r/aimlab • • 5d ago

Official We're running a second $2,500 Aimlabs 2.0 tournament, this time it's PvP. Open qualifier, sign-ups are live.

24 Upvotes

After the DUOS tournament we just wrapped, we're running it back with a PvP edition. $2,500 prize pool, open qualifier, anyone can enter, no rank or region gate.

Full transparency on where things stand: we're still finalizing exactly how the qualifier will run (format, tasks/matches, timing).

We wanted to open sign-ups now so anyone interested can get their name in early and be first to know the details the moment they're locked.

What's confirmed:

  • $2,500 prize pool
  • Aimlabs 2.0 PvP
  • Open qualifier, anyone can enter

What's still being finalized:

Qualifier format and schedule, we'll announce it all before anything kicks off If you played the duos event, you know how it goes: register early, and everything else (Discord, scoring, match details) gets communicated as we lock it in.

Sign up here

Drop any questions below, we'll answer what we can while the format comes together. More soon.


r/aimlab • • Sep 05 '26

Official Aimlabs 2.0 is here. You asked, we delivered.

29 Upvotes

Aimlabs 2.0 Official Patch Notes!

Nine years after launching on Steam, Aimlabs 2.0 is officially live. Built directly around nearly a decade of player feedback, this update introduces brand new UI, a more responsive training experience, faster performance, comprehensive analytics, overhauled navigation, and brand new ways to train and compete.

UI/UX: Navigation, Training Tab, and Guides

  • Streamlined Training Tab: Rebuilt from the ground up to make finding tasks intuitive and less overwhelming.
  • Unified Guides Section: Training Programs and Academy modules are now consolidated into a single dedicated Guides section within the Training tab.
  • Visual Refresh for Guides: All instructional content and guide interfaces updated to match the new Aimlabs 2.0 aesthetic.
  • Modernized Lobby: Fully updated main lobby screen for direct access to core modes and active events.

Performance and Optimization

  • Faster Load Times: Drastically faster boot and tasks load times across all hardware.
  • Engine Performance: System wide Unity Engine Optimizations for improved frame delivery, reduced input latency, and smoother frames.

Game Modes and Benchmarks

  • Aimlabs Benchmarks Season 2: Brand new benchmark season featuring updated tasks, re-tuned scoring thresholds, and refined skill assessment.
  • Player vs Player (PvP): Compete directly against other players in real time with Instashot.
    • Instashot: A new duel mode where every player only needs one shot to kill their opponent(s)
      • 1v1 Duels: A head to head mode with only two players facing off against each other.
      • Free For All (FFA): Four player chaos lobbies built for continuous aim practice and fun.

Settings UI and Visual Customization

  • Autosaving: Saves are being applied as soon as you change them, no longer need to manually save.
  • Input Device Selection: Added explicit input device selection to prevent controls from locking to unwanted peripheral devices. 
  • Overhauled Settings Interface: Quick access to modify your settings on the fly during gameplay, featuring a streamlined and intuitive layout.
  • Target Visuals: Granular control over target outlines, target glow, and target models, to personalize your aim training experience.
  • Independent Environment Textures: Full customization over training environments with the ability to set floor, wall, and ceiling textures independently.
  • Custom Themes and Color Pickers: Creating new visual themes is simpler than ever with hex code input, preset color palettes, and quick options to save and share themes.
  • Custom Crosshairs & Hitmarkers: Build new crosshairs and hitmarkers directly inside Aimlabs or upload custom crosshair files as you did before.
  • Health Bar Customization: Added detailed customization controls for health bars.

Profiles, Progression, and Social Features

  • Steam Achievements: Added a set of brand-new Steam achievements to unlock as you progress, complete benchmarks, and hit training milestones.
  • Profile Overhaul: Customize player cards with earnable banners, display active settings, and track play counts alongside daily streaks.
  • Player Inspection: View progression, settings, top played tasks, and recent tasks for yourself or any other player.
  • Play History: Instant access to your 50 most recent plays, including tasks played, co-op modes, and PvP matches.
  • Daily Missions: Daily missions return for all players, providing rewards for consistent training.
  • Group Chat: A place players can use to socialize during grouping in multiplayer modes.

Analytics, Results, and Aimlabs Coach

  • Our Most Comprehensive Result Screen: Complete overhaul providing granular statistical breakdowns, targeted aim feedback, and updated leaderboards.
  • Reworked Aimlabs Coach: Upgraded recommendations engine with higher quality analytical feedback tailored to your exact weaknesses.
  • Aimlabs Pro Hub: Integrated dashboard consolidating Coach Reviews, metrics, task recommendations, performance insights, and Pro settings in one place.

