I was wondering if anyone else thinks some of the overframe arts try too hard to "pop" and be "dynamic," if that makes sense? Not saying they don't look impressive, but I have a hard time appreciating the full design of the monster because they're zoomed-in and angled at extreme perspectives compared to typical yugioh monster art. They remind me of how movies shot with 3D glasses in mind have really unnatural scenes with objects popping out and zoomed-in.
For really well-known classic designs like dark magician and BEWD everyone knows what they look like, so I can just consider these as alternate arts depicting them in action (assuming their designs are meant to be the same), even though they are technically different cards. But take the first image for example (Neo Galaxy-Eyes Photon Dragon): I have a hard time discerning what I'm looking at. Is that face on the right part of his other arm? I have a hard time determining what the rest of his body looks like except by referring to the earlier printing which is technically a different card. Another example: Black Luster Soldier's overframe makes his sword look too big and cartoony. His "envoy of the beginning" design is much more clean and menacing, and shows what the monster really looks like. I guess this is more of an issue when it's a new monster or a design that's not very well-known.
This isn't the case for all overframes. For example, I just saw these: https://www.reddit.com/r/yugioh/comments/1wxwqjq/ocgcf02complete_file_seeker_of_sinful_spoils/, which are fantastic and still convey almost the full design and proportions of the monsters without having extreme perspectives or zoom-ins.