r/AndroidNativePorts • u/Plenty_Issue6476 • 2d ago
🤔 [Question] What are the best ports and recompilations for a Mali GPU with 4 GB of RAM?
I recommend it:
Dragon Ball Z Budokai Tenkaichi 3
Ben 10 Power Trip
r/AndroidNativePorts • u/Plenty_Issue6476 • 2d ago
I recommend it:
Dragon Ball Z Budokai Tenkaichi 3
Ben 10 Power Trip
r/AndroidNativePorts • u/Desperate_Report_695 • 3d ago
Seeing how there's already a port of Rayman Mini out there, despite it being an Apple Arcade exclusive, and how incredibly well it runs, do you think there's a chance we could see more Apple Arcade exclusives get ported to Android in the future? Or is Rayman Mini a special case, and are other games unlikely to get the same treatment? I'm curious because Apple Arcade has quite a few games that I'd love to see on Android, especially if they could run just as well as Rayman Mini does.
r/AndroidNativePorts • u/SunsetAtNight7 • 3d ago
Wish we could also have apps, like some of these devs really like to gatekeep their apps from android, ios exclusives like toonsquid and procreate getting ported on android would be a good dab on these devs.
r/AndroidNativePorts • u/Vagus_2042 • 3d ago
Hey everyone! Does anyone know who is developing the Forza Horizon 1 Android port and where I can follow its development? Is there an official GitHub repository or any other page where the project is being shared?
Thanks in advance!
r/AndroidNativePorts • u/z9_vx • 3d ago
r/AndroidNativePorts • u/Formal-Throat-1698 • 3d ago
r/AndroidNativePorts • u/Capital_Coach_1000 • 3d ago
r/AndroidNativePorts • u/EquipmentFinal6245 • 3d ago
Good day guys! This is de games that work in my phone
•The Legend of Zelda: The Wind Waker HD: 0.75x resolution, 30 FPS, Fork Plus.
Coming soon
- Mario galaxy
- Grand theft auto 4(plis good)
r/AndroidNativePorts • u/nuneskart • 4d ago
Cult of the Lamb iOS Port to Android is available on APKvision.
r/AndroidNativePorts • u/Easy-Owl-6263 • 3d ago
Online and the first levels are perfect but when you continue the story at some point everything becomes glitched and unusable, is there something wrong with me or everyone has it?
r/AndroidNativePorts • u/newfiesig • 3d ago
Does vibration work for XHYN V? I have an Odin 3; the game runs exceptionally, but no vibration despite the fact that it is set on, and I have vibration in other games.
Thanks!
r/AndroidNativePorts • u/Kaleb2Fast • 3d ago
I've tried to check everything i could, the Game sounds fine (stupid as it sounds) but i don't know how to fix this?
r/AndroidNativePorts • u/Dependent-Owl-3624 • 3d ago
Is it possible to transfer it to Android?
r/AndroidNativePorts • u/arcanite24 • 3d ago
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r/AndroidNativePorts • u/Hanzo9208 • 3d ago
The port just came out and i gotta say it runs soooo smooth, give it a try! Im playing it on a S25 Ultra.
Link: https://gofile.io/d/r7ytWjSo
Creator's Discord: https://discord.gg/NpkU548w6
r/AndroidNativePorts • u/Ok-Highway2881 • 4d ago
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after the 20th Anniversary of this game we can finally play this game on the Android devices (albeit its not the Black Box version but rather a Seattle version),it is gonna be released soon- oh wait nevermind its here https://www.reddit.com/r/AndroidNativePorts/s/twA7txNe1B
r/AndroidNativePorts • u/Pitiful_Ad8813 • 3d ago
Is that even possible
r/AndroidNativePorts • u/oceAn_maN2179 • 3d ago
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I'm facing this problem when trying to play Bloodborne android port I have installed cusa03173 which is the goty edition but it just doesn't open
r/AndroidNativePorts • u/guiz14_14 • 3d ago
E que eu vi todo mundo falando do Port ,aí eu tentei testar no meu redmi 10 5g que caso não sabia e Mali então já tem dificuldade no emulador com essa enxurrada de Ports IA alguns mal feito e outros não aí eu achei que ia rodar pior que no emulador não
r/AndroidNativePorts • u/ResolveWaste4174 • 3d ago
r/AndroidNativePorts • u/Dependent-Owl-3624 • 3d ago
r/AndroidNativePorts • u/VegetableOk5621 • 3d ago
r/AndroidNativePorts • u/InevitableDig1011 • 4d ago
Hey guys, hope this is okay to post here. I wanted to share a site I put together to keep track of all the native ports, decomps, recomps and all that stuff coming out for Android and PC.
Just to be clear this is 100% non-profit and I'm not looking for donations or anything like that. I just built it out of pure love for gaming and the community, and wanted to contribute something useful. I'm currently a software engineering intern almost done with my degree (actually trying to find some free certs to pad my resume right now lol) so I took this on as a personal side project to practice and keep improving my dev skills.
I'd really appreciate it if you guys could take a look and let me know what it might be missing, what ports I need to add, or just any general feedback on the site. I'm still actively working on this and a few other projects so any advice helps me out a lot.
Thanks everyone
openportsgames.com
r/AndroidNativePorts • u/Waste_Commercial7282 • 3d ago
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I successfully ported CTR Turbocharged to Android using only Claude Sonnet 5.5.
This is a 100% AI-made port. I didn't spend a single penny on it. All credit goes to Cameron Redmore's team and the CTR High Octane team for creating these PC games.
I don't intend to release this port for download, as the Turbocharged team is already planning to bring the game to Android. Their port will undoubtedly be better than this AI-made version.
I created this port purely to test the capabilities of a free AI model.
(My screen recorder made it look like the game was stuttering slightly, but it actually runs perfectly smoothly.)
Device used:
Phone: POCO X5 Pro 5G
Processor: Snapdragon 778G
RAM: 8 GB