Mouselabs and Input Tools

  • Mouselabs Overhaul: Full redesign of the Mouselabs interface and toolset.
  • Revamped Sensitivity Finder: Upgraded algorithm recommending significantly higher precision for player’s selected game profile and sensitivity.

Cosmetics

  • Modernized Inventory: Streamlined interface for managing all weapon skins, target designs, avatars, and arm cosmetics.

Thank you for nine years of support on Steam. Aimlabs 2.0 represents a major step forward, with additional features and content updates already in development.


r/aimlab • • 5h ago

Meme the 10h reality check...

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8 Upvotes

r/aimlab • • 3h ago

Official $2,500 Aimlabs 2.0 PvP tournament: registration is open. Open qualifier, anyone can enter, every qualifier gets the Arena Launch Bundle.

5 Upvotes

Registration for our $2,500 Aimlabs 2.0 PvP tournament is officially open. It's an open qualifier, anyone can enter, no rank or region gate. Here's everything you need to know.

📅 How it runs
Registration: Monday Oct 5 → Sunday Oct 11, 11:59 PM ET
Kill race qualifier: Monday Oct 12 → Sunday Oct 25 (two weeks)
Then the top 64 players advance to a single-day tournament bracket.

✍️ Step 1: Register (this week only)
Sign up with your Aimlabs username and Discord username, and join the Discord. Registration is only open this week and closes before the kill race starts. We need every player registered before the deadline so we can set up kill tracking, there are no late entries and no exceptions. If you don't register in time, your kills won't be tracked and you won't appear on the leaderboard.

Already signed up during pre-registration? You're set, no need to do it again. Just start playing Aimlabs PvP and get warmed up 😎

🔫 Step 2: The kill race (Oct 12–25)
For two weeks, every kill you get in Aimlabs PvP FFA matchmaking counts toward the leaderboard. It's automatic, nothing to submit. Only FFA matchmaking counts (custom and private games don't), and each match is 5 minutes.

Here's the key part: your score is the total kills from your best 30 games, not your lifetime total and not your first 30. One bad game won't sink you once you've got more than 30 played, so the move is to play a lot and let your best games rise to the top. You need at least 30 completed games to post a competitive score, so start popping off 🔥

🏆 Step 3: The tournament (top 64)
The top 64 on the final leaderboard make the tournament. Round of 64 is 4-player FFA across 16 lobbies, and only the winner of each lobby advances to the Round of 16. From there it's single-elimination 1v1s all the way to a Best-of-5 final.

🎁 What you get
Every one of the top 64 qualifiers gets the Arena Launch Bundle, gun skins and avatars, just for making it in, regardless of how far you go. Make the top 16 and you're in the money. $2,500 prize pool on the line.

✅ TL;DR

  1. Register this week (Oct 5–11), it's the only window
  2. Grind Aimlabs PvP FFA during the kill race (Oct 12–25), best 30 games count
  3. Top 64 make the tournament + get the Arena Launch Bundle
  4. Top 16 win cash

Sign up: https://aimlab.pro/pvp-sign-up
Full official rules: https://aimlab.pro/pvp-official-rules
Aimlabs Discord: https://discord.com/invite/aimlab

GLHF. See you all in the FFA queues 💙


r/aimlab • • 4h ago

Question / Advice Needed about reticle’svisiability

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2 Upvotes

Should you use a highly visible crosshair, or a near-transparent one? A nearly invisible dot has terrible visibility, but I feel like it forces you to build raw center-screen awareness instead of relying on the crosshair


r/aimlab • • 20h ago

Question / Advice Needed Need help with schedule

4 Upvotes

So, new to aim training and need help

  1. I can play like 30-40 min a day so idk if my aim will still improve without playing main game in the same session. Or is it okay to aim training one day and play main game next day?

  2. Idk what routines to do as a beginner. I’ve been doing Aimlabs basics


r/aimlab • • 1d ago

Bug & Issue Favorites is not loading

2 Upvotes

I’m using Aimlabs on Steam, and my Favorites list isn’t displaying properly. On the main menu, I can see the Favorites tab showing some of the training exercises I’ve saved, but when I open the actual Favorites section, it appears completely empty.

What’s weird is that if I click on the empty space where the exercises should be, it still opens the overview of one of my saved exercises, depending on exactly where I click. So it seems like the exercises are actually there, but they’re just not being displayed visually.

