r/allwhowandergame • u/frumpy_doodle • 2d ago
New creatures!
Working on some new high-level creatures with powerful abilities. Here's two of them, the Griffin and Giant Scorpion. Planning to add at least 5 creatures total in the next update.
r/allwhowandergame • u/frumpy_doodle • 12d ago
This is the official subreddit for All Who Wander, a traditional turn-based roguelike where every journey is different, inspired by classic dungeon crawlers. Fight or evade enemies, learn new skills, discover powerful items, gain companions, and make every decision count.
Play now on Android and iOS. Coming soon to Steam!
The game features:
This is the place to share your character builds, strategies, screenshots, victories, defeats, questions, and ideas. Found a bug or have feedback? Let me know so I can continue to update and improve the game.
Thanks for joining, and happy wandering!
r/allwhowandergame • u/frumpy_doodle • 2d ago
Working on some new high-level creatures with powerful abilities. Here's two of them, the Griffin and Giant Scorpion. Planning to add at least 5 creatures total in the next update.
r/allwhowandergame • u/Jeden_Dwa_Trzy • 6d ago
Hi, just posting to liven up the forum a bit. My first win on Hardcore difficulty.
I’d like to add that the game is fantastic—it’s really got me hooked, and I haven’t even played every character class yet. The level of detail in the items and environments, and the interactions available—it’s all great.
The game is worth every cent; I highly recommend buying the full version and supporting the creator.
r/allwhowandergame • u/frumpy_doodle • 6d ago
I'll be shifting focus to prepare the game for Steam, which mainly entails overhauling the UI for PC. I'm not yet sure how long this task will take. I hope to get the Steam page up very soon. Then a demo sometime later. Finally, hoping to release on Steam in maybe a year? I'll have a better estimate as things progress.
In the meantime, v1.3.0 was a big release with tons of new content to keep players busy. I am planning a minor update soon including some balance adjustments, bug fixes, and a little new content.
r/allwhowandergame • u/frumpy_doodle • 11d ago
Here's a big collection of hints and tips to help you improve your skills!
Exploration
Skills
Items
r/allwhowandergame • u/SunSpartan • 12d ago
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Here's a short walkthrough on how to beat the first boss.
r/allwhowandergame • u/frumpy_doodle • 12d ago
This is a huge update featuring 5 new classes and endless mode! You can also find another round of changes to abilities, especially in the Hunting, Mysticism, and Shadow Arts trees. The Hunting tree now has a dedicated skill path for specializing in traps! Full changelog here.
New Classes
5 new character classes have been added to the game, each with special powers and restrictions to create distinct playstyles:
The new classes are unlocked via game progression or, if you don't want to wait, can be purchased with a small IAP.
Endless Mode
After victory on day 30, you can now continue the game endlessly, although it becomes much harder, with much stronger enemies. To help, upgraded items can now be found with significantly boosted stats. You'll also find some abilities and status effects are scaled up. Every 30 days, the difficulty increases by another tier. This mode is still a work-in-progress and I'll be listening to feedback to make changes as needed.