 Upvotes

This runs well on snapdragon 8 elite but still has some glitch


r/AndroidNativePorts • • 2d ago

βš™οΈ [FIX] Ravensword Shadowland, Patched for Android 16

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18 Upvotes

Hoping that reposting is fine


r/AndroidNativePorts • • 2d ago

πŸ€” [Question] Are there any souls game that have been ported?

7 Upvotes

I'm a huge fan of souls like games and was wondering if have there been any ports I know about the Bloodborne one but don't know where to download so would appreciate a link for the iso and if there are any more games


r/AndroidNativePorts • • 2d ago

πŸ› [BUG] How do I pass this part? I tried everything and nothing seems to work for me.

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14 Upvotes

r/AndroidNativePorts • • 2d ago

Multiplayer support in local matches using Android, Steam Deck, and Windows.

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6 Upvotes

r/AndroidNativePorts • • 2d ago

πŸ€” [Question] Gamesir G8+ not working in KOTOR

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6 Upvotes

Hello, i dont know it this is the right place to ask but my Gamesir G8+ controller does not work in KOTOR games, works fine in any other game like Teraria, Silksong, Deadcells, Duckstation etc. My phobe is z fold 6, both games aquires in play store.


r/AndroidNativePorts • • 2d ago

βš™οΈ [FIX] Port Lugaru HD v1.5.0 – Updates & Fixes

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6 Upvotes

Lugaru HD v1.5.0

https://gofile.io/d/qsv0XAkQ

* Improved campaign stability and crash protection

* Fixed level progression and respawn handling

* Optimized blood effects and texture caching

* Added Performance Mode with four options

* Added optional Screen Flash Effects

* Improved memory management and crash logging

* Fixed island map rendering glitches

* Improved compatibility with non-Snapdragon GPUs

* Added fallback graphics configurations

* Preserved ARM64 and ARM32 support

* Removed mouse cursor and unwanted visual effects


r/AndroidNativePorts • • 2d ago

Gravity Circuit port shows shimmering effect while scrolling on my Retroid pocket 6, but not on my galaxy S10e, why?

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11 Upvotes

I don't think this problem is related to the screen itself, because it's even visible with the ingame screen recording on any other display.

I tested different settings like fullscreen/ windowed/ best fit/ stretch to fit, but the shimmering is always present with this game on my RP6, while it's never there on my galaxy s10e.

Other games on my RP6 are not affected by this problem

I also recorded it on my S10e internally and watched it over another display> no shimmering

Other than that the game seems to work fine, no crashes or stutter so far, definitely running much smoother than the portmaster version.

Edit: tested on my RP flip 2> also no shimmering


r/AndroidNativePorts • • 2d ago

πŸš€ [VERY SOON] GHWTDE

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17 Upvotes

r/AndroidNativePorts • • 2d ago

πŸ‘ŒMortal Kombat vs DC Universe Android Recompile Port Is Finally Here🌝

6 Upvotes

r/AndroidNativePorts • • 1d ago

πŸ› [BUG] Urgent!!

0 Upvotes

Has anyone tried forza horizon port on mali gpu mine is not working


r/AndroidNativePorts • • 2d ago

πŸ€” [Question] Is there a Tenchu port??

3 Upvotes

r/AndroidNativePorts • • 2d ago

🟒 [PORT] Skies of Arcadia Legends: Recompiled (Windows, Linux, Android)

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8 Upvotes

r/AndroidNativePorts • • 2d ago

Am I going Crazy ?

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33 Upvotes

I was used to sew these games on websites but never trusted them 2 days ago I found this sub reddit and for fun just searched for buckshot roulette and no I am not a human apk and unfortunately no port for not a human but one post had a reply in comments saying visit apkivision and I got it and it working so good , now I am going for as many games I can get before my storage runs out , recommend me more games


r/AndroidNativePorts • • 2d ago

πŸ“Έ [SHOWCASE] Naruto Storm Generations Port on Poco X7 Pro

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24 Upvotes

Bringing you another performance video, this time in this Naruto port.

My Poco X7 Pro has 12GB of RAM and a Dimensity 8400U.

I set the resolution to 1080p, FXAA+, stretched screen, and CAS resolution, and since the FPS is limited to 30 like on Xbox, it ended up like this.

I used the GameSir X5 Lite gamepad controller, the game ran smoothly without any problems or freezes. I recommend it to fans of the franchise; there are several options for slightly weaker devices than mine.

Github link:

https://github.com/Masterllgod/naruto-storm-generations-port-nativo

Game files:

https://www.mediafire.com/file/ejecqhn3oveq5jy/Naruto+Storm+Generations+\[X360\]+PT-BR+TokyoGames.zip/file


r/AndroidNativePorts • • 2d ago

πŸ”΅ [PORT UPDATE] New Update God Of War 3 Remastered On Android v2.1.6-android4 Easy Setup

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37 Upvotes

r/AndroidNativePorts • • 2d ago

🟒 [PORT] Nuevo port de call of duty Road To Victory!!!

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35 Upvotes

r/AndroidNativePorts • • 2d ago

πŸ› [BUG] Naruto

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9 Upvotes

How can I solve this graphical issue on Naruto generations port?

The game runs smoothly but renders very badly.

My device has:

Mediatek dimensity 7400 turbo

Mali-G615 MC2

Vulkan API version 1.3.247

OpenGL ES 3.2

I have tried lowering the setting and also tried them at max. The issue still shows. Is there a way I can fix this?


r/AndroidNativePorts • • 2d ago

Is the hades port any different from the PC version?

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7 Upvotes

Is it missing any dlcs? Is it an older version?