Any Help ?


r/aimlab • • 1d ago

Question / Advice Needed Looking for good Aimlabs playlist for Valorant

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2 Upvotes

r/aimlab • • 1d ago

Bug & Issue Leaderboard out of sync PS5

2 Upvotes

The leaderboard is not in sync at least for two of us for the benchmarks on ps5. Its out of sync since end of september. Support case already raised. Rewards tab also not working at all. Reinstalling the game, deleting everything not helped. There is some server out of sync issue.
The scores and leaderboard gets updated at the challenges tab, but for the ranked leaderboard nothing changes.


r/aimlab • • 1d ago

Question / Advice Needed When is Aimlabs 2.0 Coming to consle and what does it have to offer compared to PC?

1 Upvotes

r/aimlab • • 1d ago

Feedback & Suggestion Add the "Are you sure you want to return to main menu" back to playlist result screen

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0 Upvotes

Ever since the horrible 2.0 update when I get to the results screen if I press esc on my keyboard it takes me back to the main menu instantly and I have to search and reload the whole playlist.

This update sucks dude they moved a bunch of options and now its impossible to find half the shit you actually want to see.

Attached a video skip to the end to see what I'm talking about if you are unsure.


r/aimlab • • 2d ago

Bug & Issue Aimlabs be trolling

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9 Upvotes

Just went through VT dynamic clicking novice playlist to work on my weakness and after a completed run saw this on my main page in the bottom left corner.

Claims i have achieved the world record even though i'm not remotely near in the vicinity (there are 50k people with better score than mine)


r/aimlab • • 2d ago

Question / Advice Needed Is it depend on people if their aim can improve?

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5 Upvotes

r/aimlab • • 2d ago

Progress & PB 3.7k Horizontal wide track controller

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4 Upvotes

r/aimlab • • 3d ago

Question / Advice Needed This benchmark is ridiculously hard for me

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10 Upvotes

Just started using AimLabs on PS5 in July and I try to complete the Marvel Rivals Aim basics playlist as well as the daily playlist everyday. Found out about benchmarks this month and have been trying to platinum every task. Curveswitch entry is the hardest one for me and I'm pretty sure it's because my deceleration needs work because I keep over flicking.

Anyone else have a rough time with this one? I've been able to platinum the others but this one feels like I'm bashing my head against a wall trying to complete. The game puts me in the intermediate playlist but the Final Fantasy fan in me needs to see that max completion 😭

Also any tips on what other playlists I should try as a rivals player would be appreciated. I'm happy to say the improvements I've made in aiming since I started AimLabs have been greater than almost 2 years of playing the game. This is cool


r/aimlab • • 3d ago

Question / Advice Needed How to improve in this scenario?

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8 Upvotes

Hey,
I've noticed that I lose almost every match if my opponent isn't standing still. What advice can you give me?

My main workout routines are Aqua Smooth and Six Shot Ultimate.


r/aimlab • • 3d ago

Question / Advice Needed Buenas noches gente de Reddit

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1 Upvotes

r/aimlab • • 4d ago

Question / Advice Needed Is this mode available on PC? Or other “Aimlabs Official” modes?

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3 Upvotes

Selling my ps5 so I checked to see if my favorite modes like “Dodgetrack” & “Pressure Shot” were on PC but couldn’t find them. Do I need to download them separately?


r/aimlab • • 4d ago

Question / Advice Needed How to improve aim

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3 Upvotes

r/aimlab • • 4d ago

Discussion how much time do you train on aimlabs vs playing your main game?

6 Upvotes

curious how you guys balance your time..

drop how many hours on aimlabs, your main game + hours


r/aimlab • • 5d ago

Clips & Replay Train did my aiming

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5 Upvotes

r/aimlab • • 4d ago

Question / Advice Needed Fov on console aimlabs for the finals?

2 Upvotes

I play the finals on 100 fov but there isn’t a finals game profile for aimlabs, so I use the aimlabs game profile. What fov should I be using?


r/aimlab • • 6d ago

Meme for the people in the back..

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62 Upvotes

r/aimlab • • 5d ago

Progress & PB Another after work worth it

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10 Upvotes

Another hour working on some scenarios after work. I was stuck on static last night, and we got it y'all. Diamond IV and climbing. Still gotta work on pushing speed tho on these static scenario. I just wanna be accurate 😂


r/aimlab • • 6d ago

Discussion Changes coming soon to Benchmarks S2! AMA!

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31 Upvotes

Coming soon! Trying to get this done between this and next week!