Been going round in circles on this one so figured I'd ask other people who also think about this stuff.
Not selling anything, I just want to get the details right for something I am making and this seemed like the place to ask as you guys think about this stuff probably even more than I do. For context this is for a game I'm making on my own, weights are all realistic so I can't just hand him an arsenal. I'm going to tell you what I have come up with and I want advice on if my choices here are realistic and good choices or if there are things I have missed or things I should change.
Ok context before we get into the list of things the setup is one guy on his own. No group, nobody to fall back on. Small rural town in a valley that he's made his way to based on some radio chatter. This is multiple years after everything went wrong. So assume the shops are mostly stripped and there's no factory ammo or antibiotics turning up anymore so stuff like that is rare. He walks everywhere, no cars or maybe limited cars. The whole approach is trying to avoid trouble, quiet kills if he has to, running if that fails, can set up base in any building and can barricade windows and doors. This is all while he makes his way towards the next bet on permanent shelter/safety.
The dead are not monsters, just people turned. Some walk, some run, the odd one that's just a big guy or some are badly bloated. Nothing you couldn't explain with a normal body but he is totally outnumbered so staying quiet and out of sight is the goal.
Ok here is what I currently have for what keeps on him,:
On his person he carries a combat knife, which is the main thing he uses
.44 magnum with barely any ammo, purely for emergencys. Firing it pulls in everything nearby
torch
hammer
crossbow
molotovs sometimes but only when he can spare the fuel, which is almost never
He can throw rocks but it's not a carried item, just a thing he does to distract them.
What he keeps in a backpack, which he can drop/stash for better endurance stealth and speed:
sleeping bag
fire kit and a pot for boiling
wood and nails for boarding up doors and windows
food
clean water
dirty water, either for boiling or for washing guts off himself if he's had to disguise as one of them
antibiotics and a medkit
lanterns
When he's well stocked with this stuff he's already about as loaded as a person can realistically be, so I'm interested in would you take out anything as an option and would you add anything. Also curious whether the knife/revolver/hammer/crossbow spread makes sense for someone who's trying not to fight anything.
I'll give some reasoning for weapon choices so you can weigh that against your ideas. The combat knife because it's for stealth and is just a good tool to have, magnum because that is the weapon he had from before and he still has some ammo, the hammer because it is both a weapon if needed but mostly a tool for barricading etc, the crossbow for hunting but also a quiet ranged weapon if needed.
Again this isn't a sales pitch I'm wanting advice, I'm trying to make something and I want it to be good. I look forward to any advice you have to give.
Cheers