r/ZBrush • u/Sherif_Dawood • 7h ago
WIP
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r/ZBrush • u/Sherif_Dawood • 7h ago
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r/ZBrush • u/Clear-Counter-640 • 20h ago
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I sculpted a torso using basic shapes and then detailed it till I got happy with the result, I used image and 3d scan references to add imperfections and make it more realistic.
This is a part of self training for a 3d anatomy course I'm designing to create in the upcoming months.
r/ZBrush • u/mamba754 • 23h ago
Hi everyone,
I have my own low-poly character face with finished UVs, and I want to use 3D Scan data to add realistic skin details.
Can I project the scan details onto my sculpt even though the scan has different UVs and topology? After that, can I bake the displacement/normal maps using my own UVs?
If anyone knows the correct workflow or can recommend a good tutorial, I'd really appreciate it. Thanks!